PvP+

PvP+ is going inactive for Minecraft 1.2. It was too inefficient to maintain with good conscience, look soon for a new plugin which I'll call Pyraespawn+. I'm currently making it, it will have interesting respawning capabilities.
PvP+ is the successor of my other not very well-known plugin called SimpleRespawn. PvP+ hugely changes the Minecraft system of inventory, respawning, and PvP.
BukkitDev build may not be updated to the latest version.
Recommended update:
In Version 3.3.3 (Saturday, November 26, 2011)
Switched to SuperPerms, see below for nodes.
Updated to the newest version of Factions.
Latest direct build: PvP+ v3.3.3_02 http://dl.dropbox.com/u/34015459/PvP%2B.jar
Respawning:
PvP+ allows you to set a graveyard location (or a Faction-specific one, PvP+ implements factions EXPERIMENTALLY if you set it to do so in the config) where players respawn after dying from PvP, then after waiting a configurable amount of time, they will be teleported back to their death location, like a Res timer; or not at all if the config is set for no respawning.
Inventory:
PvP+ contains an extensive modification of the handling of players inventory. On death, players will no longer drop items, instead they are saved and given back to them when they respawn from the graveyard. This eliminates item stealing in PvP, if you don't like that on your specific server.
PvP:
PvP+ allows you to loot players on death for PvP Rating, by clicking a block in the area near a corpse within six seconds after killing the player. Rewards can be bought depending on your amount of PvP Rating. Dying resets it to 0.
Commands:
/pvp - version info
/pvp setgy - sets universal gy
/pvp setfgy - sets faction-specific gy
/pvp setwgy - sets world-specifig gy
/pvp rewards - shows pvp rewards from config
/pvp refresh - refresh inventory files for the command sender
/pvp refreshall - refresh inventory data files for all players
/pvp updateinventory - forces an inventory update in case something went wrong while respawning and you didn't get your items
/pvp rating - shows your rating
/pvp setrating PlayerName Amount - sets a players rating to an amount
/pvp duel Player Player Arena - starts a duel
/pvp arena new Name - make an arena
/pvp arena delete Name - delete an arena
/pvp arena list - list arenas
/pvp break - break infinite death cycle (Deprecated)
/pvp forceunbreak - unbreak death cycle, if needed (Deprecated)
/pvp team - See the teams you're in
/pvp team new Size - Make a new team
/pvp join - Join a recruiting team
/pvp team list - See all teams
/pvp team delete Size - Delete a team of the size
/pvp team add Size Player - Add a member to your team
/pvp team kick Size Player - Kick a member from your team
/pvp help - Extensive help for all commands!
/pvp buy Item - allows you to buy an item:
DEFAULT PvP REWARDS:
diamond (costs 5 kills)
ironsword (costs 8 kills)
diamondsword (costs 12 kills)
food (costs 1 kill)
arrowstack (costs 5 kills)
bow (costs 3 kills)
ironset (costs 15 kills)
diamondset (costs 28 kills)
How to Customize them:
You may add as many custom nodes as you like to the config file, in this format:
pvpRewards: - ITEM_NAME&price&stackSize
so selling one stack of cobble for 3 points would be:
pvpRewards: - COBBLESTONE&3&64
video coming not very soon to explain, until then, watch this: http://www.youtube.com/user/NerdyCast#p/u/0/IOWgRdEayY4
Permissions nodes:
Only SuperPerms is supported.
pvpplus.exempt
Player doesn't respawn using the graveyard method.
pvpplus.setrating
Player can use /pvp setrating [name] [amount]
@Deprecated
pvpplus.refresh
Player can use /pvp refresh and /pvp refreshall
pvpplus.setgy.* contains:
pvpplus.setgy.main: Allows /pvp setgy
pvpplus.setgy.world: Allows /pvp setwgy
pvpplus.setgy.faction: Allows /pvp setfgy
pvpplus.team.* contains:
pvpplus.team.delete: Allows player to delete the teams of other players.
pvpplus.arena.* contains:
pvpplus.arena.create: Allows player to create an arena.
pvpplus.arena.delete: Allows player to delete an arena.
