PermanentEffects
Description
Apply potion effects to all players permanently when they join. Customizable amplifiers for each potion effect. (Amplifier starts at 1 [not 0] in config)
Requested here: http://forums.bukkit.org/threads/permanent-speed.184687/
Enjoy! ^_^
Commands
none
Permissions
none
Default config.yml
Version 1.1
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
# Enable debug info in console
debug-mode: false
# Enable colors in console output
color-logs: true
# Effects ALL players will get on Join
effects:
#- ABSORPTION: 1 # Increases the maximum health of an entity with health that cannot be regenerated, but is refilled every 30 seconds.
#- BLINDNESS: 1 # Blinds an entity.
#- CONFUSION: 1 # Warps vision on the client.
#- DAMAGE_RESISTANCE: 1 # Decreases damage dealt to an entity.
#- FAST_DIGGING: 1 # Increases dig speed.
#- FIRE_RESISTANCE: 1 # Stops fire damage.
#- HEAL: 1 # Heals an entity.
#- HARM: 1 # Hurts an entity.
#- HEALTH_BOOST: 1 # Increases the maximum health of an entity.
#- HUNGER: 1 # Increases hunger.
#- INCREASE_DAMAGE: 1 # Increases damage dealt.
#- INVISIBILITY: 1 # Grants invisibility.
#- JUMP: 1 # Increases jump height.
#- NIGHT_VISION: 1 # Allows an entity to see in the dark.
#- POISON: 1 # Deals damage to an entity over time.
#- REGENERATION: 1 # Regenerates health.
#- SATURATION: 1 # Increases the food level of an entity each tick.
#- SLOW: 1 # Decreases movement speed.
#- SLOW_DIGGING: 1 # Decreases dig speed.
#- SPEED: 1 # Increases movement speed.
#- WATER_BREATHING: 1 # Allows breathing underwater.
#- WEAKNESS: 1 # Decreases damage dealt by an entity.
#- WITHER: 1 # Deals damage to an entity over time and gives the health to the shooter.
# Worlds that these effects will NOT be applied
disabled-worlds:
- world_nether
- world_the_end
Metrics
Metric support has been removed.
Jenkins
New jenkins server will be set up soon.
-
View User Profile
-
Send Message
Posted Mar 6, 2016@Kazathur92
You should be seeing an update come out in the next few days. I think I will be redoing the whole system, I am going to be planning that out tonight. If you have any new features, feel free to let me know, and I can try to incorporate that into the plugin.
-
View User Profile
-
Send Message
Posted Mar 6, 2016@Endercrest
please do! and when you do ill be looking for it! or please let me know! I love your plugin :)
-
View User Profile
-
Send Message
Posted Feb 21, 2016@Kazathur92
Once 1.9 comes out, I will hopefully get an update out to all of my plugins. When that happens, I will probably be moving my support over to spigot. We will see.
-
View User Profile
-
Send Message
Posted Feb 21, 2016you should update this plugin! its freaking awesome! and i needed in my server :P update to spigot 1.8.8 ;)
-
View User Profile
-
Send Message
Posted Aug 2, 2014@Haruzama
I will think about that as it would involve a pretty big change to the core of the plugin.
-
View User Profile
-
Send Message
Posted Jul 30, 2014Please add a toggle command like /pe toggle.
I have a parkour section in my Hub and some players may or may not like it so a toggle would be ideal.
-
View User Profile
-
Send Message
Posted May 1, 2014@KnightcraftRPGServer
As BillyGalbreath said there is not feathefall potion effect. I may add this but I would like to keep to just normal effects. I will with about it. With the permissions. I will add an option in the config the lets you choose if you want it permission based or config based. This will be out some point next week.
-
View User Profile
-
Send Message
Posted May 1, 2014There is no potion effect called feather fall, or anything similar.
http://jd.bukkit.org/rb/apidocs/org/bukkit/potion/PotionEffectType.html
-
View User Profile
-
Send Message
Posted May 1, 2014@Endercrest
Well the one I need the most is Feather Fall, no fall damage. Currently there is no plugin that offers this, they are all outdated, except Essentials which is bugged for 1.7.9
Perm example:
permanenteffects.featherfall.5
The 5 is the effect level, it could not have one and the permissions effect level could be defined in the config.
Also could there be an option to disable all players getting the effects?
-
View User Profile
-
Send Message
Posted Apr 30, 2014@KnightcraftRPGServer
I will take a look at this. So what would a permission example be?
-
View User Profile
-
Send Message
Posted Apr 30, 2014Can you add the fall damage effect please?
I need it for my donors who have paid for no fall damage, also would it be possible to have a permission system so only certain players have the effects?
-
View User Profile
-
Send Message
Posted Apr 27, 2014I am going to work on a rewrite for this to fix this bug. Expect it to be out on Wednesday.
-
View User Profile
-
Send Message
Posted Apr 26, 2014if player dead and respawn will be no Effects need switch map / relogin
can be add a reload config command and Effects level setting?
-
View User Profile
-
Send Message
Posted Apr 23, 2014Correction tcvs is taking it over but under the username endercrest.
-
View User Profile
-
Send Message
Posted Apr 23, 2014Tcvs (Endercrest) is taking over this project since I no longer have the time to keep it up.
-
View User Profile
-
Send Message
Posted Mar 28, 2014I want to grant only some few of my players permanent nightvision. Could you add a permission for this plugin to take effect?
-
View User Profile
-
Send Message
Posted Mar 10, 2014how to i enable the effect in config.? like 20hearts permanently when they join. do I remove #?
-
View User Profile
-
Send Message
Posted Oct 25, 2013@MohammadCreeper
Most definitely. I'll add some worldguard flags to will add potion effects on enter and remove them on exit.
-
View User Profile
-
Send Message
Posted Oct 24, 2013Can you add WorldGuard support? like we can use /region to enable the effects in a region
-
View User Profile
-
Send Message
Posted Oct 21, 2013Very nice plugin! I can tell this will be useful for a lot of people!