PluginBukkit
PluginBukkit
General
PluginBukkit allows admins to, with the help of a plugin, enable/disable plugins from the server's console (while the server is running!). Plugin enabled/disabled status is recorded in a flatfile, allowing a plugin to remain disabled even after the server is restarted.
News
PluginBukkit Release v0.2.0
PluginBukkit v0.2.0 permits plugin names with spaces as arguments to the "/enable" and "/disable" commands.
PluginBukkit Release v0.1.0
PluginBukkit v0.1.0 has finally been released.
Use
Simply place the plugin in the standard Bukkit plugin directory and it will become active next time the server starts.
The plugin has two commands:
| Command | Use |
|---|---|
| /enable [plugin] | Enable [plugin] if it isn't already enabled. |
| /disable [plugin] | Disable [plugin] if it isn't already disabled. |
Both of these commands are protected by the "pluginbukkit.use" permission.
Download
The latest plugin build can be downloaded here.
Latest Changes
- Plugin names can now contain spaces
Planned Features
- Feel free to suggest anything!
How Can I Help?
This plugin is developed solely by me in my free time so:
- If you are a developer would like to contribute to this project, or any of my other projects, please PM me or email me at escortkeel@live.com.
- If you are a not developer but would still like to contribute somehow, please consider donating. Donations are highly valued and much appreciated.
About
Developer: Keeley Hoek (escortkeel)
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Posted Feb 25, 2013@Starzz1820
@GreenSkullzzzz
Not really, as it is kinda like a plugin is on, or it is off. The most you could do is make it so it is on, if everyone is in the same world it would enable..ruining the point of multiworld. Just ask the plugin developer to add multiworld support :)
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Posted Feb 3, 2013@GreenSkullzzzz
I would love to have the same thing as GreenSkullzzzz. Multiworld support would be great
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Posted Jan 31, 2013Does it work so I can disable 1 plugin in 1 world and enable another plugin in a different world?
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Posted Jan 30, 2013when i put it in my plugins folder it doesnt show /enable of disable as a command plus the plugin was in the game even in the plugins in folder
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Posted Jan 30, 2013mabe make it so you can load a plugin without reloading/stoping the server i would use this plugin just for the function one that has never been loaded b4 that is ;)
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Posted Jan 28, 2013Exactly what I need. Hate having to do 09408q9wthgiuj reloads and stops to edit plugins. Thanks C:
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Posted Jan 27, 2013@Malachi21
Yep! That's the idea. Also, disabled plugins will also stay disabled even when the server is restarted.
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Posted Jan 27, 2013Does this allow me to remove a plugin while the server is running essentially?
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Posted Jan 26, 2013@D1G1T4L3CH0
Oh... I forgot about that! I'll implement it right away.
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Posted Jan 25, 2013How do you specify a plugin name with spaces? For example "Level Announcer". I've tried double quotes and single quotes.
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Posted Jan 20, 2013@liamraystanley
You already do! *realizes that he didn't document it* *amends documentation*
Players must have the "pluginbukkit.use" permission in order to use either of the commands. :)
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Posted Jan 20, 2013I really like this plugin, as it disables it live whilst the server is running. Will we be able to get permissions support?
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Posted Jun 19, 2012the download 404'd D: