RandomLores
RandomLores
This Plugin is made to work together with MobManager and Lore-Attributes. It Generates Random lore Text by a set MinAmount and MaxAmount out of a list which YOU can define. There is still a Simple setup for Lore-Attributes Plugin, but if you want to use another Plugin than just go ahead and change the Lores to what you need.
Why MobManager?
Very simple. Because you can define specific Armor to Mobs. If this happen by Bukkit via implemented MobArmor, you cant set the Lore for the item cause it doesnt really exist. Weird, i know but it is so ;)
Why Lore-Attributes?
This is not recommended. But it works nice and is easy to use. Every plugin which would listen to Lores and set stats for it would work, but Lore-Attributes does this in a very simple way. So i recommend to use this.
!!!NEW!!!
Command (this is for V0.0.3 or higher)
- You can now type "/rlore" ingame and if the ItemInYourHand is a Valid type to become a RandomLore than it will be so :)
- Also a Command which can be executed by Console "/rlore <player>"
- It will search for the defined <player> if he is online and will check his ItemInHand. If its Valid he got RandomLores on it.
- It will search for the defined <player> if he is online and will check his ItemInHand. If its Valid he got RandomLores on it.
Permissions
- randomlores.command
- Default is OP but this will not effect the Console command ;)
Weapon: Minimun: 1 Maximum: 3 #This amount must be Minimum the amount of Lores wich can be choosen for this Item. Lores: #In this example 5 would be wrong and would cause Errors. - +1-2 Damage, +1-3 Damage, +1-4 Damage, +1-5 Damage, +2-3 Damage - +1 Attack Speed, +2 Attack Speed, +3 Attack Speed, +4 Attack Speed - +1% Crit Chance +2 Crit Damage, +2% Crit Chance +2 Crit Damage - +1 Life Steal, +2 Life Steal, +3 Life Steal, +4 Life Steal Helmet: Minimun: 1 Maximum: 3 Lores: - +1 Health, +2 Health, +3 Health, +4 Health, +5 Health - +1 Armor, +2 Armor, +3 Armor, +4 Armor, +5 Armor - +1% Evasion, +2% Evasion, +3% Evasion, +4% Evasion - +1 Attack Speed, +2 Attack Speed, +3 Attack Speed - +1-2 Damage, +1-3 Damage, +1-4 Damage - +8 Regen, +12 Regen, +14 Regen, +16 Regen, +18 Regen, +20 Regen Chestplate: Minimun: 1 Maximum: 5 Lores: - +1 Health, +2 Health, +3 Health, +4 Health, +5 Health - +1 Armor, +2 Armor, +3 Armor, +4 Armor, +5 Armor, +6 Armor - +1% Evasion, +2% Evasion, +3% Evasion - +1 Attack Speed, +2 Attack Speed, +3 Attack Speed - +1-2 Damage, +1-3 Damage, +1-4 Damage - +8 Regen, +12 Regen, +14 Regen, +16 Regen, +18 Regen, +20 Regen Leggings: Minimun: 1 Maximum: 3 Lores: - +1% Crit Chance +4 Crit Damage, +2% Crit Chance +4 Crit Damage - +1 Attack Speed, +2 Attack Speed, +3 Attack Speed - +1 Health, +2 Health, +3 Health, +4 Health, +5 Health - +1% Evasion, +2% Evasion, +3% Evasion, +4% Evasion, +5% Evasion - +1 Armor, +2 Armor, +3 Armor, +4 Armor, +5 Armor - +1 Damage, +2 Damage, +3 Damage - +8 Regen, +12 Regen, +14 Regen, +16 Regen, +18 Regen, +20 Regen Boots: Minimun: 1 Maximum: 2 Lores: - +1 Health, +2 Health, +3 Health, +4 Health, +5 Health - +1 Evasion, +2 Evasion, +3 Evasion, +4 Evasion, +5 Evasion - +1 Armor, +2 Armor, +3 Armor, +4 Armor - +1 Damage, +2 Damage, +3 Damage - +8 Regen, +12 Regen, +14 Regen, +16 Regen, +18 Regen, +20 Regen
The lores.yml
If you watch the code above you will see the lores.yml In this yml you can define for each amor type the Lores which should be generated. With a MaxAmount and MinAmount. Lets do an Example
- If the Mob drops Boots and you have a "Maximum" of 2 set, than the Plugin will take Random stats (But Maximum just 2 how you set it) from Boots sector in lores.yml (which hase 5 diferent stats that can be choosen in the code above).
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Posted Jun 22, 2013oha...allright. sry didnt even work with essentials. ok i will change that
EDIT: Allright after the V0.0.3 gets approved you can use the "/rlore" command.
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Posted Jun 22, 2013it seems that this plugin does not work with essentials, when I type /RL it reloads the server. :( To avoid future issues with this, I suggest you change the command to /rlore
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Posted Jun 22, 2013New Update.
Added a Command which ca be run Ingame, you can also define a Player if you wish to run the command through the console for a specified player.
Also added a Permission: randomlores.command
Have fun ;)
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Posted Jun 21, 2013@GrandRealms
Hmm yea that accualy possible. Ill take a look for this tomorrow.
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Posted Jun 21, 2013do u think you can make it so theres a command to generate it on armor in inventories not just mob drops
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Posted Jun 21, 2013@therealspoljo
Thats how the Text says ;)
It is Not Recommended to the lore-Attribute Plugin. Just if you may have another Plugin which listen to Lores and give you spezial power.
But i am Recomend the Lore-Atributes Plugin ;)
And yes....Its just sets Lores. doesnt effect you if you dont have Something which listen to Lores.
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Posted Jun 21, 2013"Why Lore-Attributes?
This is not recommended. But it works nice and is easy to use. Every plugin which would listen to Lores and set stats for it would work, but Lore-Attributes does this in a very simple way. So i recommend to use this." Ermmmm ... First you said that it is not recommended and then you said that you recommend it. Make a decision :P
Also, does you plugin just set lores, and if we want some special abilities we should use "Lore-Attributes" or?
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Posted Jun 21, 2013First download super excited for this plugin
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Posted Jun 21, 2013@GrandRealms
WoW...fast comment. :)
Allready planed. And also DiabloDrops Support
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Posted Jun 21, 2013What if you could make it compatible with phatloots so that it also works when opening a random chest.