RacesAndClasses

Races | Classes | Traits | Chat | Commands | Configuration | SkillTrees | Permissions | FAQ | Version History
What is RacesAndClasses?
RacesAndClasses (RaC) was made to bring the best RPG experience to Minecraft servers. You are able to customize your own classes and races, making your server a world full of adventure! RaC is inspired by the biggest MMORPG game in the world, known as World Of Warcraft.
Core Features of RaC
- Make different races and classes
- Every part can be customized
- Change the way players chat
- Change gameplay on your server significantly
- Provide RPG experiences to the PvE and PvP environment
- Add spells, totems and other WoW items in Minecraft, without a mod
- Have players choose their own playstyle and gameplay
Plugins with RaC
RaC works with almost any plugin! Mcmmo, heroes, faction and towny. These are the most commonly used plugins for this plugin and they all work 100%
RaC offers plenty of configuration, for each individual server. For example some server owners love the teleport arrow for raiding, and some don't; so It's all up to you.
Developers guide
RaC is as mentioned, a customizable plugin, that also counts for custom traits.
This means, that any developer can make their own traits and make his/her server even more special!
Contacts
If you are having trouble,
- post a comment on the comment section below.
- send a PM.
- Open a ticket / issue in the Issues section
Servers using RacesAndClasses
Important notices
First of all: All these components can be disabled in the config!
Gravity's Updater:
For legal reasons and for uploading this plugin to Bukkit I have to mention, that the plugin has an updating service which connects to 'http://www.curseforge.com/'. This includes:
- Checking the Version of the plugin against the newest release Version.
- Downloading the newest Version if enabled.
Error Uploader:
Also the Plugin uses an Error Uploding Service, which connects to my Domain: www.tobiyas.tk.
This includes:
- Reading Errors from the error.log located at plugins/RacesAndClasses/debug/error.log
- Uploading these errors to my domain (www.tobiyas.tk)
- The Errors are visibly ONLY to me (Tobiyas) and are regularly checked to find and fix bugs faster than via Tickets.
Hidendra's Metrics:
The plugin uses Hidendra's Metrics service and sends Metrics data of your Server to the Metrics at 'http://mcstats.org/'. This includes:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
All these services are optional and can be disabled via Configuration.
UPDATING From 1.1.6 AND OLDER VERSION
If you use the config.raceMaxHealth: ... of a race, this has been removed with 1.1.7.
You now have to use config.healthbonus: ... (as in classes) instead.
You get 20 base health + race healthbonus + class health bonus.
UPDATING FROM 1.0.3 AND OLDER VERSION
If you use
general_saving_savePlayerDataToDB: true
Set this option to false and do a restart with the old Version. For best Use with 1.0.3 (RC 2)! This will convert all File DB related Data to YML data. If you do NOT do this, your PlayerData will be LOST!!!
If you have
general_saving_savePlayerDataToDB: false
you can safely ignore this step.
Known Bugs for Current Version (1.2.0)
Only runs on Bukkit distros using Spigot API (spigot, paper, ...).
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Posted May 23, 2014@soulscapex
That is how this plugin works. It creates permission groups called Race-XX and Class-XX.
This is how it determines what players have access to what traits and abilities.
It's adding them, not changing them.
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Posted May 23, 2014can someone tell me why the plugin is changing my players perm file to this : group: - class-DragonKnight - race-Khajiit - member options: name: wolfs_good23
i have no perms setup in the plugin why is it adding a group called class and race its fuckin up my perms
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Posted May 23, 2014@fuzzysgirl
It should not be happening for races or classes that don't have the trait applied. If it is happening, then there is something wrong and it needs to be checked out.
Here I'm figuring it's happening only on what you've put it on.
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Posted May 23, 2014sakura_blades 17 hours, 54 minutes ago - 0 likes Like @fuzzysgirl: Go
Put the cooldown under the trait in the race/class file, not the trait's file itself. It works that way...
This was happening with classes/races I did not have the trait set for, which is why I tried setting it in the yml. I fixed it by adding the Trait to every class with the cooldown, thanks for the response. :)
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Posted May 23, 2014also theres a weird bug after you select your race and class you have to relog to be able to wear it <sub> now i have check armor set to false shouldnt this remove the checkin for it..</sub>
can i just remove armor trait.
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Posted May 23, 2014Also a have a new bug where after selecting your race and or class it removes your armor and it wont allow you to wear it till you relog , if u try to put it on it dupes the item.
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Posted May 23, 2014i have a issue , players can use /playerinfo which gives there location there needs to be a perm of a toggle to turn that off, for xample thats not good in a faction server.
and i also can verify the underwater breathing trait isnt working
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Posted May 22, 2014@fuzzysgirl
Put the cooldown under the trait in the race/class file, not the trait's file itself.
It works that way...
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Posted May 22, 2014@sakura_blades
Made it supported by myself now , just had to make a little hp hook.
But thanks for trying to help
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Posted May 22, 2014Only on snow doesn't work, it applies it all the time or not at all
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Posted May 22, 2014Hi guys! I have an issue with the Last Stand Trait preventing anyone from dying at all. It seems to have no cooldown, even after I added a cooldown line to the trait yml:
trait: uplink: 60 activationLimit: 30 cooldown: 3600
Does anyone have a suggestion for my problem before I delete this trait entirely?
Thanks, as always! fuzzy ღ
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Posted May 22, 2014@sakura_blades
I have, its supposed to be coming soon.
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Posted May 22, 2014@KnightcraftRPGServer
Without the plugins being able to hook into one another, they cannot.
Your best bet is to request that RacesAndClasses be able to hook into your Chat Plugin's API for that.
I wasn't too concerned with that myself. Too many Prefixes and all, clutter.. What-not..
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Posted May 22, 2014Guys, is there a way to import Heroes Skills (that other plugin) as traits?
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Posted May 22, 2014@sakura_blades
Yeah I'd prefer to revert to my old system, but how can the Race or Class tags be inserted to the chat format?
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Posted May 21, 2014@Mike0so
Could a Primary Class not be used as a Race? Just because the term "class" is used, doesn't mean it can't be used in the way you may need it to.
Finding a way to work with what you have is better off anyway, avoids all this compatibility stuff, fighting to find them working together just right and avoids plugin bloating.
I once made a system of "Main Weapon" + "Second Weapon" and "Primary Profession" + "Secondary Profession" with just McMMO and Permissions groups. xD
Get creative, it can be done. :P
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Posted May 21, 2014@sakura_blades
You can use a Primary Class and a Secondary Class.
So no Race System
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Posted May 21, 2014@Mike0so
So.. Then you are telling me that Heroes does not have it's own Race System?
Because that was what I was asking from the beginning. Nothing at all about any other plugins, anywhere, for any reason. Just Heroes...
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Posted May 21, 2014@sakura_blades
I didnt talk about public plugins, i talk about my own for my Server. I would like to insert a nice Race System with RacesAndClasses. So i use Heroes for my Class system and my job system on my Server. But with RacesAndClasses i can insert races also if it is supported by heroes like the description says. So a Humand can not attack a dwarf or something. Its nice because i can write own traits for this plugin.
Any one Knows how to use the heroes support? Any infos?
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Posted May 21, 2014@KnightcraftRPGServer
My suggestion, would be to just turn off the Chat feature. Atleast for now... Or avoid using the % symbol?
I had trouble with the chat system too, but I didn't like the way it worked away and reverted to my previous system.