Quake
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The Game
Quake is a very addictive game ! It's a game inspired by Hypixel's server. You have a RailGun (a hoe) and the goal is to shoot other players with the RailGun by right clicking with the hoe in your hand to shoot out a firework which sets off an explosion onto the player, and kills them! The RailGun Instant-Kills players, and takes two seconds to 'reload' and shoot again, the reload of the RailGun is the EXP bar, but you can upgrade the RailGun by purchasing them. Upgrading your Hoe (railgun) makes the cool-down time shorter! The first player who gains 25 kills wins the game!
NEW: Test/Preview/Download Server
Now this Project has an Official Server where you can Test to Play the Game and Download the lastest Plugin File.
The IP of the server is "Quakecraft.fun".
When you type in Chat the command "/download", you get a link to click to download the current installed Quake Jar file.
Attention:
All Information below can be old and no more right. Please check out the Wiki Page for Up-to-Date informations.
( Click me to go to updated informations )
How to install
- Download the plugin.
- Place it in the plugin folder (plugins/).
- Restart/Reload the server.
- Restart/Reload the server again (for create new files).
- Create new world with your arena (You need a Multi-World plugin like Multiverse) (optionally).
- Enjoy.
How to use
Create an Arena
- Do /quake create [Arena name] - to create an arena.
- Do /quake setmin [Arena name] [number] - to set the minimum number of player to begin the game.
- Do /quake setmax [Arena name] [number] - to set the maximum number of player can join the game.
- Do /quake setmap [Arena name] [Name of map] - to set the name of the map will display on the lobby (Unknown will be display if nothing is set).
- Do /quake addspawn [Arena name] - in the Arena, to add a randoms spawn of the Arena. (Do this many time of you want !)
- Do /quake save [Arena name] - to save the config of the Arena. Enjoy !
Create the lobby
Please read this Page (New Lobby System)
Languages
EN & Ger(DE)
|====================== Tuto - FR ======================|
Commands
- /quake help - All commands
Permissions
- Quake.player - For a default player.
- Quake.JoinInGame - Join in game.
- Quake.modo - Start/stop for moderators.
- Quake.edit - To manage arenas.
- Quake.lobby - To manage lobby.
- Quake.VIP - To double gain ! and other stuff (join full games ...)
- Quake.Shop - To allow automatic give of emerald in selected world.
- Quake.admin - Allow all permissions.
Features
- Economy support / Self economy
- Multiple arenas
- Timer
- ScoreBoard
- Dynamic Lobby and Multiple Lobby !
- Permissions
Gameplay features
- Sneak is disable, when you sneak other people see you normally (You can disable in the arena config).
- Jump Boost 2 and Speed 2 effect in the arena (You can disable in the arena config).
- Spawn-Kill reduce by 0.5 sec of invicibility at respawn.
- Others..
Bug Report
For report please join the discord server below and join coding path.
All report in commentary will not answer.
Metrics
This plugin sends statistics about the usage to https://bstats.org/plugin/bukkit/Quake/5809. You can disable it by set use-metric to false in config file.
Discord
No Support in DM everywhere!!!
