ProtocolLib
ProtocolLib
ProtocolLib has, for the most part, moved over to Spigot! If you need support, head over there!
Certain tasks are impossible to perform with the standard Bukkit API, and may require working with and even modify Minecraft directly. A common technique is to modify incoming and outgoing packets, or inject custom packets into the stream. This is quite cumbersome to do, however, and most implementations will break as soon as a new version of Minecraft has been released, mostly due to obfuscation.
Critically, different plugins that use this approach may hook into the same classes, with unpredictable outcomes. More than often this causes plugins to crash, but it may also lead to more subtle bugs.
Links
Support
Please create a issue with as much information as possible if you experience a problem that has not already been reported. Comments with a huge stack trace will be deleted.
If you need help with the API, please use the issue tracker. If your question cannot be made public for whatever reason (including security bugs), send me a personal message instead.
For server operators
Just download ProtocolLib from the link above. It doesn't do anything on its own, it simply allows other plugins to function.
FAQ
- Why do I get FieldAccessExceptions when I try to read or write from packets?
Quote:The reason for these exceptions is because ProtocolLib is not using the packet format as described on the Wiki, it's using the in-memory representation of these packets. Often, the in-memory representation will use integers instead of shorts and bytes, and store more complex objects (like ItemStacks) directly.
You can figure out the in-memory representation from the Minecraft source code, or just use PacketWrapper where I've done all that work for you.
Examples
Source code for a bunch of example programs that use ProtocolLib can be found at this thread on the main support forum.
You may also be interested in PacketWrapper, a library that makes it possible to modify a packet without having to decompile the Minecraft source code.
Finally, for the more advanced users who want to use ProtocolLib if present, but still fall back on their own packet listening system, I recommend taking a look at this thread. I explain where and how to inject code into CraftBukkit in order to intercept sent and received packets yourself.
Maven repository
If you're using Maven, you'll be able to automatically download the JAR, JavaDoc and associated sources from Maven Central. You can add it as a dependency like so:
<dependencies> <dependency> <groupId>net.dmulloy2</groupId> <artifactId>ProtocolLib</artifactId> <version>5.4.0</version> </dependency> <!-- And so on --> </dependencies>
Commands
Protocol
Main administrative command. Supports the following sub-commands:
- config: Reload the configuration file.
- check: Check for new versions on BukkitDev.
- update: Check for new versions and automatically download the JAR. The server must be restarted for this to take effect.
- timings: Toggle measuring the amount of CPU time spent by each plugin. See here for more information.
- listeners: Display what plugins are using ProtocolLib, and the packet types they are intercepting.
All of these commands require the permission protocol.admin.
Example:
/protocol update
Packet
Add or remove a debug packet listener. This is useful for plugin authors who just wants to see when a packet is sent, and with what content.
Sub commands:
- add: Add a packet listener with a given packet ID.
- remove: Remove one or every packet listener with the given packet IDs.
- names: Print the name of every given packet ID.
Parameters (in order):
- Connection side: Either client or server.
- Multiple ID ranges: Can be a single packet ID like 14, or a range like 10 - 15. Defaults to 0 - 255 if not specified.
- Detailed: If TRUE, prints the full packet content.
Example:
/packet add client 10-13 true
For 3.0.0 and above, you should specify the protocol, sender and name instead:
/packet add play server chat true
In 3.4.0-SNAPSHOT and above, you can also display the packet before its modified by any packet listeners:
/packet add play server chat compare
Remove all listeners:
/packet remove client /packet remove server
Note that this command should rarely be used on a production server. Listening to too many packets may crash the server.
Filter
The filter system (introduced in 2.4.1) uses the built in JavaScript interpreter in JVM 6 (Rhino) to extend the packet command with filtering capabilities - it is now possible to, say, only print entity metadata packet events (packet add server 40) for a given entity ID:
> packet add server 40 true Added listener ListeningWhitelist{priority=MONITOR, packets=[40]} > filter add entity_filter 40 Enter filter program ('}' to complete or CANCEL): function(event, packet) { > return packet.a == 1000; >} Added filter entity_filter.
