Paintball War Edition

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Want to help?
Hey!
I haven't found much time to work on this project lately. If you want to contribute, the source code can be found here: https://github.com/PaintballWarEdition/PaintballLegacy
Feel free to open pull requests, but try to keep the changes per PR minimal to reduce the time required to review them. If you have larger or more complex changes in mind, feel free to contact me to discuss them before you start working on them.
We also started to move the documentation over to Github: https://github.com/PaintballWarEdition/PaintballLegacy-Wiki/wiki
But this can certainly be improved. If you want to help with the documentation, feel free to contact me and send me your Github username.
If you can contribute and maintain translations of the plugin, or have other ideas of how you could contribute, let me know as well!
Thanks.

Paintball is a fast paced and action packed multiplayer game.
In the classic TeamDeathMatch mode 2 teams compete against each other to bombard each other with snowballs. Once a player is hit, he's out and automatically leaves the arena and has to wait in the paintball lobby for his mates to finish and the next match to start. In the Paintball lobby you will meet all paintball players, choose your team and wait for enough players, or the end of the last match. When all conditions are met, a countdown starts which announces the next match.
Some license stuff:
You can find the full license terms here: https://dev.bukkit.org/projects/paintball_pure_war/license
You can find a basic summary of it at the bottom of this page.
Quote:Our main target is to keep this plugin easily integratable on any standard survival server without disturbing the survival feeling. You don't have to dedicate a whole server or world to this plugin!

Basic-Features
Paintball is constantly expanding. There are more and more features added which have not much to do with the classic paintball game. But do not panic: According to your personal preferences you can modify or disable most things in the config.yml in the Paintball folder.
- No client or server modifications or additional plugins are required !
- Multiple Arenas: Build as many arenas as you like !
- Complete freedom on what your arena looks like! As Paintball does not care about your arenas borders, your arena can have any shape and layout, as long as it is impenetrable. Simple build some sort of wall around your arena to keep your players inside.
- Multiple Spawns: Paintball lets you define multiple spawn points for each team (red, blue, spectators) !
- Automatic-Lobby-Arena-System: The Paintball lobby will automatically rotate through all your ready arenas. No need for administrators to be online !
Limitation: Currently there can always only run one match at a time.
- Easy: No complex setup needed ! Only 4 commands and your arena is ready and added to the automatic arena rotation !
- Mechanism to strictly seperate Survival and Paintball and to prevent "cheating" in and with Paintball.
- Easy and individually adjustable small Shop, where you can buy ammunition or other special and unique "weapons", gadgets and power-ups with the Paintball-Cash earned during the matches.
- Ranking: Your players gain points to compete with each other !
- Various statistics: examples are Points, Cash, Kills, Deaths, Hits, Shots, KD, Accurancy, Teamattacks, Wins and Defeats for each player, each arena and as a whole.
- Toggleable Killfeed ! Turn it off if it spams you !
- Most stuff is configurable ! For advanced information click here.
- Much, much more!
Easy integration on every survival server!
Our main target is to keep this plugin easily integratable on any standard survival server without disturbing the survival feeling. Players shall not be able to swindle items or gain other advantages over survival players through Paintball.
Here you got some sort of overview what actions are taken to protect the survival-part of the server:
People with the 'paintball.admin' permissions node can bypass some of them.
- Prevent commands that are not related to Paintball. So player can't teleport or use commands as a benefit.
- Prevent breaking and placing of blocks.
- Prevent dropping and picking up items, or dropping the armor.
- Options to let players only join with full health or hunger so they can't escape during fights.
- Options to save the players inventory when joining the lobby and restore afterwards.
- Paintball inventory is cleared when leaving the lobby.
- Turned off damage and starvation inside the lobby.
- Many things can be disabled if they create problems with your other plugins.
- Explosions do no damage to blocks.
- Only Paintball players receive the Paintball messages. Your other players will not get spammed.

Videos on Youtube!
Arena setup
German(!) introduction
A french plugin description and video can be found here:
http://minecraft.fr/paintball-war-edition/

Additional information
Hint about version checking and stats collecting:
This plugin is checking dev.bukkit.org for new updates. This can be disabled in the config with the setting "Server.Version Check".
This plugin is also doing some periodically stats tracking to mcstats.org which helps me to determine how many servers are using it. This can be disabled with the setting "Server.Metrics".
And the plugin is also sending some stats to blablubbabc.de to maybe prepare for some kind of later serverlist (a list of paintball servers). Currently those data are only stored in a non-public mysql table on my server.
- This means that this plugin is sending some general information about the minecraftserver, like: ip-adress, port, servername, slots, motd, bukkit version, if server is in onlinemode and if it has whitelist enabled.
- And some information about paintball like: how many players already played paintball there and if it is an paintball-only server (autolobby enabled) and if the server admin wants the server to be listed at some kind of public server list later, when it is finished.
→Those data are currently only send once every reload.
→ For people who don't want to share these informations with me :( → you can en- and disable this in the serverlist config (plugins/Paintball/serverlist.yml) with the setting "post enabled"
For bug reports or fixes for common problems take a look at the Issues page.
Don't spam with your error here !
For a list of ideas and suggestions take a look at the Ideas page!
Feel free to leave a message here!
(How you like it, what you like most, what you like in no way. I'm interested in your opinion!)

