Paintball War Edition

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Want to help?
Hey!
I haven't found much time to work on this project lately. If you want to contribute, the source code can be found here: https://github.com/PaintballWarEdition/PaintballLegacy
Feel free to open pull requests, but try to keep the changes per PR minimal to reduce the time required to review them. If you have larger or more complex changes in mind, feel free to contact me to discuss them before you start working on them.
We also started to move the documentation over to Github: https://github.com/PaintballWarEdition/PaintballLegacy-Wiki/wiki
But this can certainly be improved. If you want to help with the documentation, feel free to contact me and send me your Github username.
If you can contribute and maintain translations of the plugin, or have other ideas of how you could contribute, let me know as well!
Thanks.

Paintball is a fast paced and action packed multiplayer game.
In the classic TeamDeathMatch mode 2 teams compete against each other to bombard each other with snowballs. Once a player is hit, he's out and automatically leaves the arena and has to wait in the paintball lobby for his mates to finish and the next match to start. In the Paintball lobby you will meet all paintball players, choose your team and wait for enough players, or the end of the last match. When all conditions are met, a countdown starts which announces the next match.
Some license stuff:
You can find the full license terms here: https://dev.bukkit.org/projects/paintball_pure_war/license
You can find a basic summary of it at the bottom of this page.
Quote:Our main target is to keep this plugin easily integratable on any standard survival server without disturbing the survival feeling. You don't have to dedicate a whole server or world to this plugin!

Basic-Features
Paintball is constantly expanding. There are more and more features added which have not much to do with the classic paintball game. But do not panic: According to your personal preferences you can modify or disable most things in the config.yml in the Paintball folder.
- No client or server modifications or additional plugins are required !
- Multiple Arenas: Build as many arenas as you like !
- Complete freedom on what your arena looks like! As Paintball does not care about your arenas borders, your arena can have any shape and layout, as long as it is impenetrable. Simple build some sort of wall around your arena to keep your players inside.
- Multiple Spawns: Paintball lets you define multiple spawn points for each team (red, blue, spectators) !
- Automatic-Lobby-Arena-System: The Paintball lobby will automatically rotate through all your ready arenas. No need for administrators to be online !
Limitation: Currently there can always only run one match at a time.
- Easy: No complex setup needed ! Only 4 commands and your arena is ready and added to the automatic arena rotation !
- Mechanism to strictly seperate Survival and Paintball and to prevent "cheating" in and with Paintball.
- Easy and individually adjustable small Shop, where you can buy ammunition or other special and unique "weapons", gadgets and power-ups with the Paintball-Cash earned during the matches.
- Ranking: Your players gain points to compete with each other !
- Various statistics: examples are Points, Cash, Kills, Deaths, Hits, Shots, KD, Accurancy, Teamattacks, Wins and Defeats for each player, each arena and as a whole.
- Toggleable Killfeed ! Turn it off if it spams you !
- Most stuff is configurable ! For advanced information click here.
- Much, much more!
Easy integration on every survival server!
Our main target is to keep this plugin easily integratable on any standard survival server without disturbing the survival feeling. Players shall not be able to swindle items or gain other advantages over survival players through Paintball.
Here you got some sort of overview what actions are taken to protect the survival-part of the server:
People with the 'paintball.admin' permissions node can bypass some of them.
- Prevent commands that are not related to Paintball. So player can't teleport or use commands as a benefit.
- Prevent breaking and placing of blocks.
- Prevent dropping and picking up items, or dropping the armor.
- Options to let players only join with full health or hunger so they can't escape during fights.
- Options to save the players inventory when joining the lobby and restore afterwards.
- Paintball inventory is cleared when leaving the lobby.
- Turned off damage and starvation inside the lobby.
- Many things can be disabled if they create problems with your other plugins.
- Explosions do no damage to blocks.
- Only Paintball players receive the Paintball messages. Your other players will not get spammed.

Videos on Youtube!
Arena setup
German(!) introduction
A french plugin description and video can be found here:
http://minecraft.fr/paintball-war-edition/

Additional information
Hint about version checking and stats collecting:
This plugin is checking dev.bukkit.org for new updates. This can be disabled in the config with the setting "Server.Version Check".
This plugin is also doing some periodically stats tracking to mcstats.org which helps me to determine how many servers are using it. This can be disabled with the setting "Server.Metrics".
And the plugin is also sending some stats to blablubbabc.de to maybe prepare for some kind of later serverlist (a list of paintball servers). Currently those data are only stored in a non-public mysql table on my server.
- This means that this plugin is sending some general information about the minecraftserver, like: ip-adress, port, servername, slots, motd, bukkit version, if server is in onlinemode and if it has whitelist enabled.
- And some information about paintball like: how many players already played paintball there and if it is an paintball-only server (autolobby enabled) and if the server admin wants the server to be listed at some kind of public server list later, when it is finished.
→Those data are currently only send once every reload.
→ For people who don't want to share these informations with me :( → you can en- and disable this in the serverlist config (plugins/Paintball/serverlist.yml) with the setting "post enabled"
For bug reports or fixes for common problems take a look at the Issues page.
Don't spam with your error here !
For a list of ideas and suggestions take a look at the Ideas page!
Feel free to leave a message here!
(How you like it, what you like most, what you like in no way. I'm interested in your opinion!)

