PartyCraft
PartyCraft
V 2.1.0 - Tested on CB build 1.7.9-R0.1
PartyCraft
V 2.1.0 - Tested on CB build 1.7.9-R0.1
If you like this plugin, please take a moment to do any of the following
- Leave a comment
- Subscribe on YouTube
Features
- Player controlled drop parties
- Link into Votifier to allow players to vote for drop parties
- Configure times
- Block specific items
- Hide the true item
- Release items in waves
- See below for more information
Permissions
- 'partycraft.*' - Player can access to every part partycraft
- 'partycraft.checkupdate' - Player will be notified when an update is ready
- 'partycraft.reload' - Player can reload the config files
- 'partycraft.dropparty.*' - Player can access all the drop party features
- 'partycraft.dropparty.add' - Player can add items to the drop party
- 'partycraft.dropparty.cast' - Player can use '/dropcast'
- 'partycraft.dropparty.create' - Player can create drop parties
- 'partycraft.dropparty.stop' - Player can stop drop parties
- 'partycraft.dropparty.settime' - Player can set the time left on drop parties
- 'partycraft.dropparty.setvotes' - Player can set the current vote amount
Commands
- /partycraft help - Shows the help
- /partycraft reload - Reload the config files
- /dropparty stop <id> - Stops the drop party with the ID <id>
- /dropparty settime <id> <time> - Sets the time left drop party with the ID <id> to the time <time>
- /dropparty setvotes <votes> - Sets the current vote count
- /dropcast <message> - Broadcasts a message to the server
Drop Parties
- Drop parties are created by placing a sign.
- Enter [dp] onto the second line
- Enter either "o, "a" or "v" on to the second line
- * o = Run once
- * a = Repeat drop party
- Enter either "i" or "h" on to the second line
- * v = Show what items are
- * h = Show as a hidden item until picked up
- Players can then add to the drop party by clicking the sign ( 'partycraft.dropparty.add')
- Any item can be entered unless you have blocked it.
- The time for any item can be changed
- Can auto repeat
- Items can be displayed as other items so people don't know what their getting
Update Checking
- This plugin will check for updates but will not download any update for you
- You can disable update checking through the config.yml if you wish
-
View User Profile
-
Send Message
Posted Dec 14, 2012@buttatron2000 I'm having the same problem. It looks like a great plugin but for some reason the drop doesn't drop anything regardless of the settings. Wish it would work :(
-
View User Profile
-
Send Message
Posted Dec 11, 2012Well mine is not working in a way so nothing comes out when it explodes. Not a issue with my plugins because i have not many next to none
-
View User Profile
-
Send Message
Posted Dec 6, 2012ColourFireWorks can create splash potions effects ?
-
View User Profile
-
Send Message
Posted Nov 23, 2012@Joymo
What type of fireworks?
Economy? Custom? Default? Drop party?
Thank you.
-
View User Profile
-
Send Message
Posted Nov 23, 2012Our fireworks still blow up all the land, even with " DamageBlocks: false".
-
View User Profile
-
Send Message
Posted Oct 14, 2012Could you open ticket section?
-
View User Profile
-
Send Message
Posted Oct 12, 2012Congrats on 46,000 downloads @Craftiii4, waiting for a 1.3.2 update of this plugin! So far on #2377 built of bukkit it's not giving me any errors with R: ColourFireWorks v2.0.4 for CB 1.3.1.
-
View User Profile
-
Send Message
Posted Oct 11, 2012@xMinecraft
Sorry about the delayed response, I will release an version updated for 1.3.2 soon.
What were you doing at the time to cause the error?
-
View User Profile
-
Send Message
Posted Oct 5, 2012@Craftiii4 Java version: 1.6.0_22 CraftBukkit: 1.3.2-R1.0
-
View User Profile
-
Send Message
Posted Oct 4, 2012@xMinecraft
What java and craftbukkit are you using? Thanks.
