FAQ
It doesn't work!
Did you install vault?
How could a server handle so many worlds?
Actually, this plugin only makes a single world. This world holds all of the copies, no matter how big or small. You can even set what area of this world is used by the copies, so that the world won't get too big.
My members can't run any commands! Help!
Did you give them poh.use?
Is there a test server?
Not at the moment.
All of my homes went away with the 1.0.6 build!
Did you follow the instructions on the download page? :
- Drag version 1.0.6 into the plugin folder
- Start server
- Stop server
- Go to plugins folder, find the "PlayerOwnerHouses" folder.
- Copy all of the contents
- Go back to the plugins folder, find the "PlayerOwnedHouses" folder
- Paste all of the contents in there.
- Delete the old "PlayerOwnerHouses" folder if you wish.
What are all the changes in the version 1.1 build, and how do they affect me?
To start, the configuration format is largely changed. You should begin by making a copy of the config.yml file and then deleting it so that POH can generate a brand new one. Fill in the old values by referencing your old config and look over the new changes based on the configuration page.
Changes in this version include (in random order):
- A time lock in the home world, so you can keep the world at a set time. See the configuration page for more info.
- Iron Doors will now be replaced by bedrock, just like the wooden doors. (Idea from shaythegoon)
- The homes world can now be generated empty. (Idea from shaythegoon)
- There is a config option to limit players to only breaking blocks they have placed, not original home blocks. (Idea from Zoroark173)
- A secondary 'invite' has been added. This will allow you to make invites a one time use and the keycard a permanent 'invite'. Players can craft this item, give it to friends, and the friends will be able to use it like a key. It will never be removed from their possession. (Idea from shaythegoon)
- A money system has been added to the plugin. It can be turned on via the configuration and will allow you to limit how many blocks can be placed by the player in the home world. For example, I could make the players start with 5 blocks. If a player joins, he will only be allowed to place 5 blocks in his home. After that point, he will not be able to place blocks until he has obtained more. He can buy more, if the config allows, and then continue to place blocks. If he has extra block currency, he can sell them back to the server for some extra money.
Feel free to ask any other questions in a PM or in the comments section!
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