Paintball War Edition

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Want to help?
Hey!
I haven't found much time to work on this project lately. If you want to contribute, the source code can be found here: https://github.com/PaintballWarEdition/PaintballLegacy
Feel free to open pull requests, but try to keep the changes per PR minimal to reduce the time required to review them. If you have larger or more complex changes in mind, feel free to contact me to discuss them before you start working on them.
We also started to move the documentation over to Github: https://github.com/PaintballWarEdition/PaintballLegacy-Wiki/wiki
But this can certainly be improved. If you want to help with the documentation, feel free to contact me and send me your Github username.
If you can contribute and maintain translations of the plugin, or have other ideas of how you could contribute, let me know as well!
Thanks.

Paintball is a fast paced and action packed multiplayer game.
In the classic TeamDeathMatch mode 2 teams compete against each other to bombard each other with snowballs. Once a player is hit, he's out and automatically leaves the arena and has to wait in the paintball lobby for his mates to finish and the next match to start. In the Paintball lobby you will meet all paintball players, choose your team and wait for enough players, or the end of the last match. When all conditions are met, a countdown starts which announces the next match.
Some license stuff:
You can find the full license terms here: https://dev.bukkit.org/projects/paintball_pure_war/license
You can find a basic summary of it at the bottom of this page.
Quote:Our main target is to keep this plugin easily integratable on any standard survival server without disturbing the survival feeling. You don't have to dedicate a whole server or world to this plugin!

Basic-Features
Paintball is constantly expanding. There are more and more features added which have not much to do with the classic paintball game. But do not panic: According to your personal preferences you can modify or disable most things in the config.yml in the Paintball folder.
- No client or server modifications or additional plugins are required !
- Multiple Arenas: Build as many arenas as you like !
- Complete freedom on what your arena looks like! As Paintball does not care about your arenas borders, your arena can have any shape and layout, as long as it is impenetrable. Simple build some sort of wall around your arena to keep your players inside.
- Multiple Spawns: Paintball lets you define multiple spawn points for each team (red, blue, spectators) !
- Automatic-Lobby-Arena-System: The Paintball lobby will automatically rotate through all your ready arenas. No need for administrators to be online !
Limitation: Currently there can always only run one match at a time.
- Easy: No complex setup needed ! Only 4 commands and your arena is ready and added to the automatic arena rotation !
- Mechanism to strictly seperate Survival and Paintball and to prevent "cheating" in and with Paintball.
- Easy and individually adjustable small Shop, where you can buy ammunition or other special and unique "weapons", gadgets and power-ups with the Paintball-Cash earned during the matches.
- Ranking: Your players gain points to compete with each other !
- Various statistics: examples are Points, Cash, Kills, Deaths, Hits, Shots, KD, Accurancy, Teamattacks, Wins and Defeats for each player, each arena and as a whole.
- Toggleable Killfeed ! Turn it off if it spams you !
- Most stuff is configurable ! For advanced information click here.
- Much, much more!
Easy integration on every survival server!
Our main target is to keep this plugin easily integratable on any standard survival server without disturbing the survival feeling. Players shall not be able to swindle items or gain other advantages over survival players through Paintball.
Here you got some sort of overview what actions are taken to protect the survival-part of the server:
People with the 'paintball.admin' permissions node can bypass some of them.
- Prevent commands that are not related to Paintball. So player can't teleport or use commands as a benefit.
- Prevent breaking and placing of blocks.
- Prevent dropping and picking up items, or dropping the armor.
- Options to let players only join with full health or hunger so they can't escape during fights.
- Options to save the players inventory when joining the lobby and restore afterwards.
- Paintball inventory is cleared when leaving the lobby.
- Turned off damage and starvation inside the lobby.
- Many things can be disabled if they create problems with your other plugins.
- Explosions do no damage to blocks.
- Only Paintball players receive the Paintball messages. Your other players will not get spammed.

