Paintball War Edition

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Want to help?
Hey!
I haven't found much time to work on this project lately. If you want to contribute, the source code can be found here: https://github.com/PaintballWarEdition/PaintballLegacy
Feel free to open pull requests, but try to keep the changes per PR minimal to reduce the time required to review them. If you have larger or more complex changes in mind, feel free to contact me to discuss them before you start working on them.
We also started to move the documentation over to Github: https://github.com/PaintballWarEdition/PaintballLegacy-Wiki/wiki
But this can certainly be improved. If you want to help with the documentation, feel free to contact me and send me your Github username.
If you can contribute and maintain translations of the plugin, or have other ideas of how you could contribute, let me know as well!
Thanks.

Paintball is a fast paced and action packed multiplayer game.
In the classic TeamDeathMatch mode 2 teams compete against each other to bombard each other with snowballs. Once a player is hit, he's out and automatically leaves the arena and has to wait in the paintball lobby for his mates to finish and the next match to start. In the Paintball lobby you will meet all paintball players, choose your team and wait for enough players, or the end of the last match. When all conditions are met, a countdown starts which announces the next match.
Some license stuff:
You can find the full license terms here: https://dev.bukkit.org/projects/paintball_pure_war/license
You can find a basic summary of it at the bottom of this page.
Quote:Our main target is to keep this plugin easily integratable on any standard survival server without disturbing the survival feeling. You don't have to dedicate a whole server or world to this plugin!

Basic-Features
Paintball is constantly expanding. There are more and more features added which have not much to do with the classic paintball game. But do not panic: According to your personal preferences you can modify or disable most things in the config.yml in the Paintball folder.
- No client or server modifications or additional plugins are required !
- Multiple Arenas: Build as many arenas as you like !
- Complete freedom on what your arena looks like! As Paintball does not care about your arenas borders, your arena can have any shape and layout, as long as it is impenetrable. Simple build some sort of wall around your arena to keep your players inside.
- Multiple Spawns: Paintball lets you define multiple spawn points for each team (red, blue, spectators) !
- Automatic-Lobby-Arena-System: The Paintball lobby will automatically rotate through all your ready arenas. No need for administrators to be online !
Limitation: Currently there can always only run one match at a time.
- Easy: No complex setup needed ! Only 4 commands and your arena is ready and added to the automatic arena rotation !
- Mechanism to strictly seperate Survival and Paintball and to prevent "cheating" in and with Paintball.
- Easy and individually adjustable small Shop, where you can buy ammunition or other special and unique "weapons", gadgets and power-ups with the Paintball-Cash earned during the matches.
- Ranking: Your players gain points to compete with each other !
- Various statistics: examples are Points, Cash, Kills, Deaths, Hits, Shots, KD, Accurancy, Teamattacks, Wins and Defeats for each player, each arena and as a whole.
- Toggleable Killfeed ! Turn it off if it spams you !
- Most stuff is configurable ! For advanced information click here.
- Much, much more!
Easy integration on every survival server!
Our main target is to keep this plugin easily integratable on any standard survival server without disturbing the survival feeling. Players shall not be able to swindle items or gain other advantages over survival players through Paintball.
Here you got some sort of overview what actions are taken to protect the survival-part of the server:
People with the 'paintball.admin' permissions node can bypass some of them.
- Prevent commands that are not related to Paintball. So player can't teleport or use commands as a benefit.
- Prevent breaking and placing of blocks.
- Prevent dropping and picking up items, or dropping the armor.
- Options to let players only join with full health or hunger so they can't escape during fights.
- Options to save the players inventory when joining the lobby and restore afterwards.
- Paintball inventory is cleared when leaving the lobby.
- Turned off damage and starvation inside the lobby.
- Many things can be disabled if they create problems with your other plugins.
- Explosions do no damage to blocks.
- Only Paintball players receive the Paintball messages. Your other players will not get spammed.