This should be much more convenient than having to compile a test plugin and reload the whole server. Note that this feature is disabled by default for security reasons. To enable it, add "debug: true" to config.yml.
Configuration
A small set of configuration options are available:
Global section
| Option | Default |
Description |
|---|---|---|
| auto updater.notify | true | Inform any player with the permission protocol.info when a new version of ProtocolLib is out. |
| auto updater.download | true | Automatically download and install the newest version of ProtocolLib. The installation will take effect when the server restarts. |
| auto updater.delay | 43200 | The number of seconds between each check for a new update. |
| auto updater.last | 0 | This simply records the last time (in seconds since 01.01.1970) an update check was performed. Set it to 0 to force a new update check. |
| metrics | true | If TRUE, ProtocolLib will publish anonymous usage data to mcstats.org. Set it to FALSE to opt-out. |
| background compiler | true | If TRUE, ProtocolLib will try and improve performance by replacing reflection with compiled code on-the-fly. |
| ignore version check | None | Force ProtocolLib to start for a specified Minecraft version, even if it is incompatible. |
| suppressed reports | None | If any error or warning report is present in this list, they will not appear in the console or the log. |
For more information, take a look at the default configuration file.
Tutorial for developers
See this page for more information.
Compatibility
One of the main goals of this project was to achieve maximum compatibility with Minecraft. And the end result is quite good, it should be resilient against future changes. It's likely that I won't have to update ProtocolLib for anything but bug and performance fixes.
How is this possible? It all comes down to reflection in the end. Essentially, no name is hard coded - every field, method and class is deduced by looking at field types, package names or parameter types. It's remarkably consistent across different versions.
(note that the below list hasn't been updated in ages and ymmv)
Plugins that appear to be compatible
Plugins known to be compatible
- SpoutPlugin
Plugins using ProtocolLib
- Orebfuscator
- TagAPI
- DisguiseCraft
- VanishNoPacket (v3.18.5 and earlier)
- BkCommonLib
- CraftBook
- ChairsReloaded (3.0.2 and earlier)
- Scavenger
- TabAPI
- Individual-Signs
- ItemRenamer
- RandomCoords
- AntiCommandTab
- Sneaky
- Spy
- Statues
- Seasons
- Safe Command Block
- PlayerHider
- Phantasma Chat Filter
- Ghost Hunt
- ReMap
- AttributeHider
- uCars
- uPlanes
- PropHunt
- Portable-Horses
- ClickEdit
- RageBan
- ReChat
- PlayEffect
- FakePlayers
- PlayerCountMessage
- Vampire
- Murder
- NoSpy
- PingNachricht
- NoCheatPlus
- ScoreboardStats
Inactive projects
Please let me know if you want me to add your plugin to this list. :)
Privacy
This plugin uses BStats to generate and publish anonymous aggregate usage statistics, but you can easily opt-out by setting metrics in config.yml to false.
If enabled, the following is sent every ten minutes:
- Metrics revision version (currently 6).
- Server's GUID
- Players currently online (not max player count)
- Server version string (the same version string you see in /version)
- Current version of ProtocolLib
- The name of every plugin that registers a packet listener in ProtocolLib.
Donating
If ProtocolLib has made your life significantly easier or you're feeling particularly generous, consider donating! It's a great way to support the many hours I've spent maintaining this plugin and keeps me motivated. Don't donate if you can't afford it.

I would like to thank everyone who has donated to ProtocoLib on BukkitDev. I really appreciate it. :)
Note: Create an issue if you're having problems. I generally don't check the BukkitDev comments.
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Posted Oct 1, 2013@aadnk
what I mean is I use /pl so I can see if protocolLib is running.
