RacesAndClasses

Races | Classes | Traits | Chat | Commands | Configuration | SkillTrees | Permissions | FAQ | Version History
What is RacesAndClasses?
RacesAndClasses (RaC) was made to bring the best RPG experience to Minecraft servers. You are able to customize your own classes and races, making your server a world full of adventure! RaC is inspired by the biggest MMORPG game in the world, known as World Of Warcraft.
Core Features of RaC
- Make different races and classes
- Every part can be customized
- Change the way players chat
- Change gameplay on your server significantly
- Provide RPG experiences to the PvE and PvP environment
- Add spells, totems and other WoW items in Minecraft, without a mod
- Have players choose their own playstyle and gameplay
Plugins with RaC
RaC works with almost any plugin! Mcmmo, heroes, faction and towny. These are the most commonly used plugins for this plugin and they all work 100%
RaC offers plenty of configuration, for each individual server. For example some server owners love the teleport arrow for raiding, and some don't; so It's all up to you.
Developers guide
RaC is as mentioned, a customizable plugin, that also counts for custom traits.
This means, that any developer can make their own traits and make his/her server even more special!
Contacts
If you are having trouble,
- post a comment on the comment section below.
- send a PM.
- Open a ticket / issue in the Issues section
Servers using RacesAndClasses
Important notices
First of all: All these components can be disabled in the config!
Gravity's Updater:
For legal reasons and for uploading this plugin to Bukkit I have to mention, that the plugin has an updating service which connects to 'http://www.curseforge.com/'. This includes:
- Checking the Version of the plugin against the newest release Version.
- Downloading the newest Version if enabled.
Error Uploader:
Also the Plugin uses an Error Uploding Service, which connects to my Domain: www.tobiyas.tk.
This includes:
- Reading Errors from the error.log located at plugins/RacesAndClasses/debug/error.log
- Uploading these errors to my domain (www.tobiyas.tk)
- The Errors are visibly ONLY to me (Tobiyas) and are regularly checked to find and fix bugs faster than via Tickets.
Hidendra's Metrics:
The plugin uses Hidendra's Metrics service and sends Metrics data of your Server to the Metrics at 'http://mcstats.org/'. This includes:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
All these services are optional and can be disabled via Configuration.
UPDATING From 1.1.6 AND OLDER VERSION
If you use the config.raceMaxHealth: ... of a race, this has been removed with 1.1.7.
You now have to use config.healthbonus: ... (as in classes) instead.
You get 20 base health + race healthbonus + class health bonus.
UPDATING FROM 1.0.3 AND OLDER VERSION
If you use
general_saving_savePlayerDataToDB: true
Set this option to false and do a restart with the old Version. For best Use with 1.0.3 (RC 2)! This will convert all File DB related Data to YML data. If you do NOT do this, your PlayerData will be LOST!!!
If you have
general_saving_savePlayerDataToDB: false
you can safely ignore this step.
Known Bugs for Current Version (1.2.0)
Only runs on Bukkit distros using Spigot API (spigot, paper, ...).
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Posted Apr 29, 2014Is there a way to add several "PotionTotemTrait" to same class?
Tried using PotionTotemTrait#2: but didn't work.
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Posted Apr 29, 2014Well, MovementSpeedTrait still doesn't seem to be working for me. =( Tried setting it up with 0.3, 0.6, 0.99, and nothing happened. Still moved at same speed.
Am I doing something wrong?
MovementSpeedTrait: value: 0.6
EDIT: Well, I found that I could just use "PermanentPotionTrait" with a speed increase. I guess it's not exactly the same, but it works =)
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Posted Apr 29, 2014@smeagol44
Look at the Trait page. ;)
@Dysthymical
True, but when starting first time with 1.0.4 without any previous data, this should NOT happen. If this happens, try creating a file name: 'uuid-transform.done' in the PlayerData folder. Here how it should look like:
plugins/RacesAndClasses/PlayerData/uuid-transform.doneIf any of the folders on the way does not exist, create them.
Simple Bash script you can use when you cd in your plugins folder:
mkdir RacesAndClasses; mkdir RacesAndClasses/PlayerData; echo useless > RacesAndClasses/PlayerData/uuid-transform.done;Then restart the server. no conversion should happen then, so no error apears.
@Dysthymical
Accessing files not aproves is not that hard. Just replace the file id with the next higher value... It may just happen that a file gets rejected by Bukkit team for some reasons and you end up with an version that is not valid. But most likely that should do nothing.
@Dysthymical
Yeah.. I don't get what fails with the cooldown. Convertion of files should be done Offline, meaning without players. Not sure what happens when not done, but don't try it.
