Paintball War Edition

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Want to help?
Hey!
I haven't found much time to work on this project lately. If you want to contribute, the source code can be found here: https://github.com/PaintballWarEdition/PaintballLegacy
Feel free to open pull requests, but try to keep the changes per PR minimal to reduce the time required to review them. If you have larger or more complex changes in mind, feel free to contact me to discuss them before you start working on them.
We also started to move the documentation over to Github: https://github.com/PaintballWarEdition/PaintballLegacy-Wiki/wiki
But this can certainly be improved. If you want to help with the documentation, feel free to contact me and send me your Github username.
If you can contribute and maintain translations of the plugin, or have other ideas of how you could contribute, let me know as well!
Thanks.

Paintball is a fast paced and action packed multiplayer game.
In the classic TeamDeathMatch mode 2 teams compete against each other to bombard each other with snowballs. Once a player is hit, he's out and automatically leaves the arena and has to wait in the paintball lobby for his mates to finish and the next match to start. In the Paintball lobby you will meet all paintball players, choose your team and wait for enough players, or the end of the last match. When all conditions are met, a countdown starts which announces the next match.
Some license stuff:
You can find the full license terms here: https://dev.bukkit.org/projects/paintball_pure_war/license
You can find a basic summary of it at the bottom of this page.
Quote:Our main target is to keep this plugin easily integratable on any standard survival server without disturbing the survival feeling. You don't have to dedicate a whole server or world to this plugin!

Basic-Features
Paintball is constantly expanding. There are more and more features added which have not much to do with the classic paintball game. But do not panic: According to your personal preferences you can modify or disable most things in the config.yml in the Paintball folder.
- No client or server modifications or additional plugins are required !
- Multiple Arenas: Build as many arenas as you like !
- Complete freedom on what your arena looks like! As Paintball does not care about your arenas borders, your arena can have any shape and layout, as long as it is impenetrable. Simple build some sort of wall around your arena to keep your players inside.
- Multiple Spawns: Paintball lets you define multiple spawn points for each team (red, blue, spectators) !
- Automatic-Lobby-Arena-System: The Paintball lobby will automatically rotate through all your ready arenas. No need for administrators to be online !
Limitation: Currently there can always only run one match at a time.
- Easy: No complex setup needed ! Only 4 commands and your arena is ready and added to the automatic arena rotation !
- Mechanism to strictly seperate Survival and Paintball and to prevent "cheating" in and with Paintball.
- Easy and individually adjustable small Shop, where you can buy ammunition or other special and unique "weapons", gadgets and power-ups with the Paintball-Cash earned during the matches.
- Ranking: Your players gain points to compete with each other !
- Various statistics: examples are Points, Cash, Kills, Deaths, Hits, Shots, KD, Accurancy, Teamattacks, Wins and Defeats for each player, each arena and as a whole.
- Toggleable Killfeed ! Turn it off if it spams you !
- Most stuff is configurable ! For advanced information click here.
- Much, much more!
Easy integration on every survival server!
Our main target is to keep this plugin easily integratable on any standard survival server without disturbing the survival feeling. Players shall not be able to swindle items or gain other advantages over survival players through Paintball.
Here you got some sort of overview what actions are taken to protect the survival-part of the server:
People with the 'paintball.admin' permissions node can bypass some of them.
- Prevent commands that are not related to Paintball. So player can't teleport or use commands as a benefit.
- Prevent breaking and placing of blocks.
- Prevent dropping and picking up items, or dropping the armor.
- Options to let players only join with full health or hunger so they can't escape during fights.
- Options to save the players inventory when joining the lobby and restore afterwards.
- Paintball inventory is cleared when leaving the lobby.
- Turned off damage and starvation inside the lobby.
- Many things can be disabled if they create problems with your other plugins.
- Explosions do no damage to blocks.
- Only Paintball players receive the Paintball messages. Your other players will not get spammed.

Videos on Youtube!
Arena setup
German(!) introduction
A french plugin description and video can be found here:
http://minecraft.fr/paintball-war-edition/

Additional information
Hint about version checking and stats collecting:
This plugin is checking dev.bukkit.org for new updates. This can be disabled in the config with the setting "Server.Version Check".
This plugin is also doing some periodically stats tracking to mcstats.org which helps me to determine how many servers are using it. This can be disabled with the setting "Server.Metrics".
And the plugin is also sending some stats to blablubbabc.de to maybe prepare for some kind of later serverlist (a list of paintball servers). Currently those data are only stored in a non-public mysql table on my server.
- This means that this plugin is sending some general information about the minecraftserver, like: ip-adress, port, servername, slots, motd, bukkit version, if server is in onlinemode and if it has whitelist enabled.
- And some information about paintball like: how many players already played paintball there and if it is an paintball-only server (autolobby enabled) and if the server admin wants the server to be listed at some kind of public server list later, when it is finished.
→Those data are currently only send once every reload.
→ For people who don't want to share these informations with me :( → you can en- and disable this in the serverlist config (plugins/Paintball/serverlist.yml) with the setting "post enabled"
For bug reports or fixes for common problems take a look at the Issues page.
Don't spam with your error here !
For a list of ideas and suggestions take a look at the Ideas page!
Feel free to leave a message here!
(How you like it, what you like most, what you like in no way. I'm interested in your opinion!)

