#To set a random timer, put the least time a message could send, a dash, and then the maximum time the message could send.#The random method will randomly choose a message to send out of the messages list.#If method is not defined, it will default to cycle.#If disabled worlds are not defined, it will default to nothing.#$player is replaced with the players name.PermissionMessages:examplePermission:timer:'30m'method:cycledisabledWorlds:-world_the_endmessages:-'&aHello$player,hereisareminderfortherandomevent.'-'&aThiswillbesenttoplayerswiththepermission:permissionmessages.examplePermission'exampleRandom:timer:'15m-30m'method:randommessages:-'&aThismightbesentbetween15minutesto30minutes.'-'&aThisalsomightbechosen.'
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