Quake
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The Game
Quake is a very addictive game ! It's a game inspired by Hypixel's server. You have a RailGun (a hoe) and the goal is to shoot other players with the RailGun by right clicking with the hoe in your hand to shoot out a firework which sets off an explosion onto the player, and kills them! The RailGun Instant-Kills players, and takes two seconds to 'reload' and shoot again, the reload of the RailGun is the EXP bar, but you can upgrade the RailGun by purchasing them. Upgrading your Hoe (railgun) makes the cool-down time shorter! The first player who gains 25 kills wins the game!
NEW: Test/Preview/Download Server
Now this Project has an Official Server where you can Test to Play the Game and Download the lastest Plugin File.
The IP of the server is "Quakecraft.fun".
When you type in Chat the command "/download", you get a link to click to download the current installed Quake Jar file.
Attention:
All Information below can be old and no more right. Please check out the Wiki Page for Up-to-Date informations.
( Click me to go to updated informations )
How to install
- Download the plugin.
- Place it in the plugin folder (plugins/).
- Restart/Reload the server.
- Restart/Reload the server again (for create new files).
- Create new world with your arena (You need a Multi-World plugin like Multiverse) (optionally).
- Enjoy.
How to use
Create an Arena
- Do /quake create [Arena name] - to create an arena.
- Do /quake setmin [Arena name] [number] - to set the minimum number of player to begin the game.
- Do /quake setmax [Arena name] [number] - to set the maximum number of player can join the game.
- Do /quake setmap [Arena name] [Name of map] - to set the name of the map will display on the lobby (Unknown will be display if nothing is set).
- Do /quake addspawn [Arena name] - in the Arena, to add a randoms spawn of the Arena. (Do this many time of you want !)
- Do /quake save [Arena name] - to save the config of the Arena. Enjoy !
Create the lobby
Please read this Page (New Lobby System)
Languages
EN & Ger(DE)
|====================== Tuto - FR ======================|
Commands
- /quake help - All commands
Permissions
- Quake.player - For a default player.
- Quake.JoinInGame - Join in game.
- Quake.modo - Start/stop for moderators.
- Quake.edit - To manage arenas.
- Quake.lobby - To manage lobby.
- Quake.VIP - To double gain ! and other stuff (join full games ...)
- Quake.Shop - To allow automatic give of emerald in selected world.
- Quake.admin - Allow all permissions.
Features
- Economy support / Self economy
- Multiple arenas
- Timer
- ScoreBoard
- Dynamic Lobby and Multiple Lobby !
- Permissions
Gameplay features
- Sneak is disable, when you sneak other people see you normally (You can disable in the arena config).
- Jump Boost 2 and Speed 2 effect in the arena (You can disable in the arena config).
- Spawn-Kill reduce by 0.5 sec of invicibility at respawn.
- Others..
Bug Report
For report please join the discord server below and join coding path.
All report in commentary will not answer.
Metrics
This plugin sends statistics about the usage to https://bstats.org/plugin/bukkit/Quake/5809. You can disable it by set use-metric to false in config file.
Discord
No Support in DM everywhere!!!
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Posted Dec 26, 2013Works Great! Thanks!
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Posted Dec 26, 2013this plugin werked great! made the maps and played on them
just woud like to be able to configure the hoes and be able to buy
othe than that the plugin is great and i love it!
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Posted Dec 26, 2013@geekpower14
But can you make, that we can change this in the config?
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Posted Dec 26, 2013Could you please add customization? The coolest thing about it will be that we can configure what things you can buy and that kinda stuff. So we can make out own guns from scratch(which is something that Hypixel´s Quake is missing for obvious reasons).
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Posted Dec 26, 2013Can you please, add how many games and how many players sign to the plugin?
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Posted Dec 26, 2013@McPlayHD
It will not have respawn after 1 or 2 sec, the actually auto-respawn is good.
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Posted Dec 26, 2013@geekpower14
I mean that respawn after 1 or 2 secounds come, because you can't see the firework by the death.
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Posted Dec 26, 2013@McPlayHD
Auto respawn already done .. others are coming.
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Posted Dec 26, 2013I have 3 things for better:
1. Command: /quake coins give [name] [coins]
2. Auto respawn after 1 Secound
3. Killing sprees (Kill streaks)
Thanks
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Posted Dec 25, 2013@pie49745
Tickets ... don't spam comment with errors, this issue is already resolved, you need Java 1.7
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Posted Dec 25, 2013hi, can you add the ability to Join started games and that you can give players coints?
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Posted Dec 25, 2013The plugin doesnt load on my server and i don't know why.
