Quester

Quester is highly customizable plugin handling all kinds of quests. From simple "gather to get reward" quests, to complicated forked story-telling quests. What is even better, everything is customizable on-the-fly directly in game ! No more restarting/reloading your server every time to change something. Localizable messages, plenty of different, highly-customizable objectives, conditions, events and flags. NPC and sign support. All this together creates almost unlimited possibilities.
Found a bug? Have a suggestion? Sumbit a ticket.
Don't forget to specify Quester version you are using and label the ticket appropriately. Tickets without label will take longer to review or be ignored completely.
Latest DEV version should be working with recent minecraft versions. See dev builds.




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Posted Oct 7, 2013@coucool91
I'm not sure what you just said.
@frol1
It's all wrong, I'll put an example together for you tomorrow.
@philipp5796
I'm pretty sure it's only temporary. If not, I will upload most recent builds somewhere else.
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Posted Oct 7, 2013Your Dev build link is death ;)
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Posted Oct 7, 2013@ragan262
Ok this is what I have so far
Im not sure if I am doing it right.
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Posted Oct 7, 2013Thank for ur help but now i got a new problem. When i want to end mission with PNJ who started it, the mission is validate and restart with 1 right clic. What can i do ?
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Posted Oct 6, 2013@coucool91
Left-clicking NPCs not working is most probably PvP protection issue. Disable protection and try again. Worldguard protection should not cause this issue. http://dev.bukkit.org/bukkit-plugins/quester/pages/faq/
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Posted Oct 6, 2013@frol1
You can have events that will force complete the rest, like this:
Objective 1: chat Elf
- teleport to elf destination
- complete objective 2 without running events
- complete objective 3 without running events
Objective 2: chat Dwarf
- teleport to dwarf destination
- complete objective 1 without running events
- complete objective 3 without running events
Objective 3: chat Human
- teleport to human destination
- complete objective 1 without running events
- complete objective 2 without running events
Also, chat objectives use regex to match messages, so unless you want players to say exactly "Elf", (but "elf" or "ELF" as well) you should modify it to match all these variants.
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Posted Oct 6, 2013@frol1
if you use multiple words " " or ' ' need to be used
ie;
i like to add colour codes to my text and wild cards %p=player name.
not sure how you would do the rest of what you are asking, choosing race, but just add the tele event to send the player to a certain area.
@coucool91
check here, http://dev.bukkit.org/bukkit-plugins/quester/pages/events/
all possible events are listed, if you are using 0.7 go to the new wiki, still under construction, events are listed there as well.
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Posted Oct 6, 2013Hi, is it possible to add reward to an obective ?
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Posted Oct 5, 2013@ragan262
Hey Ragan, I'm a little confused :P
I'm trying to make a starting quest where players have to choose their race (Dwarf, Elf or Human)
Im not sure how I would go about doing the chat objectives /q obj a chat "match this" /q obj a chat "do not match this" -i
If I do /q obj a chat "Elf" /q obj a chat "Dwarf" /q obj a chat "Human" all in the one quest will that work?
Also how would I go about adding a teleport on to the end of each objective? So if they choose elf, it would teleport them to somewhere?
Sorry, I'm just really confused :(
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Posted Oct 5, 2013I'm not sure if this is a bug, But with 0.7 when you try to add a description you have to _ all the spaces otherwise it doesnt let you set the desc.
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Posted Oct 5, 2013Hi, i was creating my own new server with citizens 2 for MC1.6.2 and the last version of quester but when i try to left click an NPC(with an holder which have an toggled quetst) nothing happen so i can't take the quest with right click because "no quest selected appair"
Sorry for my bad english, i'm french.
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Posted Oct 5, 2013@IcariaBui
Not yet, unless you use some trick, like adding quest points each time the quest is completed, and requiring less than specific amount of points.
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Posted Oct 5, 2013Is it possible to Limit the amount of times a person can do a quest?
Thank you in Advance
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Posted Oct 3, 2013Suggestion on 0.7, add quest group, something like after a player done a specific quest, it will unlock more of the related quest. Also suggesting to hide those quest that require prerequisites or not available to the player and those quest that alreadi been completed. As for sort list, suggesting to sort by alphabets for player's quest list and sort by number id for admin.
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Posted Oct 3, 2013@Krglok
Quest list is sorted by ID in 0.7, so it is more simple to find new quests, and I'm planning to add pagination to quest list and quest info. I will not add new features to 0.6, so you will have to wait until 0.7 is released, or use development builds.
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Posted Oct 1, 2013Hallo,
im very intensiv use this plugin and create up to 30 quests.
All is good and runnning fine. But now i have the problem to find my new quests in the questlist.
Please can u make a sort and a page break for the quest list ?
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Posted Sep 29, 2013@Xibalba7
What problem ? Possibly. Best option would be their irc channel I guess.
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Posted Sep 29, 2013@ragan262
dtlTraders works fine with Quester now, the last problem comes from Citizens2
Do you think it could help to get in touch with them ?
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Posted Sep 28, 2013@TheRedRosePalace
Quest in holder is selected per-player and it's not persistent. If you are using 0.7, you have only one active quest in the holder, yet you still can't get it without selecting it first, it's a bug, otherwise it is not.
Enchant is defined as <ench type>:<level>, so specifying just type is not correct. Documentation
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Posted Sep 28, 2013@sakura_blades
I treated it like an issue and closed it as invalid one, you told me it was just a question. That's what happened.