Paintball War Edition

![]()
Download latest....
Download latest

Want to help?
Hey!
I haven't found much time to work on this project lately. If you want to contribute, the source code can be found here: https://github.com/PaintballWarEdition/PaintballLegacy
Feel free to open pull requests, but try to keep the changes per PR minimal to reduce the time required to review them. If you have larger or more complex changes in mind, feel free to contact me to discuss them before you start working on them.
We also started to move the documentation over to Github: https://github.com/PaintballWarEdition/PaintballLegacy-Wiki/wiki
But this can certainly be improved. If you want to help with the documentation, feel free to contact me and send me your Github username.
If you can contribute and maintain translations of the plugin, or have other ideas of how you could contribute, let me know as well!
Thanks.

Paintball is a fast paced and action packed multiplayer game.
In the classic TeamDeathMatch mode 2 teams compete against each other to bombard each other with snowballs. Once a player is hit, he's out and automatically leaves the arena and has to wait in the paintball lobby for his mates to finish and the next match to start. In the Paintball lobby you will meet all paintball players, choose your team and wait for enough players, or the end of the last match. When all conditions are met, a countdown starts which announces the next match.
Some license stuff:
You can find the full license terms here: https://dev.bukkit.org/projects/paintball_pure_war/license
You can find a basic summary of it at the bottom of this page.
Quote:Our main target is to keep this plugin easily integratable on any standard survival server without disturbing the survival feeling. You don't have to dedicate a whole server or world to this plugin!

Basic-Features
Paintball is constantly expanding. There are more and more features added which have not much to do with the classic paintball game. But do not panic: According to your personal preferences you can modify or disable most things in the config.yml in the Paintball folder.
- No client or server modifications or additional plugins are required !
- Multiple Arenas: Build as many arenas as you like !
- Complete freedom on what your arena looks like! As Paintball does not care about your arenas borders, your arena can have any shape and layout, as long as it is impenetrable. Simple build some sort of wall around your arena to keep your players inside.
- Multiple Spawns: Paintball lets you define multiple spawn points for each team (red, blue, spectators) !
- Automatic-Lobby-Arena-System: The Paintball lobby will automatically rotate through all your ready arenas. No need for administrators to be online !
Limitation: Currently there can always only run one match at a time.
- Easy: No complex setup needed ! Only 4 commands and your arena is ready and added to the automatic arena rotation !
- Mechanism to strictly seperate Survival and Paintball and to prevent "cheating" in and with Paintball.
- Easy and individually adjustable small Shop, where you can buy ammunition or other special and unique "weapons", gadgets and power-ups with the Paintball-Cash earned during the matches.
- Ranking: Your players gain points to compete with each other !
- Various statistics: examples are Points, Cash, Kills, Deaths, Hits, Shots, KD, Accurancy, Teamattacks, Wins and Defeats for each player, each arena and as a whole.
- Toggleable Killfeed ! Turn it off if it spams you !
- Most stuff is configurable ! For advanced information click here.
- Much, much more!
Easy integration on every survival server!
Our main target is to keep this plugin easily integratable on any standard survival server without disturbing the survival feeling. Players shall not be able to swindle items or gain other advantages over survival players through Paintball.
Here you got some sort of overview what actions are taken to protect the survival-part of the server:
People with the 'paintball.admin' permissions node can bypass some of them.
- Prevent commands that are not related to Paintball. So player can't teleport or use commands as a benefit.
- Prevent breaking and placing of blocks.
- Prevent dropping and picking up items, or dropping the armor.
- Options to let players only join with full health or hunger so they can't escape during fights.
- Options to save the players inventory when joining the lobby and restore afterwards.
- Paintball inventory is cleared when leaving the lobby.
- Turned off damage and starvation inside the lobby.
- Many things can be disabled if they create problems with your other plugins.
- Explosions do no damage to blocks.
- Only Paintball players receive the Paintball messages. Your other players will not get spammed.