Videos on Youtube!
Arena setup
German(!) introduction
A french plugin description and video can be found here:
http://minecraft.fr/paintball-war-edition/

Additional information
Hint about version checking and stats collecting:
This plugin is checking dev.bukkit.org for new updates. This can be disabled in the config with the setting "Server.Version Check".
This plugin is also doing some periodically stats tracking to mcstats.org which helps me to determine how many servers are using it. This can be disabled with the setting "Server.Metrics".
And the plugin is also sending some stats to blablubbabc.de to maybe prepare for some kind of later serverlist (a list of paintball servers). Currently those data are only stored in a non-public mysql table on my server.
- This means that this plugin is sending some general information about the minecraftserver, like: ip-adress, port, servername, slots, motd, bukkit version, if server is in onlinemode and if it has whitelist enabled.
- And some information about paintball like: how many players already played paintball there and if it is an paintball-only server (autolobby enabled) and if the server admin wants the server to be listed at some kind of public server list later, when it is finished.
→Those data are currently only send once every reload.
→ For people who don't want to share these informations with me :( → you can en- and disable this in the serverlist config (plugins/Paintball/serverlist.yml) with the setting "post enabled"
For bug reports or fixes for common problems take a look at the Issues page.
Don't spam with your error here !
For a list of ideas and suggestions take a look at the Ideas page!
Feel free to leave a message here!
(How you like it, what you like most, what you like in no way. I'm interested in your opinion!)

Donators 
A big "thank you" to everybody who is keeping my motivation up through donations!
| OklaMokla | zrocweb | Brian |
| mattmc291 | treestompz | hector22x |
| IceRhal | Lars | xprotect |
| TheOnlyRealTGS | breachSWE | forestovserver |
| jeracom | MineCrystalSpain | Urban_Professional |
| Lamont Ellingson | Meegacoolman |
If you like this plugin, don't spare the effort to
any amount that you consider reasonable and/or leave a positive comment!

Usage conditions / License
Paintball Server Plugin for Minecraft
by blablubbabc
You can find the full license terms here: https://dev.bukkit.org/projects/paintball_pure_war/license
Those may be updated from time to time. In summary:
- Usage of this software is on own risk. I give no warranty in any kind that this software is working as intended.
- Modifications for personal use are mostly allowed. See the license for limitations on that. (Also note that the source code isn't publically available just yet. So actual modifications might be rather tricky currently.)
- Do not redistribute or publicly upload the plugin, with or without modifications. People are supposed to always download it for themselves from this page.
- Do not use for commercial purposes! This also applies to add-ons (other plugins or services for example) which are related or used in relation to this plugin! Examples: Don't sell any in-game currency that can be used related to paintball. Don't sell access, or prioritize paying players when joining paintball or the server running paintball. Make sure that your "donors" don't get any benefits such as abilities that can be used within the matches, or otherwise in relation with paintball.
Thank you for respecting these conditions!
If you have any questions on this feel free to contact me.