Plugins: Quake (1.7.2) Worldedit Custom Enchantments Enchantment API Essentials Modifyworld PEX Punishmental WorldGuard Rpgitems
Log:
[12:59:35 ERROR]: Could not load 'plugins/Quake.jar' in folder 'plugins' org.bukkit.plugin.InvalidPluginException: java.lang.UnsupportedClassVersionError: com/Geekpower14/Quake/Quake : Unsupported major.minor version 51.0 at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:184) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:308) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:231) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at org.bukkit.craftbukkit.v1_7_R1.CraftServer.loadPlugins(CraftServer.java:255) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at org.bukkit.craftbukkit.v1_7_R1.CraftServer.<init>(CraftServer.java:233) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at net.minecraft.server.v1_7_R1.PlayerList.<init>(PlayerList.java:63) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at net.minecraft.server.v1_7_R1.DedicatedPlayerList.<init>(SourceFile:14) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at net.minecraft.server.v1_7_R1.DedicatedServer.init(DedicatedServer.java:126) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at net.minecraft.server.v1_7_R1.MinecraftServer.run(MinecraftServer.java:424) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at net.minecraft.server.v1_7_R1.ThreadServerApplication.run(SourceFile:617) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] Caused by: java.lang.UnsupportedClassVersionError: com/Geekpower14/Quake/Quake : Unsupported major.minor version 51.0 at java.lang.ClassLoader.defineClass1(Native Method) [?:1.6.0_65] at java.lang.ClassLoader.defineClassCond(ClassLoader.java:637) [?:1.6.0_65] at java.lang.ClassLoader.defineClass(ClassLoader.java:621) [?:1.6.0_65] at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141) [?:1.6.0_65] at java.net.URLClassLoader.defineClass(URLClassLoader.java:283) [?:1.6.0_65] at java.net.URLClassLoader.access$000(URLClassLoader.java:58) [?:1.6.0_65] at java.net.URLClassLoader$1.run(URLClassLoader.java:197) [?:1.6.0_65] at java.security.AccessController.doPrivileged(Native Method) [?:1.6.0_65] at java.net.URLClassLoader.findClass(URLClassLoader.java:190) [?:1.6.0_65] at org.bukkit.plugin.java.PluginClassLoader.findClass0(PluginClassLoader.java:80) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:53) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] at java.lang.ClassLoader.loadClass(ClassLoader.java:306) [?:1.6.0_65] at java.lang.ClassLoader.loadClass(ClassLoader.java:247) [?:1.6.0_65] at java.lang.Class.forName0(Native Method) [?:1.6.0_65] at java.lang.Class.forName(Class.java:249) [?:1.6.0_65] at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:173) [craftbukkit.jar:git-Bukkit-1.7.2-R0.2-b2974jnks] ... 9 more
Thanks
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Posted Dec 25, 2013@SwatL3G3ND
The permission; Quake.JoinInGame gives that ability
@Shaneshadow15
Nope 1.6.4 doesnt work with Quake 2.4.0, but it does on 1.7.2 (Wich is more important i think)
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Posted Dec 24, 2013Quake doesn't work on 1.6.4(New Version). It doesn't create a folder, and when I try any of the commands, console doesn't recognize it.
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Posted Dec 24, 2013If you do not use "/quake shop" before joining a game - you get no weapon. Is there a way to always give a default weapon on first join?
/quake sethoe - does is not a valid command
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Posted Dec 24, 2013Please make VIP can join started game !
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Posted Dec 24, 2013I have 3 things for better:
1. Command: /quake coins give [name] [coins]
2. Auto respawn
3. Killing sprees (Kill streaks)
Thanks
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Posted Dec 24, 2013@geekpower14
Hey Geekpower14, I am having trouble with you Language.yml. I changed the messages (I'm in Australia and The messages sorter didn't make sense, Anyway when i reload the server i get errors saying 11:40:23 AM CONSOLE: WARN]: plugins\Quake\Stuff\Hats\Geekpower14.yml 11:40:23 AM CONSOLE: [INFO] plugins\Quake\Stuff\Hats\Geekpower14.yml found implementation 11:40:23 AM CONSOLE: ERROR]: 0 not a valid Material. Example: APPLE 11:40:23 AM CONSOLE: WARN]: plugins\Quake\Stuff\Hats\JackOHat.yml 11:40:23 AM CONSOLE: [INFO] plugins\Quake\Stuff\Hats\JackOHat.yml found implementation 11:40:23 AM CONSOLE: WARN]: plugins\Quake\Stuff\Armors\ArmorRED.yml 11:40:23 AM CONSOLE: [INFO] plugins\Quake\Stuff\Armors\ArmorRED.yml found implementation 11:40:23 AM CONSOLE: [INFO] load des Lobby 11:40:23 AM CONSOLE: ERROR]: Cannot load plugins\Quake\Language.yml 11:40:23 AM CONSOLE: parsing a block mapping 11:40:23 AM CONSOLE: 'string', line 61, column 7: 11:40:23 AM CONSOLE: Join: '[PLAYER]&e Joined The Are ... 11:40:23 AM CONSOLE: ^ 11:40:23 AM CONSOLE: end>, but found Scalar 11:40:23 AM CONSOLE: 'string', line 72, column 36: 11:40:23 AM CONSOLE: ChangeTeamInGame: '&cYou Can't Change Team In Game!' 11:40:23 AM CONSOLE: ^ 11:40:23 AM CONSOLE: org.yaml.snakeyaml.parser.ParserException: while parsing a block mapping; expected <block end>, but found Scalar; in 'string', line 72, column 36: 11:40:23 AM CONSOLE: ChangeTeamInGame: '&cYou Can't Change Team In Game!' 11:40:23 AM CONSOLE: ^
Please Help!
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Posted Dec 23, 2013@XpertHax
I do have world edit.
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Posted Dec 23, 2013@sausagefingerz
Please read before you post. Relationships
Required dependency WorldEdit
Which mean you NEED WorldEdit for it to work