RacesAndClasses

Races | Classes | Traits | Chat | Commands | Configuration | SkillTrees | Permissions | FAQ | Version History
What is RacesAndClasses?
RacesAndClasses (RaC) was made to bring the best RPG experience to Minecraft servers. You are able to customize your own classes and races, making your server a world full of adventure! RaC is inspired by the biggest MMORPG game in the world, known as World Of Warcraft.
Core Features of RaC
- Make different races and classes
- Every part can be customized
- Change the way players chat
- Change gameplay on your server significantly
- Provide RPG experiences to the PvE and PvP environment
- Add spells, totems and other WoW items in Minecraft, without a mod
- Have players choose their own playstyle and gameplay
Plugins with RaC
RaC works with almost any plugin! Mcmmo, heroes, faction and towny. These are the most commonly used plugins for this plugin and they all work 100%
RaC offers plenty of configuration, for each individual server. For example some server owners love the teleport arrow for raiding, and some don't; so It's all up to you.
Developers guide
RaC is as mentioned, a customizable plugin, that also counts for custom traits.
This means, that any developer can make their own traits and make his/her server even more special!
Contacts
If you are having trouble,
- post a comment on the comment section below.
- send a PM.
- Open a ticket / issue in the Issues section
Servers using RacesAndClasses
Important notices
First of all: All these components can be disabled in the config!
Gravity's Updater:
For legal reasons and for uploading this plugin to Bukkit I have to mention, that the plugin has an updating service which connects to 'http://www.curseforge.com/'. This includes:
- Checking the Version of the plugin against the newest release Version.
- Downloading the newest Version if enabled.
Error Uploader:
Also the Plugin uses an Error Uploding Service, which connects to my Domain: www.tobiyas.tk.
This includes:
- Reading Errors from the error.log located at plugins/RacesAndClasses/debug/error.log
- Uploading these errors to my domain (www.tobiyas.tk)
- The Errors are visibly ONLY to me (Tobiyas) and are regularly checked to find and fix bugs faster than via Tickets.
Hidendra's Metrics:
The plugin uses Hidendra's Metrics service and sends Metrics data of your Server to the Metrics at 'http://mcstats.org/'. This includes:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
All these services are optional and can be disabled via Configuration.
UPDATING From 1.1.6 AND OLDER VERSION
If you use the config.raceMaxHealth: ... of a race, this has been removed with 1.1.7.
You now have to use config.healthbonus: ... (as in classes) instead.
You get 20 base health + race healthbonus + class health bonus.
UPDATING FROM 1.0.3 AND OLDER VERSION
If you use
general_saving_savePlayerDataToDB: true
Set this option to false and do a restart with the old Version. For best Use with 1.0.3 (RC 2)! This will convert all File DB related Data to YML data. If you do NOT do this, your PlayerData will be LOST!!!
If you have
general_saving_savePlayerDataToDB: false
you can safely ignore this step.
Known Bugs for Current Version (1.2.0)
Only runs on Bukkit distros using Spigot API (spigot, paper, ...).
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Posted Jul 25, 2013@Tobiyas
Yeah? Cool man! As of now, I can just bukkit.dispatchCommand lol.
But a building api would be very cool!
I have a whole "player creation menu" I am making, and letting them choose some extra traits would be an extra cherry on top xD
I am GUI nuts lol. I have made gui's for EVERYTHING on my server. Even NPC's are now a help desk.
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Posted Jul 25, 2013@Lord_Eliphas
Okay. I think I found 2 ways that are still possible:
Did I get everything?
EDIT: The f*ck? well bukkit does not seem to fire an event every time? If you try it often enough it still works because there is no event to cancle.... That is really strange...
Maybe I need a new possibility to check. :(
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Posted Jul 25, 2013First let me tell you all that I am very thankfull for all the responses and all the enhancements you suggest. At the moment I'm pretty short on time to use for the plugin (due to upcoming exams next week). After that I will work further on the Plugin.
@Yoyuyi999
That's not possible. Sorry.
@Yoyuyi999
Thanks for the notice. I'll look into it.
@MasculineBulldog
I'm waiting for the creator of Vault to answer me some questions regarding group management in vault. The rest for the permission stuff is there. Just need some lines regarding the group systems.
@Lord_Eliphas
grml.... Thanks for the notice... I'll see what I can do about it. I thought I got it working.
@MasculineBulldog
that's acutally a pretty nice idea. I'll see if I can do an Addin for that.
@Shvesley
Could you post the corresponding entry in the error.log? It's located at plugins/RacesAndClasses/Debug/error.log. I can't tell what's wrong without an log. @Mre30
That sounds interesting. I would have to add some sort of Race/Class building API for that. HM.... should work. I'll see what I can do.
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Posted Jul 24, 2013Hey,
Need that sauce or some help on hooking into it. Making a gui plugin for this for my server and when my users click through race then the class, I am going to let them click on some of traits they would like to add to themselves.
So, you know... onclick(blah blah blah) p.addtrait(blah blah) lol... don't laugh xD
Thanks man! Great simple and effective plugin you made!
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Posted Jul 23, 2013I receive this error upon startup and I'm not entirely sure what's wrong. Any help?
Thanks, mate
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Posted Jul 23, 2013If the player could be forced to select a race on the first login, through a menu (chest gui with blocks/items representing races). The same could be done with classes. With this feature you could make each race have a 'home', spawn point, that they start at.
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Posted Jul 22, 2013The armor issue has not been fixed.
When a user has the item in his hotbar and right clicks with it in hand, it will still place the article of armor onto his character regardless of race restriction.
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Posted Jul 22, 2013@Tobiyas
Hey did you manage the permission implementation? From what I have read it doesn't look like it. Away from my main computer, but I will try to try it soon. :)
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Posted Jul 21, 2013So, everytime me or my players choose a class it says "You already have a class: [ClassIjustChose]." Yes, they have permission not to mention I'm OP and I do not have any classes. Help?
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Posted Jul 21, 2013How do I disable races completely?
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Posted Jul 21, 2013Hi. Thanks but don't work at all. I test different class and = It changes nothing :(.
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Posted Jul 20, 2013In the traits section I got confused with the FallingResistanceTrait and the FireResistanceTrait. Do I put a negative in the operation if I want to reduce the damage or a negative if I want them to take more?
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Posted Jul 20, 2013@Tobiyas It Worked! Thanks!
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Posted Jul 20, 2013@cheesepants8
You can use multiplication if you put it in paranthese. like this:
Link your classes / races YML file to some paste tool and I will fix it for you.
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Posted Jul 19, 2013I'm not sure if you're aware but there is a problem; You can't use * for multiplication in the classes config, it'll mess up the whole class file. Meaning when i do /class list it says "No Classes In The List."
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Posted Jul 18, 2013@Tobiyas
Towny chat is bundled in with Towny. The website can be found here. Not sure if there is an API available. But it's worth a shot I guess. Towny chat overrides RacesAndClasses chat, and it would be amazing if they were integrated somehow.
Thanks, mate.
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Posted Jul 18, 2013@MasculineBulldog
look into the Permission Page. Mainly there is an common prefix with:
'RaC.some.permission'
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Posted Jul 18, 2013@Tobiyas
How changed? Thanks man for your hard work, Looking forward to testing. :)
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Posted Jul 17, 2013IMPORTANT NOTICE:
Permissions have changed a bit at 1.0.2.
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Posted Jul 17, 2013@Tobiyas
The guys from Bukkit are really slow -_-.
I got a Version 1.0.2 which is at Beta stadium and they haven't even approved my alpha 3 days ago... I'll upload the Beta. But it will probably take some days to approve...