PvpTraining
PvpTraining
Introduction
PvpTraining is a pvp plugin which provides an easy to use kit system.
Features
- Many kits included
- Most classes copied from mcpvp.com/kits
- 3 pre-created classes
- KitBuilder
- Stone pressure plates over gravel will explode if moved over
Very important information
- Sorry, but I do not have enough time to continue this project.
- If you want to use this pluin working with all Minecraft Versions, choose v5.0
- If you want to use all the functions, use latest version
Commands
- /kitpvp help
- A few cool commands
- /kitbuilder [kit]
- Very easy to use builder for classes
- NOTE: KitBuilder is in ALPHA stage. Not final yet!
/kitpvp chest- Adds a refill chest to the chest currently looking at
- /kitpvp set [class]
- Sets [class] to your current inventory; includes potion effects (made to infinite), armor,...; icon will be current held item
- /class <class>
- Selects <class>
- Alias: /kit <class>
- /class
- Opens kit selector
- Alias: /kit
- /<class>
- Selects <class> if shortcuts enabled
- /kitpvp icon [class]
- Sets icon of [class] to current held item
- /kitpvp abilitie add [class] [abilitie]
- adds abilitie to class [class]
- /kitpvp abilitie remove [class] [abilitie]
- removes abilitie from class [class]
Permissions
- kitpvp.class.*
- Access to all classes
- Only OP by default
- kitpvp.class.CLASS
- Acess to the class CLASS
- kitpvp.edit
- Acess to /kitpvp
- The following permissions has everyone by default
- kitpvp.settings.fireball
- Required in order to launch fireballs
- kitpvp.settings.switch
- Required in order to switch places
- kitpvp.settings.plate
- Required in order to let stone pressure plates explode instantly if placed over gravel
- kitpvp.settings.sponge
- Required in order to get launched if moving over sponge
Example configuration
cooldown: 0 #cooldown between kit selections list: #can be edited ingame, shouldn't be done - Endermage classes: endermage: icon: PORTAL #icon can be set ingame with /kitpvp icon [class] description: Teleport people to you #description is visible under the kit's name in kit selector inventory: null #removed for better view armor: null #removed for better view potions: [] # removed for better view soups: true #wether inventory should be filled with mushroom soups abilities: #list of abilities enabled for this class; Only works if abilitie is enabled in settings/classes/<ability> - endermage #endermage abilitie, can be changed ingame with /kitpvp abilitie - stomper #list of all abilities in settings/classes settings: one-kit: true #one kit per life classes: stomper: true #wether stomper is enabled or not; same with all other entries, removed for better view show-all-classes: true #wether all classes or only classes with access to should be displayed in selector sponges: enabled: true #wether sponges are enabled or not hight: 2 #multiplier stomp: radius: 5 #stomp-radius death-msg: true #stomped by - messages shortcuts: true #enables /<kit> instead of /class <kit> netherstar: true #wether netherstar is enabled or not endermage: cooldown: 0 #cooldown of endermage gui: name: 'Your kits:' news: true #no longet usable
Kits
- Kits not listed here are still buggy and not recommend to use!
- Or I have forgotten them ;)
- Switcher
- Snowball: Switch places
- You do not have to execute /kitpvp abilitie add <class> switcher
- Everyone can do this because of permissions; see above under Permissions
- Hulk
- Right click player with air to carry him
- Stomper
- Stomp people near you
- don't take much fall damage
- Monk
- Blaze rod: Switch held item with random inventory item
- Could be buggy
- Viper
- 33% chance to poison your enemy
- Snail
- 33% chance to slow down your enemy
- Cannibal
- 33% chance to give hunger to your enemy
Thor- Stone Axe: strike down lightning
- Endermage
- Portal: teleport player(s) to you
- Kangaroo
- firework: jump
- Turtle
- get a maximum of 1 heart of damage while sneaking
- while sneaking you can't do damage
- Phantom
- feather: fly for 5 seconds
- Berserker
- Gain strength when killed a player
- Reaper
- Wood Hoe: curse your enemy
- Poseidon
- Gain swiftness and strength while moving in water
- Tank
- When killed a player, killed player will explode
- Pyro
- One hit your enemy with your iron axe if they are on fire
- Fisherman
- Fishing rod: pull entities to you
- Grappler
- Fishing rod: grapple to locations
- Archer
- if you shot an arrow and arrow hits enemy, you will get back an arrow
Flashredstone torch: teleport away, weakness and slowness after teleportation
- Santa
- snowballs do 1.5 hearts of damage
LevitatorTorch: levitate blocks and shoot them awaylittle bit buggy
- Neo
- projectiles can't hit you
- projectiles are catapulted away
- TODO: shoot them back
- Rider
- Saddle: ride on almost every entity: players, pigs
- Yes, you can ride on players
Buyable Kits
You can buy kits ingame with this manual:
- Install any shop plugin
- If a player buys a kit, following things should be done:
- Console should perform the command used to give permissions
- For example: /permission add %player% kitpvp.class.%clickedKit%
- Please adjust command for your permission plugin
- Please adjust permission kitpvp.class.%clikedKit% to for example kitpvp.class.stomper
- Kit should be successfully bought
Tutorials
- English
- German
- Portuguese
Thanks
- Thanks for more than 7,000 Downloads!