Donators 
A big "thank you" to everybody who is keeping my motivation up through donations!
| OklaMokla | zrocweb | Brian |
| mattmc291 | treestompz | hector22x |
| IceRhal | Lars | xprotect |
| TheOnlyRealTGS | breachSWE | forestovserver |
| jeracom | MineCrystalSpain | Urban_Professional |
| Lamont Ellingson | Meegacoolman |
If you like this plugin, don't spare the effort to
any amount that you consider reasonable and/or leave a positive comment!

Usage conditions / License
Paintball Server Plugin for Minecraft
by blablubbabc
You can find the full license terms here: https://dev.bukkit.org/projects/paintball_pure_war/license
Those may be updated from time to time. In summary:
- Usage of this software is on own risk. I give no warranty in any kind that this software is working as intended.
- Modifications for personal use are mostly allowed. See the license for limitations on that. (Also note that the source code isn't publically available just yet. So actual modifications might be rather tricky currently.)
- Do not redistribute or publicly upload the plugin, with or without modifications. People are supposed to always download it for themselves from this page.
- Do not use for commercial purposes! This also applies to add-ons (other plugins or services for example) which are related or used in relation to this plugin! Examples: Don't sell any in-game currency that can be used related to paintball. Don't sell access, or prioritize paying players when joining paintball or the server running paintball. Make sure that your "donors" don't get any benefits such as abilities that can be used within the matches, or otherwise in relation with paintball.
Thank you for respecting these conditions!
If you have any questions on this feel free to contact me.

