Player Give Ups
Summary
Player Give Ups shows you the location where players logged out. For example, if a server has a long/hard introduction (rules etc.) the admin is able to view the location where alot of player logged out -> He can make the introduction part shorter/easier -> more players will rest on the server.
Features
- Shows you all locations of offline players (default Redstone block)
- You can use a "played time" filter
- Find out where your players stopped playing because it was for example too hard
Commands
The main command is the command /pgu. You control everything with arguments:
- /pgu - Shows help
- /pgu show - Shows all the locations of offline players
- /pgu showfilter <time in minutes> - Shows all the locations of players that have less than <time in minutes> playtime.
- /pgu hide - resets all the blocks (it kicks you because the blocks are only client side)
- /pgu setblockid <id> - Change the default block id
Permission
The only permission is:
- pgu.use
- pgu.setblockid
Upcomming features
- Creating a bird-view picture
- Please tell me your wishes
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Posted Aug 31, 2013Does this have the capacity to define a radius in which to check, and possibly find who the player is logged out at said position? Moderators on larger servers could use this to find and deal with griefers that are logged out, just a thought =x
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Posted May 14, 2013@CommodoreAlpha
Adding custom blocks now and some other things :)
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Posted May 13, 2013This is great for debugging purposes.
Does it have to be redstone blocks though? Could it be something else we want? For example, I personally find portal blocks to both be eye-catching (not many blocks are purple, swirly, and glow) and bright so that it's easy to find. Not that redstone blocks are hard to find either.
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Posted May 12, 2013@Zacky1
I'm using it for my The Hobbit adventure map server, it's useful. Good to find the problem parts where players don't know what to do.
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Posted May 12, 2013I think the idea is great! Ill probs use it ;)