Donators 
A big "thank you" to everybody who is keeping my motivation up through donations!
| OklaMokla | zrocweb | Brian |
| mattmc291 | treestompz | hector22x |
| IceRhal | Lars | xprotect |
| TheOnlyRealTGS | breachSWE | forestovserver |
| jeracom | MineCrystalSpain | Urban_Professional |
| Lamont Ellingson | Meegacoolman |
If you like this plugin, don't spare the effort to
any amount that you consider reasonable and/or leave a positive comment!

Usage conditions / License
Paintball Server Plugin for Minecraft
by blablubbabc
You can find the full license terms here: https://dev.bukkit.org/projects/paintball_pure_war/license
Those may be updated from time to time. In summary:
- Usage of this software is on own risk. I give no warranty in any kind that this software is working as intended.
- Modifications for personal use are mostly allowed. See the license for limitations on that. (Also note that the source code isn't publically available just yet. So actual modifications might be rather tricky currently.)
- Do not redistribute or publicly upload the plugin, with or without modifications. People are supposed to always download it for themselves from this page.
- Do not use for commercial purposes! This also applies to add-ons (other plugins or services for example) which are related or used in relation to this plugin! Examples: Don't sell any in-game currency that can be used related to paintball. Don't sell access, or prioritize paying players when joining paintball or the server running paintball. Make sure that your "donors" don't get any benefits such as abilities that can be used within the matches, or otherwise in relation with paintball.
Thank you for respecting these conditions!
If you have any questions on this feel free to contact me.

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Posted May 8, 2014Is there a list of (default) ranks that I can see?
Thanks
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Posted May 8, 2014Why do players have to be in-game to purchase ammo and weapons?
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Posted May 7, 2014@dani12tol12
Hm? There are simple 'join signs' built-in.
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Posted May 7, 2014Why no Join signs!??
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Posted May 6, 2014@blablubbabc
Yes saw that after I posted Doh! I deleted my thread already.
Lol
Ellis
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Posted May 6, 2014@WinFamSurv
Make sure you have disabled the match and lobby scoreboards in the paintball config.
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Posted May 5, 2014@bradders0906
Not that I know of, no. Check your log for any errors, and try with the default configuration as well, to see if it is a problem with your config somehow.
Besides of that I doubt that it could be an issue with paintball.. maybe something else is clearing/switching player inventories under certain circumstance?
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Posted May 5, 2014hey blab, I seem like a pain in the ass but Some of my players are spawning in the game with no items, Is this a known problem?
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Posted May 5, 2014@lsal
Eh, so your problem basicly is that you have WorldMode enabled and admins getting stuck in that world, if they teleport to Paintball-playing players, because they automatically are joining paintball.
The problem actually isn't with the commands being blocked (admins/ops should be able to bypass the command blocking of Paintball), but with the teleporting of paintball-playing players:
Since v1.2.6 Paintball is blocking command triggered teleports of paintball-players, because of some issues with regular players being able to teleport other players out of paintball via for example Essentials tpaccept command.
However, I could add a check to let admins bypass this block as well (or let you completly disable this via some setting, if the issue outlined above isn't an issue for your particular server).
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Posted May 5, 2014Hi, This is a very good plugin, there are a few small problems I cant seem to fix..
I have it set so that it starts on 2 players as most of my paintball games are 1v1, can it not be that when a 1v1 or a 2v1. 3v3 or whatever game ends, it ends and does not auto re-start over and over, I have this in a separate world on it's own, but as commands are disabled there is no way out, if an OP TP's to someone in the arena they are stuck and have to break there way out to get back to the teleporter to get out...
Please make it configurable so it stops after 1 game and add signs to click to start the next game and add players in
Thanks :)
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Posted May 4, 2014@blablubbabc thank you :D I didn't realise that haha, best add some Arenas then haha
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Posted May 4, 2014@bradders0906
Paintball will skip the last active arena for consideration for the next vote. So you need at least 3 ready arenas to have at least 2 arenas between which you can decide via vote.
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Posted May 3, 2014@LolwutMC
I would just upload the plugin from your computer. I have never had good luck with alternate plugin searches.
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Posted May 3, 2014how can I find this plugin using multicraft? It doesn't come up when I search paintball.
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Posted May 3, 2014I can't seem to get Map voting to work? could you explain it to me, I'm sure I've done it correctly but It says map voting is disabled, here's my config:
http://pastebin.com/P7WS3dtY
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Posted May 3, 2014Awesome, that's really what I wanted to hear! I'm not sure if they do, I haven't checked but I don't believe they are Vault compatible, It would just be great to set a command as a reward haha, would fix all of my problems, loving the plugin so far though! good job
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Posted May 2, 2014@bradders0906
Giving them a custom item via some other plugin on win makes not much sense, as the player's are still in the lobby when the match ends, and their inventories will be cleared before they leave.
So item rewards would need to be given when they leave the lobby instead.
If your virtual tokens hook into Vault and act as economy plugin you can enable vault rewards in the config.
Running a command or triggering other kind of actions could easily be added via the API as soon as the rewrite is finished and is ready for that. So, yes, that sounds like a quite possible addition for the future (as soon as I'm done with the rewrite).
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Posted May 2, 2014Maybe add the ability to perform a command via the console when a team wins? would like to give players a custom item or another currency for when they win, for example givetoken %player% 1 when they win, Would be even better to have the Player Variable aswell
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Posted Apr 30, 2014i hope this will be updated
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Posted Apr 30, 2014@Victhetiger
Nope.
But you can enable Vault-Rewards to give players additionally server-economy for their wins/kills etc. Just the other way around is blocked (server-economy-> paintball cash), because of most servers selling their server-economy to the players, which is not allowed according to the license terms above if this server-economy can be used related to paintball.