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Posted Apr 29, 2014Does anyone know how is the format for the new Totem traits? I would like to try those.
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Posted Apr 29, 2014@Joeking72
Load up the OLD jar first. It contains that General saving stuff. Change it to how it was described. Then shut server down and start it back up after saving and uploading it. Then shut it down again, then put the new jar 1.0.4 up and start and should be good to go.
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Posted Apr 29, 2014@Dysthymical
Would i do this in the config file or what, because in the folder it has like config.yml, traits.yml and such but no playerDATA folder or file. And it is not under the GENERAL section in the config
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Posted Apr 29, 2014@Joeking72
It is a little tricky to get it to work the first time around I have discovered.
Like Tobiyas said:
If you use
general_saving_savePlayerDataToDB: true Set this option to false and do a restart with the old Version. For best Issues with 1.0.3 (RC 2)! This will convert all File DB related Data to YML data. If you do NOT do this, your PlayerData will be LOST!!!
If you have
general_saving_savePlayerDataToDB: false you can safely ignore this step.
I have found that if you even use it for the first time, you also have to do this step.
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Posted Apr 29, 2014@Tobiyas
Classes are disabled currently so I can configure them, so that wouldn't be it. I have also seem to find if you reload on a server now (that databases are gone), everybody online loses their race (and class if enabled- but not enabled on my main server). And they are unable to choose one again for however long we have set the uplink for. If I change the uplink to say... 60 seconds.. the people who tried to change their class/rank beforehand still have to wait 3600(default) seconds before changing again even after a full restart with changing it to 60 seconds.
Yes I am using latest version. 1.0.4. I know how to access files that haven't been approved by Bukkit yet xD
Great job on the plugin though. My players love it.
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Posted Apr 29, 2014@Tobiyas
Hey im trying to install this plugin and when i restart my server and type a command for the plugin, it says: 'The Plugin: "RacesAndClasses' had errors on Startup!' All commands are disabled"
PLZ HELP!!!!!!! I would love to use this plugin!
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Posted Apr 29, 2014@Tobiyas
You're an ace. Problem solved =D
I'll post again if I found anything else.
Thank you!
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Posted Apr 29, 2014@smeagol44
The fuck? I thought I fixed that!
To solve that issue, simply create a file named:
uuid-transform.doneIn the playerData Folder. That should fix your problem.
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Posted Apr 29, 2014I'm getting
[13:50:32 INFO]: [RacesAndClasses] Enabling RacesAndClasses v1.0.4 [13:50:32 INFO]: [RacesAndClasses]An Error has occured during startup sequence: null [13:50:32 ERROR]: [RacesAndClasses]Stacktrace in error.log!
on the console, and:
2014-04-29 13:50:32 [INFO] Debugger for Plugin:RacesAndClasses Version: 1.0.4 Started! System-Time: Tue Apr 29 13:50:32 UYT 2014 2014-04-29 13:50:32 [SEVERE] Error: java.lang.NullPointerException message: 'null' 2014-04-29 13:50:32 [SEVERE] de.tobiyas.racesandclasses.persistence.converter.YML_OLD_to_NEW_converter.convert(YML_OLD_to_NEW_converter.java:42) 2014-04-29 13:50:32 [SEVERE] de.tobiyas.racesandclasses.persistence.converter.ConverterChecker.checkAllConvertionsNeeded(ConverterChecker.java:42) 2014-04-29 13:50:32 [SEVERE] de.tobiyas.racesandclasses.RacesAndClasses.setupConfiguration(RacesAndClasses.java:468) 2014-04-29 13:50:32 [SEVERE] de.tobiyas.racesandclasses.RacesAndClasses.initManagers(RacesAndClasses.java:264) 2014-04-29 13:50:32 [SEVERE] de.tobiyas.racesandclasses.RacesAndClasses.fullReload(RacesAndClasses.java:516) 2014-04-29 13:50:32 [SEVERE] de.tobiyas.racesandclasses.RacesAndClasses.onEnable(RacesAndClasses.java:231) 2014-04-29 13:50:32 [SEVERE] org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:250) 2014-04-29 13:50:32 [SEVERE] org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:324) 2014-04-29 13:50:32 [SEVERE] org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:404) 2014-04-29 13:50:32 [SEVERE] org.bukkit.craftbukkit.v1_7_R2.CraftServer.loadPlugin(CraftServer.java:441) 2014-04-29 13:50:32 [SEVERE] org.bukkit.craftbukkit.v1_7_R2.CraftServer.enablePlugins(CraftServer.java:375) 2014-04-29 13:50:32 [SEVERE] net.minecraft.server.v1_7_R2.MinecraftServer.n(MinecraftServer.java:344) 2014-04-29 13:50:32 [SEVERE] net.minecraft.server.v1_7_R2.MinecraftServer.g(MinecraftServer.java:319) 2014-04-29 13:50:32 [SEVERE] net.minecraft.server.v1_7_R2.MinecraftServer.a(MinecraftServer.java:275) 2014-04-29 13:50:32 [SEVERE] net.minecraft.server.v1_7_R2.DedicatedServer.init(DedicatedServer.java:175) 2014-04-29 13:50:32 [SEVERE] net.minecraft.server.v1_7_R2.MinecraftServer.run(MinecraftServer.java:426) 2014-04-29 13:50:32 [SEVERE] net.minecraft.server.v1_7_R2.ThreadServerApplication.run(SourceFile:618)
on error.log with the newest version of your plugin. Also, I'm using craftbukkit 1.7.5-R0.1 (Latest build for this version)
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Posted Apr 29, 2014@Dysthymical
Seems like The current Version has a broken Error log. Is fixed for the next Version.
