PluginList
Example Output
Configuration
On first run, your config.yml will look like the below.
hide_everything: false hidden: [] faked: [] fakedDisabled: []
Your next step, would be to fill it in as such.
hidden: - HiddenPlugin1 - HiddenPlugin2 faked: - FakePlugin1 - FakePlugin2 fakedDisabled: - FakeDisabledPlugin1 - FakeDisabledPlugin2
After that, customize your colors if desired.
hide_everything works as expected. It will by default, force you to readd plugins as faked.
# OPTIONS ARE CASE SENSITIVE # RED DARK_RED # AQUA DARK_AQUA # BLUE DARK_BLUE # GRAY DARK_GRAY # GREEN DARK_GREEN # WHITE BLACK # YELLOW GOLD # LIGHT_PURPLE DARK_PURPLE ColorFaked: "YELLOW" ColorHidden: "GOLD" ColorEnabled: "GREEN" ColorDisabled: "RED" ColorDefault: "WHITE"
Permissions
pluginlist.user #Default: true #Grants usage of /plugins /pl pluginlist.version #Default: op #Grants usage of /version /ver /icanhasbukkit pluginlist.real #Default: op #Allows viewing hidden and faked plugins pluginlist.reload #Default: op #Grants usage of /plreload pluginlist.* #Default: op #All of the above




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Posted Dec 15, 2011@daemitus
Standby for a 1.7.2. I screwed up my regex :| its catching things like /player
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Posted Dec 14, 2011Got a notification that there was an error on startup. anyone? :\
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Posted Dec 14, 2011WOW THAT IS ONE FAST RESPONSE. Great plugin :) When the fix will it be released?
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Posted Dec 14, 2011@TeamAss
Fixed. My fault :\
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Posted Dec 14, 2011@TeamAss
So much for testing things. Shouldnt mess with code that already works. Standby.
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Posted Dec 14, 2011Not working..
I did everything above, but players still can view the plugins i already hidden.
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Posted Dec 14, 2011@daemitus
Oh well, thanks for the insanely fast response!
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Posted Dec 14, 2011@TH3L0N3W0LF
It sounds like minequery, but built into craftbukkit or default mc. I dont think I can touch that, although you could always try to find the offending part and rip it out of the code if you feel savvy enough.
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Posted Dec 14, 2011@Daemitus Sorry, I wasn't being very descriptive D: There was a feature added in 1.9 that allowed scripts to query a special program on the server, and request the motd, the amount of players that were on, the names of the players, a list of all the plugins, version number, port number, and hostname. Is it possible to hide the plugins from that service as well? I would like to use it to display the current players on the server, but I'd rather not have the plugins listed.
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Posted Dec 14, 2011@TH3L0N3W0LF
Ill be honest, i dont entirely know what that means.
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Posted Dec 14, 2011By any chance is there a way to hide plugins from the stats query?
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Posted Dec 14, 20111.7 is up. /plreload hide_everything: true/false replaces "*" node in hidden. Built against 1.0.1-R1
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Posted Dec 14, 2011@Sejsel
oh i suppose.
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Posted Dec 14, 2011What about /pl reload? :)
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Posted Dec 10, 2011@LargoUsagi
Use hidden: ["*"]
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Posted Dec 10, 2011Is there a "Catch All" so that i can say all plugins are hidden or do i have to add them plugin by plugin.
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Posted Dec 9, 2011Awesome plugin! Way more people should get it! Thanks :D
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Posted Dec 7, 2011@bigscary People hide plugins for various reasons. Some admins dont want to show things like NoCheat. Alternatively, if you install falsebook, you add in 5 separate plugins. You can hide them all and add a fake plugin that unifies all the entries.
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Posted Dec 7, 2011I'm missing the point? Since plugins are designed to make the game better and more fun, why would you want to hide them? You don't want other servers to learn from your success so the good times will spread? :P
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Posted Dec 2, 2011CB1540 compat build is up. Updated to download the config.yml from the JAR instead of github, and updates the configuration API so that it is no longer deprecated. No changes for users. Until bukkit breaks the API and forces you to update.