Videos on Youtube!
Arena setup
German(!) introduction
A french plugin description and video can be found here:
http://minecraft.fr/paintball-war-edition/

Additional information
Hint about version checking and stats collecting:
This plugin is checking dev.bukkit.org for new updates. This can be disabled in the config with the setting "Server.Version Check".
This plugin is also doing some periodically stats tracking to mcstats.org which helps me to determine how many servers are using it. This can be disabled with the setting "Server.Metrics".
And the plugin is also sending some stats to blablubbabc.de to maybe prepare for some kind of later serverlist (a list of paintball servers). Currently those data are only stored in a non-public mysql table on my server.
- This means that this plugin is sending some general information about the minecraftserver, like: ip-adress, port, servername, slots, motd, bukkit version, if server is in onlinemode and if it has whitelist enabled.
- And some information about paintball like: how many players already played paintball there and if it is an paintball-only server (autolobby enabled) and if the server admin wants the server to be listed at some kind of public server list later, when it is finished.
→Those data are currently only send once every reload.
→ For people who don't want to share these informations with me :( → you can en- and disable this in the serverlist config (plugins/Paintball/serverlist.yml) with the setting "post enabled"
For bug reports or fixes for common problems take a look at the Issues page.
Don't spam with your error here !
For a list of ideas and suggestions take a look at the Ideas page!
Feel free to leave a message here!
(How you like it, what you like most, what you like in no way. I'm interested in your opinion!)

Donators 
A big "thank you" to everybody who is keeping my motivation up through donations!
| OklaMokla | zrocweb | Brian |
| mattmc291 | treestompz | hector22x |
| IceRhal | Lars | xprotect |
| TheOnlyRealTGS | breachSWE | forestovserver |
| jeracom | MineCrystalSpain | Urban_Professional |
| Lamont Ellingson | Meegacoolman |
If you like this plugin, don't spare the effort to
any amount that you consider reasonable and/or leave a positive comment!

Usage conditions / License
Paintball Server Plugin for Minecraft
by blablubbabc
You can find the full license terms here: https://dev.bukkit.org/projects/paintball_pure_war/license
Those may be updated from time to time. In summary:
- Usage of this software is on own risk. I give no warranty in any kind that this software is working as intended.
- Modifications for personal use are mostly allowed. See the license for limitations on that. (Also note that the source code isn't publically available just yet. So actual modifications might be rather tricky currently.)
- Do not redistribute or publicly upload the plugin, with or without modifications. People are supposed to always download it for themselves from this page.
- Do not use for commercial purposes! This also applies to add-ons (other plugins or services for example) which are related or used in relation to this plugin! Examples: Don't sell any in-game currency that can be used related to paintball. Don't sell access, or prioritize paying players when joining paintball or the server running paintball. Make sure that your "donors" don't get any benefits such as abilities that can be used within the matches, or otherwise in relation with paintball.
Thank you for respecting these conditions!
If you have any questions on this feel free to contact me.