- Thanks @SnowGears for allowing using his code!
- Check out his GrapplingHook Plugin: http:dev.bukkit.org/bukkit-plugins/grappling-hook/
- Thanks @MrLAgaming98 for a video tutorial in english
- Thanks @SkillerPlaysMC for a video tutorial in german
- Thanks @AbsintoJ for a video tutorial in portuguese
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Posted Feb 24, 2014Hi , im new to all this how do i get all the kits or can someone give me there kits pls!
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Posted Feb 22, 2014Guys can i get a config file that has all the kits eg Hulk and Thor but all becausemine doesnt have it thanks
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Posted Feb 17, 2014Pls Fix the kangaroo
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Posted Jan 24, 2014How would raise the height of Kangaroo? And also put the settings to change the cooldown of all kits I do not want monk with cooldown! Thanks for your attention!
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Posted Jan 23, 2014BEST PLUGIN EVER, But can you add some more classes too? That would make it even better.
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Posted Jan 20, 2014Feather Flyings not Working
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Posted Jan 19, 2014Nevermind
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Posted Jan 19, 2014Also i cant add an Abilite!
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Posted Jan 19, 2014@GUNNGaming
Try to download another version or other permissions plugin, like bPermission or GroupManager. Sry for my bad english, i'm brazilian so i don't speak english very well.
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Posted Jan 19, 2014How Do U add a class like Hulk or Kangaroo from the list above?
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Posted Jan 16, 2014Hey great plugin,
I have a few permission questions... Unless players are OP, they can't see or use any kits. They cannot even use /kitpvp I use PermissionsEX for my perms, and have 3 kits currently. My permissions.yml is shown at: http://pastebin.com/1Y3KJKLp Is there anything I am doing wrong? Please help asap!
Thanks
GUNN
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Posted Jan 13, 2014@TitaniumBoy2000
kangaroo cooldown is removed :)
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Posted Jan 12, 2014Ehm... sorry for my bad english ... is the Kangaroo cooldown remove?? - TitaniumBoy2000
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Posted Jan 11, 2014So you going to add it in? :) Please fix hulk and rider It crashes my server when 2 players hulk / rider at the same time
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Posted Jan 11, 2014@xXDragonBearsXx
Thanks
@TitaniumBoy2000
I know. It was buggy so I removed it.
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Posted Jan 11, 2014In the config is the "Dwarf" kit but it does not work pls fix it - TitaniumBoy2000
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Posted Jan 11, 2014Better kangaroo code Please add it in :) -
ArrayList<Player> kanga = new ArrayList<Player>();
@EventHandler public void onInteract(PlayerInteractEvent event) { Player p = event.getPlayer(); if (p.getItemInHand().getType() == Material.FIREWORK) { if (event.getAction() == Action.LEFT_CLICK_AIR
event.setCancelled(true); if (!kanga.contains(p)) { if (!(p.isSneaking())) { p.setFallDistance(-(4F + 1)); Vector vector = p.getEyeLocation().getDirection(); vector.multiply(0.6F); vector.setY(1.2F); p.setVelocity(vector); } else { p.setFallDistance(-(4F + 1)); Vector vector = p.getEyeLocation().getDirection(); vector.multiply(1.2F); vector.setY(0.8); p.setVelocity(vector); } kanga.add(p); } } }
@EventHandler public void onMove(PlayerMoveEvent event) { Player p = event.getPlayer(); if (kanga.contains(p)) { Block b = p.getLocation().getBlock(); if (b.getType() != Material.AIR
kanga.remove(p); }
} }
@EventHandler public void onDrop(PlayerDropItemEvent event) { if (event.getItemDrop().getItemStack().getType() == Material.FIREWORK) { event.setCancelled(true); } }
@EventHandler public void onDamage(EntityDamageEvent event) { Entity e = event.getEntity(); if (e instanceof Player) { Player player = (Player) e; if (event.getEntity() instanceof Player && event.getCause() == DamageCause.FALL && player.getInventory().contains(Material.FIREWORK)) { if (event.getDamage() >= 7) { event.setDamage(7); } } } }
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Posted Jan 11, 2014@liuzp1
What?
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Posted Jan 11, 2014@macrubig
if your kit hulk is not working do the following where it will have the kits to let true or false and add this geito:
hulk: true
Anger work: D
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Posted Jan 10, 2014Kangaroos Shift boost should go forward :)