Getting Started

Introduction

The plugin works by admins creating zones, which players can teleport to. You can specify a big amount of settings for which type of locations that the players should be teleported to within the zone. Note players can only spawn inside a zone. The plugin will be scanning the zone for locations to teleport to, but it won't always find a location at every given moment, and may therefor sometimes display the message "Could not find a location to teleport to". You can reduce the amount of this message to the none exciting by either allowing the plugin to do more checks, meaning that it will use more CPU or resources from the server to scan the zone, or make the zone containing more locations that fit the settings of your zone. Say you got a zone that is 100x100, and 10 locations within that zone are valid locations, then the plugin would most likely display the "Could not find a location to teleport to" quite often, as it is very hard to find exactly those 10 locations among the 9990 locations which are not fitted to teleport to.

Setting up a zone

To setup a zone is quite easy. In this example I will show you how to setup a zone named "TestZone", but you can call yours what ever you want.

/rLoc create TestZone

Now we have created a zone, but it doesn't have any locations set yet, so then we use:

/rLoc pos1 testZone

/rLoc pos2 Testzone

These two commands needs to be ran from two different locations like so:

Source: WorldEdit wiki

As you also can see in the commands, the zone name capitalization can be how ever you want, and the name would look like however it did when you created the zone.

Now that is it, you got yourself a fully working zone, which you can teleport to using:

/rSpawn TestZone

You can also check out these tutorials for how to create other ways of teleporting to a zone:

How To Create Teleport Signs

How To Create Portals