-
View User Profile
-
Send Message
Posted Oct 4, 2012[SEVERE] [ColourFireWorks] ColourFireWorks v1.3.1 attempted to register an invalid EventHandler method signature "public void me.craftiii4.colourfireworks.colourfireworksBlockListener.doFireWork(org.bukkit.block.Block)" in class me.craftiii4.colourfireworks.colourfireworksBlockListener
-
View User Profile
-
Send Message
Posted Oct 1, 2012@Craftiii4
how do i have the same height for dye and pumpkin?
-
View User Profile
-
Send Message
Posted Sep 30, 2012how do i config this if i want snow block drop iron ingot?
-
View User Profile
-
Send Message
Posted Sep 28, 2012@Bimmr
I have not been able to get world guard to reproduce this error?
-
View User Profile
-
Send Message
Posted Sep 27, 2012@iProCombine
What are you doing when the lag happens?
-
View User Profile
-
Send Message
Posted Sep 26, 2012When will there be an update. The current version also seems to cause lag.
-
View User Profile
-
Send Message
Posted Sep 25, 2012@Joymo
1) Ah, I was told about the command before I just forgot to change it, thanks.
2) Will be fixed in the next update. thanks.
3) The sign should be removed on launch?
--Other postThe height appears to work fine here? Do you have anything that causes TNT to explode straight away? Or does this just happen on the dye fireworks?
Thanks
-
View User Profile
-
Send Message
Posted Sep 24, 2012Some other issues (no tickets section):
1) In above Commands list it says "/colourfireworks stop dropparty", but the command is "/colourfireworks dropparty stop"
2) Added "colourfireworks.dropparty.*" to myself. I can create a drop party just fine, but trying to run "/colourfireworks dropparty stop" returns "no permission to do that".
3) Destroying a drop party sign after launch (as the stop command didn't work), errors:
14:50:41 [SEVERE] Could not pass event EntityExplodeEvent to ColourFireWorks
org.bukkit.event.EventException
at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:341)
at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62)
at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:477)
at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:462)
at net.minecraft.server.Explosion.a(Explosion.java:203)
at net.minecraft.server.World.createExplosion(World.java:1524)
at net.minecraft.server.WorldServer.createExplosion(WorldServer.java:745)
at net.minecraft.server.EntityTNTPrimed.explode(EntityTNTPrimed.java:81)
at net.minecraft.server.EntityTNTPrimed.h_(EntityTNTPrimed.java:61)
at net.minecraft.server.World.entityJoinedWorld(World.java:1245)
at net.minecraft.server.WorldServer.entityJoinedWorld(WorldServer.java:511)
at net.minecraft.server.World.playerJoinedWorld(World.java:1227)
at net.minecraft.server.World.tickEntities(World.java:1125)
at net.minecraft.server.WorldServer.tickEntities(WorldServer.java:428)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:564)
at net.minecraft.server.DedicatedServer.q(DedicatedServer.java:213)
at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:474)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:406)
at net.minecraft.server.ThreadServerApplication.run(SourceFile:539)
Caused by: java.lang.NullPointerException
at me.craftiii4.colourfireworks.colourfireworksEntityListener.onEntityExplode(colourfireworksEntityListener.java:827)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:601)
at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:339)
... 18 more
-
View User Profile
-
Send Message
Posted Sep 24, 2012Something wrong with the height setting?
On the Dye config:
Height: 2 (default)
Fireworks explode pretty much on the sign that launches them.
Height: 400
Fireworks still explode right after launch at the sign height.
-
View User Profile
-
Send Message
Posted Sep 23, 2012@subnoizey
Thanks,
My plugin checks for an update when some one with the permission logs in, this can be disable in the config file, you might want to also disable it on start up (also via the config file)
It could be causing an error due to some firewall or something similar, sorry about this.
Config: CheckforUpdate: Start: true Permission: true
Change both to false :P