RacesAndClasses

Races | Classes | Traits | Chat | Commands | Configuration | SkillTrees | Permissions | FAQ | Version History
What is RacesAndClasses?
RacesAndClasses (RaC) was made to bring the best RPG experience to Minecraft servers. You are able to customize your own classes and races, making your server a world full of adventure! RaC is inspired by the biggest MMORPG game in the world, known as World Of Warcraft.
Core Features of RaC
- Make different races and classes
- Every part can be customized
- Change the way players chat
- Change gameplay on your server significantly
- Provide RPG experiences to the PvE and PvP environment
- Add spells, totems and other WoW items in Minecraft, without a mod
- Have players choose their own playstyle and gameplay
Plugins with RaC
RaC works with almost any plugin! Mcmmo, heroes, faction and towny. These are the most commonly used plugins for this plugin and they all work 100%
RaC offers plenty of configuration, for each individual server. For example some server owners love the teleport arrow for raiding, and some don't; so It's all up to you.
Developers guide
RaC is as mentioned, a customizable plugin, that also counts for custom traits.
This means, that any developer can make their own traits and make his/her server even more special!
Contacts
If you are having trouble,
- post a comment on the comment section below.
- send a PM.
- Open a ticket / issue in the Issues section
Servers using RacesAndClasses
Important notices
First of all: All these components can be disabled in the config!
Gravity's Updater:
For legal reasons and for uploading this plugin to Bukkit I have to mention, that the plugin has an updating service which connects to 'http://www.curseforge.com/'. This includes:
- Checking the Version of the plugin against the newest release Version.
- Downloading the newest Version if enabled.
Error Uploader:
Also the Plugin uses an Error Uploding Service, which connects to my Domain: www.tobiyas.tk.
This includes:
- Reading Errors from the error.log located at plugins/RacesAndClasses/debug/error.log
- Uploading these errors to my domain (www.tobiyas.tk)
- The Errors are visibly ONLY to me (Tobiyas) and are regularly checked to find and fix bugs faster than via Tickets.
Hidendra's Metrics:
The plugin uses Hidendra's Metrics service and sends Metrics data of your Server to the Metrics at 'http://mcstats.org/'. This includes:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
All these services are optional and can be disabled via Configuration.
UPDATING From 1.1.6 AND OLDER VERSION
If you use the config.raceMaxHealth: ... of a race, this has been removed with 1.1.7.
You now have to use config.healthbonus: ... (as in classes) instead.
You get 20 base health + race healthbonus + class health bonus.
UPDATING FROM 1.0.3 AND OLDER VERSION
If you use
general_saving_savePlayerDataToDB: true
Set this option to false and do a restart with the old Version. For best Use with 1.0.3 (RC 2)! This will convert all File DB related Data to YML data. If you do NOT do this, your PlayerData will be LOST!!!
If you have
general_saving_savePlayerDataToDB: false
you can safely ignore this step.
Known Bugs for Current Version (1.2.0)
Only runs on Bukkit distros using Spigot API (spigot, paper, ...).
-
View User Profile
-
Send Message
Posted May 22, 2018Ok Bunch of questions,
1) I'm using Mythic Mobs to make new harder mobs for players to fight because races and class make players more powerful. In the config under
custom_level_exp_gain: [Zombie=5, skeleton=5,etc.....]
I have added my Mythic Mobs new mob names i.e. Skeletalwarrior= 50. This should give 50 exp for killing a skeletalwarrior but it doesn't see to work players only get 5 xp for killing a skeleton (what the mob is based on) any idea how to make this work?
2) when both my daughter and I test the server we have two different classes but the GUI skill bar for our classes get mixed up so I see her class skills (Amazon warrior, she loves Wonder Woman) and she ends up seeing mine (Dwarf Lord) this can cause problems when I use spells that she doesn't have (throw stone skill I created) many times I mess up and use different spells because I don't know which one is selected. Any idea what could be the problem?
-
View User Profile
-
Send Message
Posted Jun 6, 2018Hi, I use RAC + MythicMobs too (2.3.0).
Try to use
level_useLevelSystem: RaC
and give exp drop from mob in mob droptable while disabling default mob drop in MM:
PreventOtherDrops: true
For some reason, it work fine for me, giving default minecraft experience and RAC exp at the same time.