Donators 
A big "thank you" to everybody who is keeping my motivation up through donations!
| OklaMokla | zrocweb | Brian |
| mattmc291 | treestompz | hector22x |
| IceRhal | Lars | xprotect |
| TheOnlyRealTGS | breachSWE | forestovserver |
| jeracom | MineCrystalSpain | Urban_Professional |
| Lamont Ellingson | Meegacoolman |
If you like this plugin, don't spare the effort to
any amount that you consider reasonable and/or leave a positive comment!

Usage conditions / License
Paintball Server Plugin for Minecraft
by blablubbabc
You can find the full license terms here: https://dev.bukkit.org/projects/paintball_pure_war/license
Those may be updated from time to time. In summary:
- Usage of this software is on own risk. I give no warranty in any kind that this software is working as intended.
- Modifications for personal use are mostly allowed. See the license for limitations on that. (Also note that the source code isn't publically available just yet. So actual modifications might be rather tricky currently.)
- Do not redistribute or publicly upload the plugin, with or without modifications. People are supposed to always download it for themselves from this page.
- Do not use for commercial purposes! This also applies to add-ons (other plugins or services for example) which are related or used in relation to this plugin! Examples: Don't sell any in-game currency that can be used related to paintball. Don't sell access, or prioritize paying players when joining paintball or the server running paintball. Make sure that your "donors" don't get any benefits such as abilities that can be used within the matches, or otherwise in relation with paintball.
Thank you for respecting these conditions!
If you have any questions on this feel free to contact me.