Videos on Youtube!
Arena setup
German(!) introduction
A french plugin description and video can be found here:
http://minecraft.fr/paintball-war-edition/

Additional information
Hint about version checking and stats collecting:
This plugin is checking dev.bukkit.org for new updates. This can be disabled in the config with the setting "Server.Version Check".
This plugin is also doing some periodically stats tracking to mcstats.org which helps me to determine how many servers are using it. This can be disabled with the setting "Server.Metrics".
And the plugin is also sending some stats to blablubbabc.de to maybe prepare for some kind of later serverlist (a list of paintball servers). Currently those data are only stored in a non-public mysql table on my server.
- This means that this plugin is sending some general information about the minecraftserver, like: ip-adress, port, servername, slots, motd, bukkit version, if server is in onlinemode and if it has whitelist enabled.
- And some information about paintball like: how many players already played paintball there and if it is an paintball-only server (autolobby enabled) and if the server admin wants the server to be listed at some kind of public server list later, when it is finished.
→Those data are currently only send once every reload.
→ For people who don't want to share these informations with me :( → you can en- and disable this in the serverlist config (plugins/Paintball/serverlist.yml) with the setting "post enabled"
For bug reports or fixes for common problems take a look at the Issues page.
Don't spam with your error here !
For a list of ideas and suggestions take a look at the Ideas page!
Feel free to leave a message here!
(How you like it, what you like most, what you like in no way. I'm interested in your opinion!)

Donators 
A big "thank you" to everybody who is keeping my motivation up through donations!
| OklaMokla | zrocweb | Brian |
| mattmc291 | treestompz | hector22x |
| IceRhal | Lars | xprotect |
| TheOnlyRealTGS | breachSWE | forestovserver |
| jeracom | MineCrystalSpain | Urban_Professional |
| Lamont Ellingson | Meegacoolman |
If you like this plugin, don't spare the effort to
any amount that you consider reasonable and/or leave a positive comment!

Usage conditions / License
Paintball Server Plugin for Minecraft
by blablubbabc
You can find the full license terms here: https://dev.bukkit.org/projects/paintball_pure_war/license
Those may be updated from time to time. In summary:
- Usage of this software is on own risk. I give no warranty in any kind that this software is working as intended.
- Modifications for personal use are mostly allowed. See the license for limitations on that. (Also note that the source code isn't publically available just yet. So actual modifications might be rather tricky currently.)
- Do not redistribute or publicly upload the plugin, with or without modifications. People are supposed to always download it for themselves from this page.
- Do not use for commercial purposes! This also applies to add-ons (other plugins or services for example) which are related or used in relation to this plugin! Examples: Don't sell any in-game currency that can be used related to paintball. Don't sell access, or prioritize paying players when joining paintball or the server running paintball. Make sure that your "donors" don't get any benefits such as abilities that can be used within the matches, or otherwise in relation with paintball.
Thank you for respecting these conditions!
If you have any questions on this feel free to contact me.

