RacesAndClasses

Races | Classes | Traits | Chat | Commands | Configuration | SkillTrees | Permissions | FAQ | Version History
What is RacesAndClasses?
RacesAndClasses (RaC) was made to bring the best RPG experience to Minecraft servers. You are able to customize your own classes and races, making your server a world full of adventure! RaC is inspired by the biggest MMORPG game in the world, known as World Of Warcraft.
Core Features of RaC
- Make different races and classes
- Every part can be customized
- Change the way players chat
- Change gameplay on your server significantly
- Provide RPG experiences to the PvE and PvP environment
- Add spells, totems and other WoW items in Minecraft, without a mod
- Have players choose their own playstyle and gameplay
Plugins with RaC
RaC works with almost any plugin! Mcmmo, heroes, faction and towny. These are the most commonly used plugins for this plugin and they all work 100%
RaC offers plenty of configuration, for each individual server. For example some server owners love the teleport arrow for raiding, and some don't; so It's all up to you.
Developers guide
RaC is as mentioned, a customizable plugin, that also counts for custom traits.
This means, that any developer can make their own traits and make his/her server even more special!
Contacts
If you are having trouble,
- post a comment on the comment section below.
- send a PM.
- Open a ticket / issue in the Issues section
Servers using RacesAndClasses
Important notices
First of all: All these components can be disabled in the config!
Gravity's Updater:
For legal reasons and for uploading this plugin to Bukkit I have to mention, that the plugin has an updating service which connects to 'http://www.curseforge.com/'. This includes:
- Checking the Version of the plugin against the newest release Version.
- Downloading the newest Version if enabled.
Error Uploader:
Also the Plugin uses an Error Uploding Service, which connects to my Domain: www.tobiyas.tk.
This includes:
- Reading Errors from the error.log located at plugins/RacesAndClasses/debug/error.log
- Uploading these errors to my domain (www.tobiyas.tk)
- The Errors are visibly ONLY to me (Tobiyas) and are regularly checked to find and fix bugs faster than via Tickets.
Hidendra's Metrics:
The plugin uses Hidendra's Metrics service and sends Metrics data of your Server to the Metrics at 'http://mcstats.org/'. This includes:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
All these services are optional and can be disabled via Configuration.
UPDATING From 1.1.6 AND OLDER VERSION
If you use the config.raceMaxHealth: ... of a race, this has been removed with 1.1.7.
You now have to use config.healthbonus: ... (as in classes) instead.
You get 20 base health + race healthbonus + class health bonus.
UPDATING FROM 1.0.3 AND OLDER VERSION
If you use
general_saving_savePlayerDataToDB: true
Set this option to false and do a restart with the old Version. For best Use with 1.0.3 (RC 2)! This will convert all File DB related Data to YML data. If you do NOT do this, your PlayerData will be LOST!!!
If you have
general_saving_savePlayerDataToDB: false
you can safely ignore this step.
Known Bugs for Current Version (1.2.0)
Only runs on Bukkit distros using Spigot API (spigot, paper, ...).
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Posted Nov 1, 2014@sakura_blades
so I reconfigured my races and classes finally and there is still one bug: even after running it through that YAML parser all but 2 of my kits have 1 health even though in the file they have different assorted healths
anyone else have this problem or know how to fix it?
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Posted Nov 1, 2014@TanderMME
@KnightcraftRPGServer
Yes, in the current Latest Version there is a problem with Magic Spells beeing used even when no wand is equiped.
But I already located the Problem and it should be fixed very soon.
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Posted Nov 1, 2014@El1te_StarDragonConfiguration : standard, Yes there are stick
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Posted Nov 1, 2014@Ildigrub
A boolean is either true or false. eg: OnlyInSnow: True
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Posted Oct 31, 2014@TanderMME
Have you set the wand block (default: stick?)
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Posted Oct 31, 2014Many questions I've noticed are from people WHO DON'T READ THE CONFIG PAGES! So don't be lazy and READ.
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Posted Oct 31, 2014@Ildigrub
A boolean is either True or False
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Posted Oct 31, 2014btw sorry that was supposed to say @Sakura_Blades XD I clicked the wrong one
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Posted Oct 31, 2014@KnightcraftRPGServer
hey what does it mean when it says that a certain trait requires a Boolean? im not quite sure what a Boolean is
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Posted Oct 28, 2014@sakura_blades
Eh.... Can anyone confirm that this is the case for certain traits? Wondering if I'm the only one, or it being the plugin.
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Posted Oct 27, 2014@TanderMME
I think it's a bug with the latest version, usually spells like the InvisibleTrait require a stick to activate
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Posted Oct 27, 2014Bug? How to fix it? If race has the ability such as invisibility, but not enough mana to use the ability, if just to break the blocks will be displayed a message that there is no mana to use the ability. Screen: http://imgur.com/SFlXKD1
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Posted Oct 27, 2014@Ildigrub
Use the reply button on a message http://imagizer.imageshack.com/img537/5071/NTZv4z.png
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Posted Oct 26, 2014oh thanks sakura XD and how do you do the green arrow after @username ?
(on this forum)
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Posted Oct 25, 2014@9berend9
Not sure why cooldown wouldn't work on Fire Arrow, it should limit the use of the Arrow to every 30 seconds. Unless Arrow traits unable to be used with Cooldown?
@KnightcraftRPGServer
I am not 100% sure how the permissions work with the races just yet, but I believe they are also tied into your permissions group, granting their access to the player when the player reaches the point to unlock them (like a certain level). I've been attempting to find clarification on how the Permission Traits works still.
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Posted Oct 25, 2014Im trying to use the new PermissionTrait my mage's config is below. The permissions show on /class info but I still don't have access to what the permissions grant.
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Posted Oct 25, 2014@sakura_blades
I understand, but could you enlighten me on how exactly?
I set TeleportArrow like this: TeleportArrowTrait: cooldown: 60
The cooldown worked. So I set FireArrow like this: FireArrowTrait: cooldown: 60 duration: 10 totalDamage: 10
and it did not work.
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Posted Oct 24, 2014@9berend9
You can add a cooldown to any trait
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Posted Oct 24, 2014So there's no cooldown for Fire Arrow, Posion Arrow, Backstab, HealOthers, etc?
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Posted Oct 23, 2014@Ildigrub
No.. Again... You are misunderstanding me...
Stop looking at files in/on your server for information you need to gather.. Just stop, it's not there.
On this page... Scroll to the top, and click where it says "Traits". Now, find the traits you use in your Races, and see what configuration it needs.
For example:
SprintTrait:
duration: number
value: number
That trait needs both a Value ("How Fast" in this case) and a Duration (Time) setting to function...
@delsolsi213
Yes.. This plugin can use a level system if you pair it with another plugin like McMMO or Skill API for the leveling system.
The actual built in system for leveling isn't currently functioning.
I also do not believe that HP or Mana can scale with the levels, but traits can be unlocked with them. (If it's functioning properly again)