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Posted Nov 13, 2013@JacksonG14
Nope, currently not.
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Posted Nov 13, 2013is it possible to have 2 games going at the same time? because it only seems like there is 1 game, then they just rotate arenas
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Posted Nov 12, 2013@blablubbabc
That is totally what I did. Thank you so much. So cool. Thanks.
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Posted Nov 12, 2013@catprowler
Paintball is not changing any spawns (nothing gets messed up or lost). The only thing I could think of, is, that you enabled "AutoLobby" or "WorldMode" in the config: these settings basicly put your right into the Paintball Lobby when you join the server/ the worlds listed in the config, and is meant for "Paintball-only" servers/worlds.
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Posted Nov 12, 2013Hi there, I think this plugin looks really awesome. I installed the plugin on my server and I think it changed my main world spawn point to go directly to the paintball lobby. I had to uninstall it and sure enough it went back to my normal spawn point. I have multiworlds using multiverse. The main world is different than the arena world. Do you know if there is some way I can work around this because I would really love to use this plugin on my server? I am using the 1.6.4 craftbukkit. Thank you. :)
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Posted Nov 12, 2013@pupmarse
Kannst du mir mal einen Link zu diesem "SneakTag" geben, ich finde es nämlich nicht.
Warum sollte ich auch etwas neu schreiben (und ständig updaten), wenn das schon jemand macht => weniger Arbeit für mich.
Ausserdem ist das ja optional: du musst es also nicht downloaded (hast dann halt auch die Features nicht).
Das ist der einzige Vorteil (der spielt bei Paintball aber eh keine soo große Rolle, weil die Spieler ja eh Rüstungen anhaben). Aber wie du schon gesagt hast, gibts halt auch Nachteile.
Ich weiss jetzt nicht genau wie SneakTag funktioniert, aber es gibt noch ein anderes Plugin das sendet fake-sneak-packets an die Clients
Probleme damit wäre dann noch, dass die Spieler alle so Aussehen, als ob sie sneaken würden, was schlimmer ist, als die fehlenden Skins..
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Posted Nov 12, 2013@blablubbabc
Naja... Aber um die Tags zu verstecken muss man die TagAPI ja gleicht mit downloaden und so. :D Sollte Paintball nicht so ein standalone Plugin sein? Und achja... Bei dem SneakTag gibts keine Skinbreaks :P
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Posted Nov 11, 2013Awesome plugin, been using it for a few months now and its still working perfectly.
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Posted Nov 10, 2013@Smerkly
Which window are you talking about? If you are talking about the scoreboard on the side: make sure that you are using the right version (1.2.4, not 1.2.4 for bukkit 1.4.7), and that no other plugin is interfering.
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Posted Nov 10, 2013how can i make that window pop up like it does in the creation tutorial? mine doesnt show. english please.
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Posted Nov 9, 2013@pupmarse
Also ich hab' mit TagAPI kein Problem: es tut was es verspricht und ist einfach für mich zu verwenden.
Du kannst natürlich den Author von SneakTag fragen, ob er für die Probleme Lösungen weiß.. der kennt sich damit bestimmt besser aus als ich.
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Posted Nov 9, 2013Neue Idee! :D Wir wissen ja alle, dass man zum verstecken der Namen die TagAPI braucht... Das ist kacke xD Naja und ich hab ich mir mal das Autosneak Plugin angeguckt. Das macht einfach nur das Tag in dieses dunkle, durch die Wand unsichtbare Tag. Eben das SneakTag :D Die einzigen Probleme sind da wohl nur, dass mein keine Kisten und so öffnen kann und dass AntiCheat Plugins da nicht mitmachen.... Ich bin mir aber sicher dass du das schaffst! :D
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Posted Nov 9, 2013@blablubbabc
danke blablubbabc,
ich habe es inzwischen selber rasgefunden, hab von enUS die zeile rauskopiert und in deDE reingfügt... **********
10:46:57 [INFO]
---PAINTBALL INFO---10:46:57 [INFO] License stuff:
10:46:57 [INFO] - Usage on own risk. I give no warranties for anything.
10:46:57 [INFO] - Do not modify. Use it as it is!
10:46:57 [INFO] - Do not redistribute/upload/use parts of it/copy/give away.
10:46:57 [INFO] - Do not use for commercial purposes!
10:46:57 [INFO] -> No benefits for paying players/donors!
10:46:57 [INFO] -> This also applies to any kind of add-on you are using
10:46:57 [INFO] related to this plugin!
10:46:57 [INFO] If you like this plugin: Give feedback and donate at
10:46:57 [INFO] ->http://dev.bukkit.org/server-mods/paintball_pure_war/
10:46:57 [INFO] Thank you and good shooting!
10:46:57 [INFO] - blablubbabc :)
10:46:57 [INFO]
---- Detected Problems---10:46:57 [INFO] No problems found. :)
10:46:57 [INFO] **********
danke nochmall !!!
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Posted Nov 8, 2013@MrDragoons
That's not Paintball's fault.
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Posted Nov 8, 2013Hi, I Got a lot of Error :
http://pastebin.com/usRmhmZc
How to Fix That? I Need this Plugin...
Thank You
I Use Paintball v.1.2.4
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Posted Nov 8, 2013@yovel123456
I don't know. Probably not.
It's to far from the 2.0 version yet to tell if I am going to bring out versions for older minecraft versions..
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Posted Nov 8, 2013does 2.0 of this plugin virsuin works with tekkit classic 1.2.5?
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Posted Nov 8, 2013@QuestRealms
Great to hear that that actually works :)
@xArchitekt
Ich glaube du hast eine veraltete DEde Übersetzung. KILL_FEED wurde in einer der letzten Versionen geändert (auf "{plugin} {kill_message}").
Du kannst es entweder selber fixen in deiner DEde Übersetzung, oder du lädst dir von hier die DEde Übersetzung runter (wird hier erklärt und kann hier heruntergeladen werden).
Hinweis: auf der "Translation" Seite stehen auch noch andere Links zu Übersetzungen. Diese sind von anderen Leute, und können natürlich Fehler enthalten. In der "German - deDL v1.2.4 translated by jeracom" ist dieser Fehler zum Beispiel drinnen.
Daher am besten von 2ten Link mal runterladen. Wie das geht, und was man da zum Runterladen Einstellen muss ist auf der Translation-Seite unten erklärt.
Wen du in der aktuellen deutschen Übersetzung von dieser 2ten Seite Fehler findest, dann lass es mich wissen.
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Posted Nov 8, 2013@blablubbabc
Thanks a lot. This was the fix.
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Posted Nov 7, 2013hallo blablubbabc,
ich habe gestern dein plugin auf meinem bukkit server 1.6.4-R2.0 instaliert und es läuft jetzt gut, aber einen fehler habe ich in der deDE languge datei.
in der original enUS.txt datei steht in der zeile KILL_FEED = "{plugin} {kill_message}"
und in der deDE.txt datei: KILL_FEED = "{plugin} {killer_color}{killer} &bhat {target_color}{target} &babgeschossen!"
mit diesem eintrag zeigt es mir nicht wer wem abgeschossen hat, sondern nur: {killer_color}{killer} &bhat {target_color}{target} &babgeschossen
was muss ich werändern das es wirklich dem killer und target zeigt und nicht nur dieses text?