P.S Sorry for my poor English : D
-
View User Profile
-
Send Message
Posted May 17, 2018Hi, I hope someone can help. I am trying to create a class for ops to use, just the ops and no one else. What permissions should I add so the class only for Ops?
Example: to remove bukkit.op
permissions: - -bukkit.op
but how would I make it so only ops can get it? Thanks for any help even if it just points me in the right direction.
Edit:
I love this plugin! so far it is the best I have found for what I want to do.
-
View User Profile
-
Send Message
Posted May 20, 2018In reply to lord_dundar:
- "RaC.classes.<classname>" permission to select / change to a specific class (config option to use Permissions on Classes must be active)
- "RaC.races.<racename>" permission to select / change to a specific race (config options to use Permissions on Races must be active)
-
View User Profile
-
Send Message
Posted May 22, 2018In reply to courage1234:
-
View User Profile
-
Send Message
Posted May 26, 2018In reply to lord_dundar:
-
View User Profile
-
Send Message
Posted May 16, 2018A suggestion I have with this plugin is to make it have a new trait? Firstly with the Vampirism Trait, what does it even do? I kind of want it so it uses your hunger to fill up it's health bar and they can fill their hunger by hitting players/mobs.
Another suggestion is add a trait that makes the player Immune to fall damage and also add a trait which revolves around the full moon E.G. making a werewolf race and every full moon, this and this happens. if you could also make it so you can turn into different mobs, that would be amazing!
-
View User Profile
-
Send Message
Posted May 20, 2018In reply to Forge_User_04853046:
Damage reduce for Fall-Damage
Expected value synthax:
-
View User Profile
-
Send Message
Posted May 20, 2018In reply to Forge_User_04853046:
-
View User Profile
-
Send Message
Posted May 24, 2018In reply to courage1234:
also I get the night thing but that's on every night, not just the full moon. sorry it was probably asking too much
-
View User Profile
-
Send Message
Posted May 26, 2018In reply to Forge_User_04853046:
-
View User Profile
-
Send Message
Posted May 27, 2018In reply to courage1234:
Also is it possible to make it so a mythic mob such as "Vampire" kills you, it makes you become the vampire race? If so, do you know how?
-
View User Profile
-
Send Message
Posted May 13, 2018For the skilltree stuff, would it be possible in the future to be able to make a skill point a physical item, so it could be sold or given to the player via an plugin such as Shopkeepers. I kinda wanted to allow the player to build their tree from the beginning. I know this is a big ask really, but I thought it might be something other people could use too.
-
View User Profile
-
Send Message
Posted Apr 15, 2018Der Skilltree Bugt immer noch er Speichert zwar die eingesetzten Punkte aber zeigt es nach einem Restart/Reload nicht mehr im Scoreboard an bis man den Nächsten Punkt einsetzt.
-
View User Profile
-
Send Message
Posted Apr 15, 2018Der Skilltree bugt mit dem neuen Update was dazu führt das man ihn kaum bis gar nicht benutzen kann immer sobald ein Reload oder Restart gemacht wird ist der Skill aus dem Scoreboard weg und man müsste noch einen Punkt in den Skill setzen damit er wieder auftaucht.
-
View User Profile
-
Send Message
Posted Apr 16, 2018In reply to Forge_User_14057679:
-
View User Profile
-
Send Message
Posted Apr 11, 2018can you explain why you added "maxhealthtrait" when u can mod the max hp in the config of races & classes?
also what does the new "playery" 'evaluation' do?
-
View User Profile
-
Send Message
Posted Apr 16, 2018In reply to Grrevous:
-
View User Profile
-
Send Message
Posted Apr 17, 2018In reply to Forge_User_39967924:
-
View User Profile
-
Send Message
Posted Apr 6, 2018Hey there,
I'm having trouble utilizing 'PotionTotemTrait' multiple times with different effects.
Basically what's happening is that it recognizes one, but not the others I add.
I'd really like to utilize this for a number of effects within the same class if possible.
Also - how do I get particle effects to show like they do on the heal totem?
Thank you. This plugin is fantastic.