Quester

Quester is highly customizable plugin handling all kinds of quests. From simple "gather to get reward" quests, to complicated forked story-telling quests. What is even better, everything is customizable on-the-fly directly in game ! No more restarting/reloading your server every time to change something. Localizable messages, plenty of different, highly-customizable objectives, conditions, events and flags. NPC and sign support. All this together creates almost unlimited possibilities.
Found a bug? Have a suggestion? Sumbit a ticket.
Don't forget to specify Quester version you are using and label the ticket appropriately. Tickets without label will take longer to review or be ignored completely.
Latest DEV version should be working with recent minecraft versions. See dev builds.




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Posted Nov 11, 2012Quester v0.6.1
There were some changes that may need little explaining. QuestHolder system is that sort of change. For short, imagine questholder as a box that contains quests of your choice and any npc or quester sign can hold one box. Blaze rod assigns to or takes wohle box from NPC. More NPCs can have same QuestHolder assigned. Documentation will be updated soon. Until then, dev changelog may help.
If you find any bugs/errors, please submit a ticket.
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Posted Nov 6, 2012Would it be possible to add support for EpicBoss? As in, a quest requirement is to kill boss A. You go kill boss A, and it finishes the requirement. Thanks for your time.
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Posted Nov 2, 2012@gepardo43
Yes, it happens when player with quest containinh playerkill objective kills a player without any quest. Fixed in v0.6.0d1.
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Posted Nov 2, 2012@ragan262 Im using newest devbuild of quester and bukkit 1.4.2 beta
I have this error about every 5 minutes in console:
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Posted Oct 31, 2012@JustinFatalx
Signs behave just like npcs.
If you are using v0.5.5 video tutorial will show you basic info you need.
If you are using newest dev build, look into DEV changelog at the bottom of the main page. Signs, as well as NPCs can now be assigned 1 questholder, content of which you can easily modify using commands described on the bottom of the DEV changelog page.
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Posted Oct 31, 2012Is there a guide on how to do quest with signs?
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Posted Oct 31, 2012@JustinFatalx
Yes. All quests are repeatable by default.
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Posted Oct 30, 2012Is there a way to make quest repeatable?
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Posted Oct 29, 2012dev version 0.5.9d3 now available for download here
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Posted Oct 27, 2012@ragan262
Ah right, sorry. I must've misunderstood or missed it when I read it. But thanks!
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Posted Oct 27, 2012@ningyou6
It has been answered a lot of times and kind of proves that you haven't read the documentation carefully. Look for Quest not condition on Conditions page.
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Posted Oct 27, 2012I'm sorry if this has been answered already, but I couldn't find anything when I searched.
Is it possible to make it so a quest isn't repeatable?
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Posted Oct 25, 2012@ikGameDev
Quote Below from ragan262, "All profile data are actually stored in profiles.yml, but while quester is running, everything is stored in memory and is saved to file when changes are made. In most cases /q reload is not enough, because quester might rewrite the file with current content right after you edit it. To effectively edit quester's files, do it while server is shut down. Most of the times server startup is the only time quester reads its files, as they are being modified while it's running. Hope this helps. I've been already thinking of adding a way to modify profiles in game."
Thanks so much ragan262 works perfect!
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Posted Oct 25, 2012Hi Im currently devolping a new server thats so far been one month in devolpement. We are doing a huge RPG. Anyhow we decided to use your plugin and been wanting to add test and remove quest from profiles because whenever we remove the files and reupload them the data of completing tested quest remains on the profile. Hopefully there is a different area the quest info is all being saved because nothing else is making much sense. I tried clearing mcmmo data even but nothing.
Hope to hear from you :)
Other then that btw we love everything about it so far its done more then we needed.
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Posted Oct 22, 2012@thebigdoduz
Read this. Best solution so far is to not use groupmanager if possible.
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Posted Oct 22, 2012Hi, I set up my plugin, but the permissions don't work! I have GroupManager and only if the player is an OP, can use quests... Please help me!
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Posted Oct 20, 2012@gepardo43
location objective triggers automatically when you enter specified area, there is no reaso to write /q done. Are you sure you set the area correctly ? Also try newest dev build, and see if there is still the same problem.
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Posted Oct 20, 2012Location objective is not working for me. I set this for one position and when i am close and write /q done it says: not enough resources to complete objective
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Posted Oct 19, 2012@JustJimmy123
And... I know how to download plugins, and I did it as normal with this one. But the folder didn't generate.
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Posted Oct 19, 2012For some reason, Quester isn't getting "activated" after download, why is this happening?