Here is what I'm getting in my console log about the plugin:
01.10 04:08:30 [Multicraft] Skipped 91 lines due to rate limit (50/s) 01.10 04:08:30 [Server] INFO com.comphenix.protocol.ProtocolLibrary@177bdd23[ 01.10 04:08:30 [Server] INFO Sender: 01.10 04:08:30 [Server] INFO [NULL] 01.10 04:08:30 [Server] INFO Parameters: 01.10 04:08:30 [Server] INFO ===== DUMP ===== 01.10 04:08:30 [Server] INFO at net.minecraft.server.v1_6_R3.ThreadServerApplication.run(SourceFile:583) 01.10 04:08:30 [Server] INFO at net.minecraft.server.v1_6_R3.MinecraftServer.run(MinecraftServer.java:393) 01.10 04:08:30 [Server] INFO at net.minecraft.server.v1_6_R3.DedicatedServer.init(DedicatedServer.java:107) 01.10 04:08:30 [Server] INFO at net.minecraft.server.v1_6_R3.DedicatedPlayerList.<init>(SourceFile:11) 01.10 04:08:30 [Server] INFO at net.minecraft.server.v1_6_R3.PlayerList.<init>(PlayerList.java:56) 01.10 04:08:30 [Server] INFO at org.bukkit.craftbukkit.v1_6_R3.CraftServer.<init>(CraftServer.java:217) 01.10 04:08:30 [Server] INFO at org.bukkit.craftbukkit.v1_6_R3.CraftServer.loadPlugins(CraftServer.java:244) 01.10 04:08:30 [Server] INFO at com.comphenix.protocol.ProtocolLibrary.onLoad(ProtocolLibrary.java:172) 01.10 04:08:30 [Server] INFO at com.comphenix.protocol.ProtocolLibrary.checkConflictingVersions(ProtocolLibrary.java:420) 01.10 04:08:30 [Server] INFO java.lang.IllegalStateException: Detected a newer version of ProtocolLib (2.7.1-SNAPSHOT) in plugin folder than the current (2.7.0). Disabling. 01.10 04:08:30 [Server] INFO ===== STACK TRACE ===== 01.10 04:08:30 [Server] INFO at http://dev.bukkit.org/server-mods/protocollib/ with the following data: 01.10 04:08:30 [Server] INFO If this problem hasn't already been reported, please open a ticket 01.10 04:08:30 [Server] SEVERE INTERNAL ERROR: Cannot load ProtocolLib. 01.10 04:08:30 [Server] INFO Loading ProtocolLib v2.7.0
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Posted Sep 30, 2013@aadnk
I do not know, i can't get this error no matter how hard i try.
But judging from users reports that error sometimes appears on player join and then dissapears after player leave.
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Posted Sep 30, 2013@Shevchikden
Really? It's not supposed to end up as NULL. Strange. Perhaps it is caused by one thread not getting the write update from another thread. I should probably add "volatile" to the player variable ...
Is this a one time thing, or does it keep on happening for the same player?
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Posted Sep 29, 2013I got that error fixed, for some reason the player is null (probably a fakeplayer), so that's why it was failing.
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Posted Sep 29, 2013@aadnk
/pl is the plugin listing command :x
I think he's saying that ProtocolLib is disabled/didn't enable properly.
@VvRJMendozavV
Just send aadnk your server startup log.
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Posted Sep 29, 2013@VvRJMendozavV
That's not a command in ProtocolLib though. Only the following are accepted out the box (unless you have some alias plugin installed):
But do you get any errors in the server log?
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Posted Sep 29, 2013@aadnk
I'm using 2.7.0 in 1.6.4 but it's not working. When I type /pl, ProtocolLib is in Red.Please help
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Posted Sep 27, 2013@sadsad891
Minecraft 1.6.4 was a very, very minor update, so I didn't have to update ProtocolLib.
Version 2.7.0 will work just as well in 1.6.4 as it did in 1.6.2.