-
View User Profile
-
Send Message
Posted Jun 30, 2014@jenks1999
All snowballs make 1 'live' damage. You can configure the amount of 'lives' a player has. This determines the amount of hits a player can take before he is out / repsawns.
@Whimmy8
Disable the scoreboards in the config.
-
View User Profile
-
Send Message
Posted Jun 30, 2014Hello, Can someone please help! Whenever i join one of my arenas you lag so you can't move tho the chat is fine. Also the paintball lags so they lag for around 10 seconds then it goes tho you don't see it get thrown.
Get back to me soon -
Whimmy8
-
View User Profile
-
Send Message
Posted Jun 30, 2014Is there anyway you can add a setting that can adjust the snowball damage that is caused?
-
View User Profile
-
Send Message
Posted Jun 30, 2014@blazzzer213
Something like this will be added as a later point, as separate gamemode.
-
View User Profile
-
Send Message
Posted Jun 30, 2014hey, im not sure if you added this feature but, when a team hits a certain amount of score "ex: 100", they win the paintball round but they have unlimited respawns and 10 lives.. could you add something like this?
-
View User Profile
-
Send Message
Posted Jun 30, 2014@Tristan360x
This is not related to paintball. Paintball is not blocking players from throwing snowballs. Check if you are running modifyworld or Essentials AntiBuild: those have permissions to block this.
-
View User Profile
-
Send Message
Posted Jun 29, 2014Everything is working good, except for the fact that when non-op players throw snowballs, it tells them they are not allowed to throw snowballs. I have looked high and low for a solution, and tried everything I know of to fix it. The players have the proper permissions.
-
View User Profile
-
Send Message
Posted Jun 28, 2014@blazzzer213
You can remove/disable TagAPI. However then your players will have nametags above their heads which can be seen through walls. Personally I prefer the invisible nametags over the skin, especially as players are in full armor anyways..
-
View User Profile
-
Send Message
Posted Jun 27, 2014hello, im planning on using this plugin for my public minecraft server but theres a problem. i cant see other players skin in the paintball arena? is there a fix or do i need to do something?
-
View User Profile
-
Send Message
Posted Jun 26, 2014yep. that makes sense. I was running lots of respawns to let the game timer determine when the game ends. Not based on kills but based on who is left in the game. Question answered, thankyou.
-
View User Profile
-
Send Message
Posted Jun 26, 2014@deckksloth
Nope, there is no setting for this currently. It currently only compares the remaining players for each team to determine the winner. It is this way because originally there weren't respawns (in the early versions of the plugin).
-
View User Profile
-
Send Message
Posted Jun 26, 2014Love this plugin. Been playing on our server for a month or so. Worked perfectly havent seen any scoreboard lag, and in the last couple of weeks it's been saying every game ends in a draw. To test I bring in another player shooting him several times without him shooting me. Clearly says I have more kills and at end of game it says it's a draw. Have completely reloaded plugin and I get the exact same thing straight away on fresh reload. It worked originally and now its not.
Is this a setting somewhere I'm overlooking.. set to draw everygame regardless of kill totals??
-
View User Profile
-
Send Message
Posted Jun 23, 2014@Spantapajaros
I am not sure if I understand you correctly, but you could install the plugin TagAPI. By default Paintball should then hide player's name tags above their head.
-
View User Profile
-
Send Message
Posted Jun 23, 2014Good.
I would like to hide the names of the players, as I have to do.
A greeting.
-
View User Profile
-
Send Message
Posted Jun 23, 2014@U1T1MATE
-
View User Profile
-
Send Message
Posted Jun 23, 2014Hey, so I've run into a pretty severe issue. I've set it up correctly, the game and everything starts working. However, when we attempt to throw snowballs, the server just freezes, and the snowballs don't throw. They get stuck in the air or something. There's no specific error, however. I don't have CommandSigns, and PvP is enabled in the world as well. Any idea what could be causing this?
-
View User Profile
-
Send Message
Posted Jun 21, 2014ok thank you ill just make a new world
-
View User Profile
-
Send Message
Posted Jun 21, 2014@Imjustbeatsly
I don't understand what you mean: you did what? reset the lobby spawns? What do you mean by random chunsk and from which world to which other world?
Nevertheless I doubt paintball has to do anything with your chunk issues. It only loads/creates missing worlds.
-
View User Profile
-
Send Message
Posted Jun 21, 2014heres the thing though I did that and there is random chunks loaded from that world to my bukkit world and some of my stuff is deleted what should I do??? im sorry for asking so many questions, thank you
-
View User Profile
-
Send Message
Posted Jun 20, 2014@Imjustbeatsly
You probably had that world in the past (?) and then renamed your world, or used the paintball data from somewhere else: Paintball stores the world name for each stored arena and lobby spawn location. And if it loads a location and the world is no longer existing it tries to either load the world or create it to still keep working.
You will have to reset your lobby spawn locations to stop it from doing so.