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Posted Oct 11, 2013It isn't working for me. D: I really want to use this plugin. For some information my server is on craftbukkit for 1.6.4 and here is the code that comes up when I start the server (this is code relating to the plugin)
Code: [SEVERE] Could not load 'plugins/Quake.jar' in folder 'plugins' org.bukkit.plugin.InvalidPluginException: java.lang.UnsupportedClassVersionError: com/Geekpower14/Quake/Quake : Unsupported major.minor version 51.0 at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:184) at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:305) at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:230) at org.bukkit.craftbukkit.v1_6_R3.CraftServer.loadPlugins(CraftServer.java:239) at org.bukkit.craftbukkit.v1_6_R3.CraftServer.<init>(CraftServer.java:217) at net.minecraft.server.v1_6_R3.PlayerList.<init>(PlayerList.java:56) at net.minecraft.server.v1_6_R3.DedicatedPlayerList.<init>(SourceFile:11) at net.minecraft.server.v1_6_R3.DedicatedServer.init(DedicatedServer.java:107) at net.minecraft.server.v1_6_R3.MinecraftServer.run(MinecraftServer.java:393) at net.minecraft.server.v1_6_R3.ThreadServerApplication.run(SourceFile:583) Caused by: java.lang.UnsupportedClassVersionError: com/Geekpower14/Quake/Quake : Unsupported major.minor version 51.0 at java.lang.ClassLoader.defineClass1(Native Method) at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631) at java.lang.ClassLoader.defineClass(ClassLoader.java:615) at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141) at java.net.URLClassLoader.defineClass(URLClassLoader.java:283) at java.net.URLClassLoader.access$000(URLClassLoader.java:58) at java.net.URLClassLoader$1.run(URLClassLoader.java:197) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:190) at org.bukkit.plugin.java.PluginClassLoader.findClass0(PluginClassLoader.java:80) at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:53) at java.lang.ClassLoader.loadClass(ClassLoader.java:306) at java.lang.ClassLoader.loadClass(ClassLoader.java:247) at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Class.java:249) at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:173) ... 9 more 16:58:33 [WARNING] No Entities found in ClassPath using ClassPathReader [com.avaje.ebeaninternal.server.util.DefaultClassPathReader@5655108e] Classpath Searchedfile:/Users/johnmakholm/Desktop/Main%20Server/craftbukkit.jar 16:58:33 [INFO] Classpath search hits in jars[] pkgs[] searchTime[8] 16:58:33 [INFO] DataSourcePool [SimpleSpawn] autoCommit[false] transIsolation[SERIALIZABLE] min[2] max[20] 16:58:33 [INFO] SubClassFactory parent ClassLoader [org.bukkit.plugin.java.PluginClassLoader] 16:58:34 [INFO] Entities enhanced[0] subclassed[0]
Hope that helped fix the problem. I am starting a minigames server and would love to use this plugin. PLease fix this soon.
-TopNotchGaming
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Posted Oct 11, 2013The shop is bugged we can take items in our hands...
Also, will you add dynamics sign :) ?
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Posted Oct 10, 2013Is some bug where some players are invulnerable from being hit, like no one can hit them yet they can still get killls. There pings to server are fine, just some weird issue I noticed.
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Posted Oct 10, 2013Would you think about adding in maps to the store so that players can purchase extra maps, oh and is there a way to sell coins through buycraft????? or give them via a plugin
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Posted Oct 9, 2013great plugin,
any plans to add maybe a read out of player stats after a game, like k/d/shots fired/missed etc
mysql support? I'd love to make a stats website for it with all stored player data on wins etc
maybe some arena maps can allow other sorts of weapons that can be used( throwing exploding egg and have healthbars instead of currently only instagib mode (rails), perhaps floating items as pickups :D quad drop (and u get a different hat put on while u have it)
also would be nice if players waiting to join the game could easily find out what the score stats are for an in progress arena, from the lobby or how close the match is to end.. maybe timelimit option for some arenas
custom firework effects
ps don't need to bother with the scoreboardstats.. realized after I setup the plugin in world of its own it works fine without messing with the scoreboardstats of other worlds.
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Posted Oct 9, 2013Leaderboard doesn't work anymore by my
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Posted Oct 9, 2013@pokerman123321
You need vault and worldedit :).
@RedstoneEd
Uploaded ;), i have actually not the time to test it :/, try to update your server to 1.6.4 because i will not make this for all update (maybe most important update).
@XeonG8
Yes xD
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Posted Oct 9, 2013@Chalkie19
Not really.
I'm just curious why he would release so many updates in a 5-day period.
Having been a server owner as well, it's very annoying when there's an update every day.
So it seemed strange to me.
And you say I'm a great example of what's wrong with the Minecraft community. You judge me before understanding why I say what I say.
@geekpower14
Yup :D
And it won't be laggy either :P
Unless you meant the name had laggy included, in which case, it doesn't.
