RacesAndClasses

Races | Classes | Traits | Chat | Commands | Configuration | SkillTrees | Permissions | FAQ | Version History
What is RacesAndClasses?
RacesAndClasses (RaC) was made to bring the best RPG experience to Minecraft servers. You are able to customize your own classes and races, making your server a world full of adventure! RaC is inspired by the biggest MMORPG game in the world, known as World Of Warcraft.
Core Features of RaC
- Make different races and classes
- Every part can be customized
- Change the way players chat
- Change gameplay on your server significantly
- Provide RPG experiences to the PvE and PvP environment
- Add spells, totems and other WoW items in Minecraft, without a mod
- Have players choose their own playstyle and gameplay
Plugins with RaC
RaC works with almost any plugin! Mcmmo, heroes, faction and towny. These are the most commonly used plugins for this plugin and they all work 100%
RaC offers plenty of configuration, for each individual server. For example some server owners love the teleport arrow for raiding, and some don't; so It's all up to you.
Developers guide
RaC is as mentioned, a customizable plugin, that also counts for custom traits.
This means, that any developer can make their own traits and make his/her server even more special!
Contacts
If you are having trouble,
- post a comment on the comment section below.
- send a PM.
- Open a ticket / issue in the Issues section
Servers using RacesAndClasses
Important notices
First of all: All these components can be disabled in the config!
Gravity's Updater:
For legal reasons and for uploading this plugin to Bukkit I have to mention, that the plugin has an updating service which connects to 'http://www.curseforge.com/'. This includes:
- Checking the Version of the plugin against the newest release Version.
- Downloading the newest Version if enabled.
Error Uploader:
Also the Plugin uses an Error Uploding Service, which connects to my Domain: www.tobiyas.tk.
This includes:
- Reading Errors from the error.log located at plugins/RacesAndClasses/debug/error.log
- Uploading these errors to my domain (www.tobiyas.tk)
- The Errors are visibly ONLY to me (Tobiyas) and are regularly checked to find and fix bugs faster than via Tickets.
Hidendra's Metrics:
The plugin uses Hidendra's Metrics service and sends Metrics data of your Server to the Metrics at 'http://mcstats.org/'. This includes:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
All these services are optional and can be disabled via Configuration.
UPDATING From 1.1.6 AND OLDER VERSION
If you use the config.raceMaxHealth: ... of a race, this has been removed with 1.1.7.
You now have to use config.healthbonus: ... (as in classes) instead.
You get 20 base health + race healthbonus + class health bonus.
UPDATING FROM 1.0.3 AND OLDER VERSION
If you use
general_saving_savePlayerDataToDB: true
Set this option to false and do a restart with the old Version. For best Use with 1.0.3 (RC 2)! This will convert all File DB related Data to YML data. If you do NOT do this, your PlayerData will be LOST!!!
If you have
general_saving_savePlayerDataToDB: false
you can safely ignore this step.
Known Bugs for Current Version (1.2.0)
Only runs on Bukkit distros using Spigot API (spigot, paper, ...).
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Posted May 19, 2014"SpecificRegenerationTrait" Lets you regenerate X health every Y seconds This is bound to the optional Parameters from page start (e.g. onlyOnDay, onlyInWater, ....) Expected values:
SpecificRegenerationTrait: seconds: number (Every how many seconds this is triggered) health: double (The healed value)
can you explain how to add in the onlyonday part
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Posted May 19, 2014@KnightcraftRPGServer
That's what I do everytime. On the first load, the plugin works perfectly. But, after a reload, it don't.
I tried Plugman, and when I reload RaC with it, the same error occured.
But, I find something... When RaC don't working anymore, I delete all folders of the plugin, and it works again after a reload. But, If I reload again, the folders regenerate themselves, of course, and the plugin stop working. So, the error comes certainly from the folders of the plugin (Backup, channel, PlayerData...)
