Property Groups

This project is abandoned and its default file will likely not work with the most recent version of Minecraft. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.

About:

The PropertyGroup plugin is a small plugin designed to help your server staff to assign properties to new players. It uses a schematic file as the base for the property and when you set up the group you can specify the starting location, and how many properties you want to have. If you are using WorldGuard for regions, this plugin can automatically create a region that encompasses the entire property as well. Also, can be configured to teleport the user to their new property and also set it as their /home (if using essentials).

Requirements:

  • Craftbukkit Server (1.2.3 or higher)
  • WorldEdit
  • WorldGuard (For automatic region creation)
  • Essentials (For automatic /home set)

Commands:

  • /property creategroup <groupname> (group name is the name of your schematic file)
  • /property setstartpoint (stand where you want it to start)
  • /property setsize <rows> <cols> (set the number of rows and cols)
  • /property showregion (shows the total size of the region using glass)
  • /property hideregion (replace the glass with what was there before)
  • /property savegroup (saves the group, so you can start to use it)
  • /property createproperty <groupname> [Optional username to assign property too] (creates a property)
  • /cp <groupname> [Optional username to assign property too] (alias for the other create property)
  • /property reload (reloads the configuration file)

Permissions:

  • propertygroup.create - Create property groups
  • propertygroup.reload - Reload the plugin
  • propertygroup.createproperty - Create properties

Directions

  1. Install plugin, reload your server
  2. Edit the config.yml file and setup your requirements
  3. Reload your server again or type /property reload
  4. Using WorldEdit, create a schematic file of the property area
  5. Create the new property group by typing /property creategroup <schematic name>
  6. Pick the location where you want to start placing the new properties and type /property setstartpoint
  7. Set the number of rows and columns for the property group by typing /property setsize <rows> <cols>
  8. If you want to see how big of an area will be required to make a border type /property showregion. When finished type /property hideregion.
  9. When you are finished type /property savegroup to save the group.
  10. To give out new properties type /property createproperty <groupname> [Optional User] or /cp <groupname> [Optional User].

Planned Updates

  • Plan to make it so you can make properties without schematic files
  • Add Teleport Commands to Teleport to the properties
  • Add Invite command to invite players to be able to teleport to your property
  • Add a Add command to add players to your world edit region
  • Add a Delete command to delete and regenerate region
  • More to come... Send me your requests.

Development:

Issues

To make it easier for me to track issues / bugs / suggestions, I ask if you could please post these on my GitHub page which is located here: https:github.com/fireball1725/PropertyGroup/issues


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