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Posted Feb 26, 2015@blablubbabc
Hattest Recht, PVP war global AUS geflaggt, sorry. Vielen Dank ;)
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Posted Feb 26, 2015Okay
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Posted Feb 25, 2015@therealmccoy1234
Stellt sicher, dass im Server Log tatsächlich keinerlei Errors geloggt wurden.
Ansonsten kann ich mir das Problem nicht mit dem Update von Paintball erklären.
Evt. habt ihr PvP (aus Versehen, oder während dem Update von anderen Plugins) deaktiviert: In der Arena / der Welt in der die Arena ist / dem Server muss PvP aktiviert sein. Ihr könnt das überprüfen, indem ihr euch in die Arena teleportiert, ohne gleichzeitig in Paintball zu sein, und dann versucht euch gegenseitig zu schlagen oder mit Schneebällen abzuwerfen: Wenn ihr dabei zurückgestoßen werdet, dann ist PvP aktiviert.
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Posted Feb 25, 2015Also bei uns hat die UUID konvertierung soweit gut funktioniert. Nach dem Update von 1.2.10 auf 1.3.2 können aber jetzt manche Spieler nicht mehr getroffen werden (getroffen schon aber nicht mehr gekillt). Das Update auf 1.3.3 brachte keinen Erfolg. Mit 1.2.10 hat noch alles funktioniert und wir haben nur das Plugin upgedatet alles andere ist unverändert.
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Posted Feb 23, 2015@EN7
They are mostly personal preference. I can't explain to you where those are coming from.
I guess I don't like people poking around in my code, possibly claiming their result as their own.
This project was my first large project, and it was, amongst other reasons, published for showing-off the result. So seeing someone else to come along, take it, modify it, and re-publish it (even if it is only 'published' by running the modified version on a server), would feel like this person is 'adorning himself with borrowed plumes'.
Metaphor: it's like you are investing hours of time for cooking someone else a meal, and they then sprinkle lots of spices into it first.
It makes one feel like they are not appropriately appreciating the work one has put into it.
So by being strict with those rules, and prohibiting even small modifications all together, I try to preempt this.
Also, I prefer people to get back to me when they have issues / found bugs / have ideas for new features or improvements, instead of fixing/adding those solely for themselves.
Also, I currently prefer working on this project alone, because, as it was my first larger project, and I have already invested countless hours into it, it has become a personal challenge for me, and I want to keep the full control and overview over it.
Prohibiting commercial usage is for similar reasons, I guess: preventing people from making profit out of my work. I usually explain it, that it's like 'someone's selling a gift you made them'.
Those reasons might sound quite egocentric to you, and they possibly are, but I can't explain them differently, or why I think like this about it.
I guess, if I wouldn't have put that much time into this project I wouldn't be that strict with those rules. But that's how it is now.
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Posted Feb 23, 2015@blablubbabc
Why do you have these terms: "Do not modify the code. Do not redistribute or copy. Do not use for commercial purposes! Neither direct nor indirect."? I wonder what purpose they serve.
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Posted Feb 23, 2015__ (v1.3.3 for MC 1.8) __
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Posted Feb 17, 2015@jeviuss
Check that pvp is enabled. Besides of that cauldron already caused all kinds of issues with plugins, so if enabling pvp doesn't work it is very likely an issue with cauldron.
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Posted Feb 16, 2015Hi, I'm trying to run this on my 1.7.10 cauldron server and it all works fine up until we start playing. At that point the snowballs and weapons don't hurt us or award us money/kills. Any ideas?
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Posted Feb 16, 2015@blablubbabc
I try this thanks
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Posted Feb 16, 2015@yaso0201
I cannot reproduce your problem: for me changing values in the config work fine.
The config can get reset, if you have some invalid characters or formatting in it. So check your server log for errors, and make sure you are not changing anything else, than the values you want to change.
On some servers it is also required to stop the server first, then change the config, and then restart the server again. So try that as well.
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Posted Feb 16, 2015How can I change coin/kill? When I change this in config.yml, doesn't work it(ex: I write Coin per kill: 15, when I save the file in game and in the file ir's writed coin per kill: 2)
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Posted Feb 15, 2015@Sir_Snape
Correct.
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Posted Feb 15, 2015I don't really understand, by commercial purposes you mean that if someone donates to me they can't get like double coins or something?
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Posted Feb 14, 2015@verreckdusau
[Paintball] in die erste Zeile, den Befehl in dei Zeile(n) darunter, zb. "pb join" zum joinen.
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Posted Feb 14, 2015hei wie kann mann die schilder da zu einfügen? also zum joinen und so finde das nicht mfg
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Posted Feb 12, 2015@Sckaletz
The message is coming from some other plugin, not paintball.
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Posted Feb 12, 2015My players get a message saying they are not allowed to use snowballs in the arenas when they shoot them. They can shoot them but the message keeps popping up. Anything I can do about that?
I'm running the latest version of your plugin and the latest Buildtools version of Spigot 1.8.
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Posted Feb 11, 2015@blablubbabc
Will do! Thanks
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Posted Feb 10, 2015@Shadowhunter423
I am not sure currently what could cause this.
You could try to update to at least v1.2.10. If it occurs again, then look out for any earlier errors in your server log as well. And when it occurs, check that "/pb list" contains every player at max. once. If it does not it is very likely some other plugin interfering.