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Posted May 19, 2014@Cliff_Ripper To be safe, edit and save the config's when the server is stopped, then just start it up, but if you need a small change, use /racesreload not /reload, this will just reload RaC. If your looking for a way to unload and load plugins one at a time, look at the plugin called plugman.
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Posted May 19, 2014@KnightcraftRPGServer
Problem : I have to reaload to add my config
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Posted May 19, 2014@Cliff_Ripper
If that doesn't work that means the plugin's not loaded. Add it to the plugins folder and restart
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Posted May 19, 2014@KnightcraftRPGServer
That doesn't works : "Unknown command"
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Posted May 19, 2014@Cliff_Ripper
use /racesreload
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Posted May 19, 2014When I reload my server, the plugin don't works anymore. And I have to regenerate all files. Someone can help me?
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Posted May 19, 2014@Sinbreed
Nvm I was able to set the spawn place using /racespawn set <race>. And its working for me :)
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Posted May 19, 2014Hi guys,
Anybody knows how to set the respawn places per race?
I found the spawns.yml but its empty.
Thanks in advance.
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Posted May 19, 2014@Syraleaf
Hey Syraleaf
Are you sure, that the actual permission is granted to the race?
If yes, check the permission if its right.
Btw races have spawns now. /racespawn - perhaps you should try that instead?
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Posted May 19, 2014if you are using mcMMo, and having trouble setting it up, please look below for a working ExpPerLevelCalculationString. The skill's first letter must be capitalised.
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Posted May 19, 2014I have a problem. i've multiverse core, and mutliverse portals. so i made some portals, to let the races teleport to their bases. but it didnt work, the premissions where not added. i did it this way:
Elven:
other infopremissions: (same hight as traits) - premission.example (same hight as value and stuff like that)i tryed copying it from the premissions example and the races example. but it seems that i whont work anyway :(
What did i wrong? and how can i fix it. because it seems to me that i dont work (only op players teleport) if you need any extra info, like the plugins i use, or something else. just ask :) btw, great plugin! (btw, sry for bad eng!!!! :( ) Syra
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Posted May 18, 2014I see you added a permission for the /Playerinfo command?
What would those be and is it still showing coordinates?
I am very pleased to see the update for 1.7.9, especially since it seems that some of the traits are actually working now. xD I'm speeding across the floor, when I wasn't before...
But, with that I'd like some more documentation/information on the changes you've made if I could?
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Posted May 18, 2014I get this error when trying to use mcMMO as levelling system, yet it all seems correct?
Stacktrace in error.log
This is what I'm using in the config.yml
level_mapExpPerLevelCalculationString: '{unarmed} + {swords} + {axes} + {archery} / 100'
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Posted May 18, 2014Yea! Updates but what about 1.7.2-r0.3? ^.^
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Posted May 18, 2014is it normal for the "RacesAndClasses V1.0.3 (RC 2)"- build that dodge-skills act as a stunning skill, so hitting the enemy is giving it stun (dunno what happens than). I even added "do not shop cool down" but it still tells me when it's active again (i gave 1 sec cool down to dodgerate, since its spamming the chat when hit for several ms (milliseconds)) Maybe i'm wrong and the option just blocks the message "wait x more seconds".
is there anybody who can follow me? :D
thx in advance
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Posted May 17, 2014Anyone knows how does the "TauntTrait" works??
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Posted May 17, 2014@KnightcraftRPGServer
There is nothing wrong with McMMO, some people just hate...
I'd double check your parsing, as it appears to be a parsing issue. Though what you've given proves no issues, that doesn't mean it's not out of place in the configuration file...
Also, depending on what versions of things you are using it may be nothing more than a version mismatch on things. I am finding this plugin has trouble with a few other of my own plugins when doing things and I am hoping that these are will be resolved when all the plugins catch up to the same version.
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Posted May 17, 2014@tomorrow4268
It apparently supports mcMMO, what is wrong with mcMMO?