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Posted Oct 9, 2013@TigerWorks
what ? all firework is removed.
@ryanblanksma
"VIP-Multiplicator" is how many time the points will be multiply for people who have Quake.vip, the same for vip+.
@Kevin4200
you can add hat just by copy the sample hat in the same directory and edit it ! (armor is coming)
@dimitri_dm2
verify you have vault and worldedit.
@cybertrron742
thanks for use it !
@AgentTripleC
you have not vault, you need it.
@deleted_10000664
ok maybe do you want one update per month ?
some people wanted little update quickly so i uploaded it if you don't want to download fix update because it does not concern you, you can.
PS: out your Quake laggy Deathmatch if you are not happy :).
@Chalkie19 Thanks :D
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Posted Oct 9, 2013@deleted_10000664
So you're complaining that a dev is fixing bugs in a plugin he has created, released and is maintaining for free... Sorry, but you're a great example of what is wrong with the MC community when it comes to server owners/maintainers/builders ect. As a dev yourself, I would have thought you understood this.
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Posted Oct 9, 2013You're kidding me, right?
3 fixes, in 4 days, each fixing one problem.
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Posted Oct 9, 2013"TigerWorks
1 day, 23 hours ago - 0 likes Like
Just a random comment: don't forget to remove the firework entity after its shot to the sky, otherwise the map will infinitely expand."
lol
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Posted Oct 8, 2013@cybertrron742
Updated Vault yet?
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Posted Oct 8, 2013Your latest versions do not work. I always get this error. [SEVERE] Error occurred while enabling Quake v2.0.1 (Is it up to date?) java.lang.NoClassDefFoundError: net/milkbowl/vault/economy/Economy at com.Geekpower14.Quake.Eco.EcoManager.setupEconomy(EcoManager.java:49) at com.Geekpower14.Quake.Eco.EcoManager.<init>(EcoManager.java:39) at com.Geekpower14.Quake.Quake.onEnable(Quake.java:113) at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217) at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:457) at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:382) at org.bukkit.craftbukkit.v1_6_R3.CraftServer.loadPlugin(CraftServer.java:286) at org.bukkit.craftbukkit.v1_6_R3.CraftServer.enablePlugins(CraftServer.java:268) at net.minecraft.server.v1_6_R3.MinecraftServer.l(MinecraftServer.java:321) at net.minecraft.server.v1_6_R3.MinecraftServer.f(MinecraftServer.java:298) at net.minecraft.server.v1_6_R3.MinecraftServer.a(MinecraftServer.java:258) at net.minecraft.server.v1_6_R3.DedicatedServer.init(DedicatedServer.java:165) at net.minecraft.server.v1_6_R3.MinecraftServer.run(MinecraftServer.java:399) at net.minecraft.server.v1_6_R3.ThreadServerApplication.run(SourceFile:583) Caused by: java.lang.ClassNotFoundException: net.milkbowl.vault.economy.Economy at java.net.URLClassLoader$1.run(Unknown Source) at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at org.bukkit.plugin.java.PluginClassLoader.findClass0(PluginClassLoader.java:80) at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:53) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) ... 14 more
I tried all versions of craftbukkit for 1.6.4 I could find, but it doesnt work.
Whenever I type /quake into the game, it just says "/quake" back.
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Posted Oct 8, 2013Wow he actually banned you. Just wow. (thanks we all appreciate the plugin a lot) :D
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Posted Oct 8, 2013@dimitri_dm2
you have vault and java 7 ?
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Posted Oct 7, 2013Nice update. Console spams errors liek there is no new tomorrow.
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Posted Oct 7, 2013How Do i Add Stuff to Shop Plz Tell me
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Posted Oct 7, 2013What means?:
VIP-Multiplicator: 2 VIP+-Multiplicator: 3
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Posted Oct 7, 2013Just a random comment: don't forget to remove the firework entity after its shot to the sky, otherwise the map will infinitely expand.