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Posted May 17, 2014@NWmormon
No problem :)
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Posted May 16, 2014@THEREDBARON24
Perfect, thanks, RedBaron
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Posted May 16, 2014@TimHentke
Nope.
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Posted May 16, 2014Hey, is there a way to execute /pb admin add [...] commands via the console? If i trying to do that it prints "[INFO] This command cannot be used in console or is unknown.". Ingame this command is working perfectly.
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Posted May 15, 2014@NWmormon
You have to create a separate file and name it something new. Then set the config entry to the title of this. The default file is orverridden on enable every time.
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Posted May 15, 2014Hey, this plugin is awesome except for one thing:
Whenever a grenade is thrown and another person is hit by it, the kill message is this:
Notch's grenade was catched by Herobrine.
Everytime I try and fix this in the en_US language file, the server overwrites it upon start-up and reverts back to the bad grammar. Any way to fix this?
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Posted May 14, 2014@Laessen
Please create separate tickets for each of your issues. I am currently only aware of turrets dying because of environment damage.
Configuration files usually only reset if you make mistakes in them. For editing the language file take a look at the translation documentation: it tells you there that you cannot edit the default language file.
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Posted May 13, 2014There are tons of glitches with this plugin at the moment, It really needs an update, also please include more configuration, it just resets whatever I try to change in the ranks.txt and languages file.
It triples my lives,respawns, and paintballs every other round (one round is correct the other isnt) and turrets become invisible when the die by a teammate or by rain.
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Posted May 12, 2014@DJNuts
And what did you expect to be sent in chat instead? The '[Recruit]' thing is coming from the paintball rank prefixes and is automatically added in front of the used chat format (either your server default, or paintball custom chat format). You can disable those rank prefixes as well in the config, somewhere.
Also you might want/have to change your paintball chat format to: '&6%s: &f%s' (note the second '%s', which gets replaced by the chat message later)
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Posted May 12, 2014I`m having problems with seting up the chat. I didn´t want Factions showing up in the chat, so I turned on alternate chat, but when I right something down, it just shows [Recruit] MyName: What I say does appear. My Alternate chat format is: '&6%s: &f'
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Posted May 11, 2014@CBischler
Maybe you have enabled 'invisible' nametags in the config? (at least that's the default I think)
Also you need TagAPI for nametag-changing to work at all.
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Posted May 11, 2014People doesn't have nametags in a match.. Why? It is enabled in the config..
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Posted May 11, 2014@blablubbabc
Yes it was my first time that i get this. I ignore it for know,
Thanks :)
-Link
PS: Can you make maybe that you can cheat as Admin Stuff in game and for other Peoples like: /pb give L_i_n_k Turret
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Posted May 10, 2014@tomorrow4268
I decided to not add in the possibility to exchange your normal server economy money to paintball cash because many servers sell their normal server economy to their players. If players are able to exchange the server economy money to paintball cash, selling that server economy is again considered related to paintball.
I know there might be valid reasons for this, even for server's which don't offer their players to buy server economy money, however, I decided against adding this possibility in favour of the avoided trouble. This decision has it's direct origin in previous trouble I had with this kind of issues in the past.
@TheUltimativeLink
On the first glance this looks like an bug in craftbukkit (inside the code of CraftLivingEntity.getTargetBlock()), which gets triggered by Paintball's Orbitalstrike target-position-marking (which uses this method of craftbukkit).
At the second glance this seems to even be the same issue as outlined in this (very old) post: https://forums.bukkit.org/threads/getlineofsight-start-block-missed-in-blockiterator.44528/
How often do you get this in your server log? I guess this only happens in very specific (and probably rare) conditions..
So you can probably safely ignore it for now. Also I can probably catch this exception in the future, to keep it from being printed to your console.
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Posted May 10, 2014@blablubbabc
yeah in fact we wanted to add the possibility to all users (globally (so no donor-related stuff)) to be able to get paintball cash spending some of their in game money. That would be still fair.
i know the conditions, but as far as i know it was meant to not give donors advantage through this plugin.
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Posted May 10, 2014What is this?
[20:53:28] [Server thread/WARN]: [Paintball] Task #39426 for Paintball v1.2.6 generated an exception java.lang.IllegalStateException: Start block missed in BlockIterator at org.bukkit.util.BlockIterator.<init>(BlockIterator.java:170) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-14-g8f8716c-b3042jnks] at org.bukkit.util.BlockIterator.<init>(BlockIterator.java:233) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-14-g8f8716c-b3042jnks] at org.bukkit.util.BlockIterator.<init>(BlockIterator.java:268) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-14-g8f8716c-b3042jnks] at org.bukkit.craftbukkit.v1_7_R2.entity.CraftLivingEntity.getLineOfSight(CraftLivingEntity.java:132) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-14-g8f8716c-b3042jnks] at org.bukkit.craftbukkit.v1_7_R2.entity.CraftLivingEntity.getTargetBlock(CraftLivingEntity.java:158) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-14-g8f8716c-b3042jnks] at de.blablubbabc.paintball.gadgets.handlers.OrbitalstrikeHandler$2.run(OrbitalstrikeHandler.java:139) [?:?] at org.bukkit.craftbukkit.v1_7_R2.scheduler.CraftTask.run(CraftTask.java:53) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-14-g8f8716c-b3042jnks] at org.bukkit.craftbukkit.v1_7_R2.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:345) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-14-g8f8716c-b3042jnks] at net.minecraft.server.v1_7_R2.MinecraftServer.v(MinecraftServer.java:590) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-14-g8f8716c-b3042jnks] at net.minecraft.server.v1_7_R2.DedicatedServer.v(DedicatedServer.java:250) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-14-g8f8716c-b3042jnks] at net.minecraft.server.v1_7_R2.MinecraftServer.u(MinecraftServer.java:548) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-14-g8f8716c-b3042jnks] at net.minecraft.server.v1_7_R2.MinecraftServer.run(MinecraftServer.java:459) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-14-g8f8716c-b3042jnks] at net.minecraft.server.v1_7_R2.ThreadServerApplication.run(SourceFile:618) [craftbukkit.jar:git-Bukkit-1.7.2-R0.3-14-g8f8716c-b3042jnks]
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Posted May 10, 2014@tomorrow4268
Nope. It was changed to only be triggered manually by an online player, because it was mainly used to setup automatic donation/ rewards (which are not allowed according ot the usage conditions listed above).
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Posted May 10, 2014hey is it possible to use the /pb admin add [stat] [player] [amount] in the console
i found this update in an older change log: - Added ability to use admin cash and points commands in console.
it seems to be only the information about both stats
it would be nice to change that :) thx in advance it is writing me: "This command cannot be used in console or is unknown." in the console
tomorrow
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Posted May 10, 2014Can I create join signs?
Please quick reply.
LG FoxiLP
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Posted May 9, 2014@lekrosa
They are listed inside the generated ranks.yml file.
@Huffmanbrandon
Because weapons and gadget are useles in the lobby (?). Also some lobbies have snowball dispensers for the players in there to play around with while waiting. And in the future the shop will even be match/gamemode-dependent: each match might have different shop items, or even no shop at all.