To the other problem, I can't find an Error on that. Do you have Classes enabled? If yes, does it only occur with specific classes in combination?
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Posted Apr 29, 2014@Dysthymical
Are you using the newest Version? (1.0.4)
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Posted Apr 28, 2014How about a Temporary Potion Trait? Lasts for a duration of seconds based on an event. Such as entering Biome: Extreme Hills you get Jump potion with aplifier of 3 to jump higher up the cliffs. Or when night hits, you get a temporary potion Night Vision. Or even when your health is down to 10% you get the new ABSORSION potion effect temporarily, etc.
Also: I am getting this a lot in my console:
28.04 18:48:51 [Server] INFO [18:48:51 ERROR]: [RacesAndClasses]Stacktrace in error.log! 28.04 18:48:51 [Server] INFO [18:48:51 ERROR]: [RacesAndClasses]Error while executing trait: Normal Arrow of holder: Dwarf event was: PlayerInteractEvent Error was: Index: 1, Size: 1
There is nothing in Error.log.
http://pastebin.com/tHz8qYBc That is my dwarf race. Nothing in it about arrows. So it is confusing me.
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Posted Apr 28, 2014@Tobiyas
Number 2 is like a "taxi". If you have ever played MapleStory, you pay the taxi to go places.
the Essentials support is for the warping plus player data saving for multiple characters
Number 8 is for friends playing together to fight and earn money, and experience levels together.
For the skill tree, it should just be like McMMO type things except every time you level up, you get a point to spend on a certain skill in the skill tree. Such as;
Health | Damage | Defense | Magic | Utility
Health: Allows: | faster hp regeneration | hunger endurance | Damage: Allows: | damage output (strength potion type) | Critical strike Damage | Defense: Allows: | less damage towards player | fall damage reduction | Magic: Allows: | Magic Damage Increase | Mana cost reduction | Mana Increase | Utility: Allows: | More XP gain | More money gain |
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Posted Apr 28, 2014@triarry
There is a Scoreboard display that can be enabled in the config.
@Kcmacc
I'm still waiting for Bukkit verification of the file. :/
@Syraleaf
Okay. I think I fixed it with the newest version (1.0.4). They will have fun dying in the sun. :)
@KnightcraftRPGServer
Working on that. Should be possible to use it soon. Maybe the next Version (1.0.5?) already.
@Dysthymical
Seems like I need a FAQ for that.
@madtomic
I can add that. So first a Class will have another tag like: 'resource'. That's just the name of the resource used then. (e.g. Mana, Concentration, Noobiness, ...) call it whatever you want. :)
I will also add an option to replace the hunger bar by the actual Resource value. This will imply that there is NO hunger any more on your Server (should be clear when replacing the Food bar. :D).
Next update is getting out when:
@registardmc
I'll not go into detail for all of your suggestions. But some notices:
I hope I covered everything.
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Posted Apr 27, 2014@madtomic
I thought about that too. Using the Hunger bar in place of Mana/Mana in place of hunger bar. That would be cool. Then food could potentially heal mana/hunger for such Wilderness beasts, and lava example would regenerate Hunger/Mana bar for Demon races(example). This would stop the mana spam that shows in chat.
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Posted Apr 26, 2014@KnightcraftRPGServer
I was wondering about the same. mcmmo combat level would be nice feature.
@Tobiyas:
What you think of a mana bar or power bar in place of hunger bar? It can detected class and pick the correct bar to use. for example: mage: mana bar, tank: power bar. archer: power bar. etc. mana for spell casting and power for special attack skills. I hope you understand me. When is next update coming? I can't wait!
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Posted Apr 26, 2014@Dysthymical
I asked some time ago about the same thing and here is a link to his response.