Portal
Create portals like those in Valve's Portal to simulate your own Aperture Science! Use the portal gun (diamond pants) to create a pair of linked portals in distant locations, then travel through them. Each player has they own portal set. Portals are meant to be temporary means of transportation, to travel over medium-short distances.
Usage:
Wield diamond pants, these are the "portal gun"
Type /portal enable to enable use of the pants as the portal gun
Left/right click (just like Portal) to place your portals.
Right click the resulting portal signs to travel through.
Video (thanks to damnnicholas): http://www.youtube.com/watch?v=0Xm5PI-xxQc
Commands:
- /portal enable
Enables use of diamond pants as the portal gun
- /portal disable
Disables the portal gun
- /portal reset
Close both portals
Permissions:
- portal.portal
All commands, for now
Changelog:
- 0.1.3 | First release on BukkitDev (Yes, I know, weird version for a first release. I went through several bug fixes while testing on a server I administrate.)
- 0.1.4 | Added configurable portal gun item.
- 0.1.5 | Players now face the correct direction coming out of a portal.
- 0.1.6 | Portal signs are now unbreakable.
- 0.2.0 | Updated to the new event system.
- 0.2.1 | Fixed signs not having any text when created with the portal gun, which broke everything.
Coming Soon:
- Config option for portals disabling on logout.
- Portal-free regions (WorldGuard integration?)
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Posted Mar 24, 2012@shankomaster
No and yes. I suppose I should update this... I'll a config option for portals disabling upon logout if you want.
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Posted Mar 16, 2012Does this still work? Also do portals get turned off when a player logs out?
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Posted Jan 29, 2012@crowbars82
I'm assuming you aren't just using warps and homes for RP reasons, correct? I'd be more than happy to make this for you, I'll PM you the link when it's done.
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Posted Jan 28, 2012Oh my. That would be amazing. I've looked through 1345 plugins on Bukkit Dev and I'm surprised a "Town Portal" plugin does not exist.
The mechanics in the plugin MemoryStone is so far the closest, but this involves placing a MemoryStone at the start of each dungeon level (I'm also using Catacombs dungeon generator, it's wicked) and then you can leftclick a piece of paper to scroll through your 'memorized stones' and rightclick to teleport there. Placing all those stones is long; laborious work however...
What I think would be awesome, is a Town Portal Scroll from Diablo/Legends of Yore... Where you can say, leftclick holding a paper to memorize your current location and rightclicking paper would teleport you to a coordinate that you can set in a config, a main Town for example. Once there, you can do what you need in Town and to return to where you were either you go to the set Town center location, or rightclick the paper again.
Having the option to 'use up' the paper when teleporting would encourage having to buy new papers from a Wizard NPC (Citizens plugin).
Sorry for such a massive post, I've been working on a dungeon-crawling server for the past 3 weeks, it uses about 35 plugins and is all based within a 2km square map. I've got a main Town and several catacombs, and 11 vast 7x7 chunks; 8 level dungeons generated with MCDungeon (separate program).
It's all coming together nicely, but if you think you would be able to create such a simple Town Portal Scroll plugin, I would be the happiest Minecrafter alive! Would you like to accept this quest? Hehe...
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Posted Jan 27, 2012@crowbars82
Thank you for your interest and feedback! If you can you tell me what you did before getting that error, I'll look into it.
What you've described doesn't really fall into what I want this plugin to be, but it sounds easy and I'd be more than happy to make a separate plugin.
Yes, the unbreakable portal signs was in the original plan, but I kinda forgot to code that in... expect to see it soon in 0.1.6.
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Posted Jan 27, 2012This is really awesome. I've had a play about with it, sometimes the occasional
"Could not pass event org.bukkit.event.player.PlayerInteractEvent to Portal
java.lang.IndexOutOfBoundsException Index: 1, Size: 1" - error
but aside that this is the closest thing I've been searching for!
What I am looking for is the ability to right-click a configurable item (like a book) and it will teleport you to a configurable location (like a Town), and then left/right-clicking again teleports you back to where you were.
Similar to that of the Town Portal Scroll in Diablo!
Can you make it so you cannot break the signs that are created for Portal 1 & 2? Even if they are your signs?