Enjoy and leave comments!
Special thanks to inferno04 for the graphics!
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Posted Jan 3, 2012what should the setting be to make them spawn in the graveyard?
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Posted Dec 1, 2011no item loss on death could be disabled in config file? or i think could be better only player with specific perms dint loss item on death
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Posted Nov 26, 2011Switched to SuperPerms.
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Posted Nov 9, 2011@warmage00
I don't have any of those types of plugins, I have to downgrade for now.
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Posted Nov 9, 2011If you have a world-specific inventory plugin like MultiInv, the /pvp break, /pvp stay, autobreak, and safe logout features will NOT work for you. Look for an update for multiworld soon.
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Posted Nov 8, 2011@warmage00
Ever since I updated this plugin to latest version, when players logout and back in their inventory is GONE! (Not in graveyard, anywhere!)
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Posted Nov 8, 2011@Zombiemold
I look forward to future suggestions
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Posted Nov 8, 2011Seems to be working perfectly atm. Thank you very much.
I'll keep giving it a test, but it looks solid :)
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Posted Nov 8, 2011@Zombiemold
Check the latest DropBox version in the description, a few config options have been added. Ive tested this and it seems to work, but there is A LOT of code, and I'm the only one writing it, so if you find a bug, please report it to me :)
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Posted Nov 8, 2011I think an option to disable automatic respawning would be perfect, for now. That way they respawn at a graveyard, with their inventory, and they can get back to their corpse if they want to.
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Posted Nov 8, 2011@Zombiemold
I don't know about the camping, but I can disable automatic respawning or make it not respawn you if you died in lava.
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Posted Nov 8, 2011Just updated to the most recent version. Any chance you were able to deal with infinite death loops? Can I disable auto respawning and just use the graveyard, and other features?
I'm still a bit concerned about camping, and death loops. :/
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Posted Nov 8, 2011I think everyone will like the new Team system, enjoy
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Posted Oct 28, 2011Could you add an option so instead of you having to spend x amount of time in a graveyard, you have to right click something set by the owner?
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Posted Oct 28, 2011How do I restore someones' inventory manually? This plugin broke a bit :S
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Posted Oct 26, 2011@pablomitten
Nevermind! Found out the underscore thing :P Now one suggestion could you possibly make it so anyone in the arena can fight without typing /pvp duel etc. Or even a worldwide kill whenever system so no arena required always fighting. Would be sweet and love the plugin! Thanks :)
Edit: Also possibly a option to change pvp points per kill?
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Posted Oct 26, 2011Awesome plugin! I get some error when trying to cash in for most rewards though. Like diamond sword or ironset Dont know whats going wrong mabye because im not putting space in between?
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Posted Oct 25, 2011I fully understand your point now, sir! I agree that sometimes lava loops can be unhappy xperiences. My server had a dueling event last night, and I think the first priority for now is to get Teams functional and add games of 2v2 and 3v3 matches, because I promised another event wednesday. After that, I can easily implement checks for automatic respawning, and a command would be easy too!
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Posted Oct 24, 2011Well, this plugin also has awesome graveyards.
I'm not saying to take out the respawns, I am saying make them optional, or that you need to type a command to get back to your body.
Let me explain why this is necessary.
Maybe an hour into using this mod, I started to get TONS of cases were people were dying infinitely. For instance, a guy was dying in lava, he gets re spawned, then is AUTOMATICALLY, against his will, transported to his death.. again.
Making them manually try to stop the death cycle with a command each time, is a bit tedious, also it confuses new players terribly. My server was in mayhem with this mod installed.
That is why I suggest an optional command, to go back to your body. That way, it is intuitive, and death cycles won't happen. It will also make this have much greater compatibility with other arena plugins :D A win, win, win situation if you ask me.
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Posted Oct 24, 2011Well that was sort of the point of this plugin to begin with, but once I get every other bug worked out maybe