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Posted Sep 27, 2013PLEASE UPDATE TO 1.6.4
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Posted Sep 27, 2013@anusman
Looks like the JAR you're using is corrupt. Perhaps it has been transmitted via FTP in text mode? Or maybe the transmission was abruptly interrupted?
Just see if you can get the JAR to your server with a different program/protocol, and try again. You can verify the resulting file with the MD5 fingerprint on this page.
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Posted Sep 27, 2013at org.bukkit.plugin.java.JavaPluginLoader.getPluginDescription(JavaPluginLoader.java:255)
at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:132)
at org.bukkit.craftbukkit.v1_6_R3.CraftServer.loadPlugins(CraftServer.java:243)
at net.minecraft.server.v1_6_R3.DedicatedServer.init(DedicatedServer.java:118)
at net.minecraft.server.v1_6_R3.MinecraftServer.run(MinecraftServer.java:399)
at net.minecraft.server.v1_6_R3.ThreadServerApplication.run(SourceFile:583)
Caused by: java.util.zip.ZipException error in opening zip file
at java.util.zip.ZipFile.open(Native Method)
at java.util.zip.ZipFile.<init>(ZipFile.java:215)
at java.util.zip.ZipFile.<init>(ZipFile.java:145)
at java.util.jar.JarFile.<init>(JarFile.java:153)
at java.util.jar.JarFile.<init>(JarFile.java:117)
at org.bukkit.plugin.java.JavaPluginLoader.getPluginDescription(JavaPluginLoader.java:243)
... 5 more
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Posted Sep 25, 2013Is there a dev build for 1.6.4?
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Posted Sep 21, 2013@Shevchikden
That should be fixed in 2.7.0, but if you need to support 2.6.0, then fair enough.
To be honest, I doubt this is the cause too - but I couldn't find much else to blame. :S
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Posted Sep 21, 2013@aadnk
I think it should not matter, althrough i can try sync.
And i need optionintercept here otherwise protocollib throws error that i need to add this.
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Posted Sep 21, 2013@Shevchikden
The exception does include the size - 45 elements. That might narrow things down.
But this could also be due to a concurrency bug - are you sure the BagFixListener should be started on a worker thread, and not be executed on the main thread with syncStart()? I very much doubt it's safe to call updateInventory() asynchronously.
Also, you don't need optionIntercept() unless you happen to use getNetworkMarker() and retrieve the original raw byte data.
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Posted Sep 21, 2013@aadnk
Well, this can be solved only by disabling netty :(
EDIT: disabling netty doesn't solve the problem, althrough with netty disabled the chance of success is higher.
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Posted Sep 21, 2013@aadnk
The thing is that i don't even know what inventory was clicked and it's size.
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Posted Sep 21, 2013@Shevchikden
As far as I can see, the problem is that a Packet102WindowClick is intercepted and received with an invalid slot index (thus the IndexOutOfBoundsException). I don't know if that's caused by your plugin or some other mod in between, but you should ensure the index is valid before you send it along in your asynchronous client-side listener.
@Shevchikden
It's definitely an issue with Spigot, as evident by the fact that the problem exists even when using its internal PacketListener system:
Which prints the following (with build #1112)
It's probably caused by packet pooling or something of the sort. I suggest you report this problem to MD-5.
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Posted Sep 21, 2013Also another one problem, i'm trying to rewrite protocolversion to allow 1.6.2 clients to connet to 1.6.4 server, but smetimes client sends 0 instead of protocolVersion, is this a bug in a protocolLib or in Spigot ot in mcclient?
https://github.com/Shevchik/ProtocolCompact
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Posted Sep 20, 2013@aadnk
I know what plugin is it, it's my plugin. It is used to fix some bugs in mods, but for some reason some mods fakeplayers are incompatible.
Also it's not me who is getting this error, and i can't really reproduce it.
https://github.com/Shevchik/ModFixNG