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Posted Feb 1, 2014hmmm can i blacklist an alias and have it work?
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Posted Feb 1, 2014@MCer202
Well, the command alias plugin might be able to break it.
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Posted Feb 1, 2014@blablubbabc
Does it include /warp? because I use a command alias plugin for it.
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Posted Feb 1, 2014@TheChampTFMineCraftLegend
If you are talking about the command signs. They seem to be indeed be broken (I have no idea why they worked on my test server, or why they even worked on v1.2.4).
Will be fixed in the next update.
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Posted Feb 1, 2014@pompy5685
Having the same issue, did this get fixed?
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Posted Jan 30, 2014@MCer202
Well, it's working fine on my server.. so it has to be some other problem..
Also, players in the lobby shouldn't be able to run any commands beside the /pb commands and those which are listed under "Allowed commands" in the config (which does not include /hub by default).
You can check which players are in the lobby via "/pb list".
So besides telling you that it works fine for me I can't really do anything without further information.. maybe you can try to reproduce this problem on a fresh, clean test server with only paintball and your permissions plugin running? Also make sure that your permissions plugin has successfully loaded the permissions. And check your other plugins: the CommandSigns plugin for example will cause paintball to break.
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Posted Jan 30, 2014@blablubbabc
They are paintball.general doesn't let them join games. Plus they are allowed to do /hub without even leaving - can you make a lobby command blacklist?
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Posted Jan 30, 2014@MCer202
They are working fine for me.. Make sure that you have setup your permissions plugin correctly.
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Posted Jan 30, 2014The permissions don't work. Please help!
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Posted Jan 30, 2014@blablubbabc
Well doing what I am already I am already using a plugin. It's up to you, but I would really appreciate it. Perhaps you could make a option for autojoin when entering a region part of paintball. Now to account for the situations. I dont mind if people use the commands inside and outside of the region, reason: 1. If they are in the region they will auto join, so if they do /pb join, it will simply say they are already in the game. 2. If they do /pb join outside of the region they might auto run the command when they get tp'd into the region. If it does I might not mind this. Or i might just have it check where you are and just tp you to the region when you run the command. We'll see. 3. /pb leave while in the region I might just have them tp to spawn or something.
My point is, its not that hard to do, and as a server owner it would be really nice to have that flexibility.
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Posted Jan 29, 2014@kevsidney95
Well, then fix it? I am not speaking dutch. So any translations on the translation page or on the localization tab are from other people.
If you have a working dutch translation for v1.2.5 you can upload it to pastebin and send me the link, so I can post the link on the translation page for everyone to see.
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Posted Jan 29, 2014Hey i found a problem: the dutch language is missing keys!
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Posted Jan 29, 2014@lukecfairchild
Alright, I will think about it. What currently bugs me is that it's pretty useless, if you don't check for all those special conditions via a different plugin yourself..
Also, I am not that active on irc, but have my bouncer running there to catch all messages for me if they tag me.
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Posted Jan 29, 2014Also I am in #md_5 IRC if you want to talk live. I see you in there but you never talk.
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Posted Jan 29, 2014@blablubbabc
Well i can account for those situations. They only execute the commands when changing regions. Not tping into it. If they do it from outside the region, I can make it tp them into it. This would just make it a lot smoother on my server.
Also I am just going to copy these 3 comments for the improvement ticket. Thanks for your reply.
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Posted Jan 29, 2014@lukecfairchild
You can create a "improvement" ticket here: http://dev.bukkit.org/bukkit-plugins/paintball_pure_war/tickets/
However, what happens if the player manually triggers the join command somewhere else, or the leave command while inside the region? Also, are all your arenas in that region as well? Otherwise players would leave paintball when being teleported into the arena, and then are stuck there.
An alternative would be to use "worldmode": have all your arenas and the lobby in one world and enabled world mode in the config. players then join/leave paintball by joining/leaving the world.
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Posted Jan 29, 2014Hey blablubbabc, Really love your plugin. I have 1 request. Also if this isnt the best place for it, just tell me where to put it and I will do that.
Can we have a option to enable/disable tping in and out of the lobby. IE: you do /pb join it tps you into the lobby. You do /pb leave it tps you where you were when you joined paintball. My lobby in my server you just walk into and i have it so you just do the command when you enter and you do the leave command when you leave the region. So having the default tp makes it look really bad.
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Posted Jan 29, 2014@NoHoPeLess
That's no problem yet, it only is meant to notify you that Paintball is using TagAPI v2.x instead of 3.0. It should still work though like before though. I will see to change to TagAPI 3.0 with the next small update.
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Posted Jan 28, 2014[08:50:04] [Server thread/WARN]: [Paintball] "Paintball v1.2.5" has registered a listener for org.kitteh.tag.PlayerReceiveNameTagEvent on method "public void de.blablubbabc.paintball.features.TagAPIListener.onTagRecieve(org.kitteh.tag.PlayerReceiveNameTagEvent)", but the event is Deprecated. "Server performance will be affected"; please notify the authors [blablubbabc].
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Posted Jan 28, 2014@pompy5685
? They are kicked from the match/lobby when they quit.. The only reason which could explain your problem is some other plugin modifying the server internals in the meantime..