OtherDrops

Make anything drop anything, anyhow!
Minecraft 1.7 features (click)!!
OtherDrops allows you to add anything from a simple "glass drops glass" or mob rewards, to a complex overhaul of your servers drops with drops differing depending on tools, biome, time, weather and much more, along with custom messages, actions and commands.
OtherDrops is lightweight* (it only acts on what you configure) and respects most protection plugins (eg. WorldGuard, Regios) settings. Many examples are included that you can enable and/or customize as you wish.
Getting Started (tutorials)
- Install & setup first custom drops
- Customising mob & block drops
- Customising money & XP rewards
- Customising fishing rewards
- Customising mob spawns
Core Features
- Drop anything!* (*from Bukkit - if it doesn't, let me know)
- Use triggers such as block break, combat, fishing & more
- Conditions to fine-tune your drops such as tool, world, regions, weather, permissions & more
- Add actions including damage, healing, messages, potion effects & more
- Easy syntax allows you to quickly customize drops & rewards for your server
- Future Support
- Where-ever possible the official Bukkit lists are used so OtherDrops supports all current and future:
- blocks, items, mobs, enchantments, potion effects, biomes,
- spawn reasons, tree, villager professions, cat & skeleton types
- Support for special item data:
- Custom names & lore text
- Enchanted weapons & armour (or add random enchantments)
- Enchant anything with unlimited levels (dirt with level 30 damage?)
- Enchanted books with any enchantment
- Written books (wtih custom title/author/pages)
- Leather armour colors
- Custom fireworks colors
- Skull types & custom player heads
- Support for special mob data:
- Custom names, HP (health) & equipment for any mob
- Baby animals (all "Ageable" mobs - chicken, cow, pig, zombie etc)
- Tame wolves (including collar color) or cats (& different cat types)
- Sheep colors (and sheared/unsheared)
- Villager professions, villager zombies, powered creepers & agressive level for pig-zombies
- Wither skeletons, Slime & lava-slimes of any size
- Economy support (via Vault)
- Support for all major economy plugins (see Vault project page)
- Players can gain, lose or steal money based on fixed amount or percentage
- Compatible with "MoneyDrop" to drop physical money items.
Conditions
- Multi-world support - create separate files to handle each world
- Add super rare drops with chance values down to 0.000000001%
- Specify tools required (or a list of tools eg. [any sword, -diamond sword])
- Lorename, Heroes (class & level) conditions
- Cooldowns
Actions
- Apply actions alongside the drop (or even without a drop)
- Damage tools and/or consume items (eg. use dyes to color wool)
- Damage or heal the victim, player or even the whole world
- Apply potion effects to the victim, player, radius, world or server
- Display custom messages (or a list of messages with one selected at random)
- Create explosions, lightning, visual effects (including particles), sound effects
- Run commands
Ideas
- Give leaves various chances of dropping apples, sticks, cocoa beans, saplings, etc on break and/or leaf decay.
- Make glass, stairs, and boats reclaimable (can be tool-specific if you wish).
- Allow gold and iron to be mined directly into ingots with a golden pickaxe.
- Allow users to right-click on cobblestone with vines in hand to turn the cobblestone mossy.
- Nerf mob traps by disabling drops from environmental damage.
- Unleash the zombie apocalypse by setting zombies to drop zombies when they die! (This can be world-specific.)
- Make mobs that don't normally spawn naturally spawn.
- Make mob spawning, drops, and events biome specific!
Documentation
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Help Wanted
Would you like to help improve OtherDrops? Here are some ways to get involved:
- Media/art: OtherDrops could really do with some tutorial and example videos.
- Testers: Testers who are able to go through the plugin and rigorously check that things (both existing and new features) work as they should. PM Zarius your Skype (or other IM) details if you're interested or jump on the IRC channel.
- Programming: any assistance is welcomed - see the todo list here for some ideas. Anyone with refactoring and/or automated testing experience that wants to assist would be great.
Thanks
Many thanks to these people who helped with OtherDrops:
- Cyklo: creator of the original OtherBlocks. OtherDrops is a continuation of Cyklo's original OtherBlocks (2011) plugin.
- Celtic Minstrel: many code commits and a major overhaul of the code moving into version 2.0. Moved on to create DropFactory.
- Rofang: major update of OtherDrops documentation.
- RugRats13: lots of testing and some documentation.
- Faldonboy & Steelsouls: currently maintaining and improving the documentation.
- CommodoreAlpha: community support on the comments/forum, assisting with documentation.
Many long nights are spent improving OtherDrops so if you like it please consider a donation to my coffee fund :) 
- OtherDrops uses Metrics for anonymous usage stats (learn more).

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Posted Apr 14, 2013@cancabron
Try adding "drop: DENY", it should cancel the right click event and perhaps avoid the chest being renamed.
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Posted Apr 14, 2013i've got my own fail. Linux can't read UTF-8 i've corrected it
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Posted Apr 14, 2013I find a bug using another plugin called "Phatloots". if i make any option like this the other plugin breaks:
The chest from the other plugin became "empty chest" (must be loot chest) any solution?
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Posted Apr 14, 2013me again are there any things what linux cant read? cause i got that error file when i'm starting it
2013-04-14 14:34:28 [SEVERE] Cannot load plugins/OtherDrops/otherdrops-drops.yml org.bukkit.configuration.InvalidConfigurationException: unacceptable character '�' (0xFFFD) special characters are not allowed in "<string>", position 2257 at org.bukkit.configuration.file.YamlConfiguration.loadFromString(YamlConfiguration.java:55) at org.bukkit.configuration.file.FileConfiguration.load(FileConfiguration.java:138) at org.bukkit.configuration.file.FileConfiguration.load(FileConfiguration.java:105) at org.bukkit.configuration.file.YamlConfiguration.loadConfiguration(YamlConfiguration.java:175) at com.gmail.zariust.otherdrops.OtherDropsConfig.loadDropsFile(OtherDropsConfig.java:515) at com.gmail.zariust.otherdrops.OtherDropsConfig.load(OtherDropsConfig.java:251) at com.gmail.zariust.otherdrops.OtherDrops.onEnable(OtherDrops.java:105) at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217) at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:457) at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381) at org.bukkit.craftbukkit.v1_5_R2.CraftServer.loadPlugin(CraftServer.java:282) at org.bukkit.craftbukkit.v1_5_R2.CraftServer.enablePlugins(CraftServer.java:264) at net.minecraft.server.v1_5_R2.MinecraftServer.j(MinecraftServer.java:303) at net.minecraft.server.v1_5_R2.MinecraftServer.e(MinecraftServer.java:282) at net.minecraft.server.v1_5_R2.MinecraftServer.a(MinecraftServer.java:242) at net.minecraft.server.v1_5_R2.DedicatedServer.init(DedicatedServer.java:150) at net.minecraft.server.v1_5_R2.MinecraftServer.run(MinecraftServer.java:381) at net.minecraft.server.v1_5_R2.ThreadServerApplication.run(SourceFile:573) Caused by: unacceptable character '�' (0xFFFD) special characters are not allowed in "<string>", position 2257 at org.yaml.snakeyaml.reader.StreamReader.checkPrintable(StreamReader.java:70) at org.yaml.snakeyaml.reader.StreamReader.<init>(StreamReader.java:50) at org.yaml.snakeyaml.Yaml.load(Yaml.java:399) at org.bukkit.configuration.file.YamlConfiguration.loadFromString(YamlConfiguration.java:53) ... 17 more 2013-04-14 14:34:28 [SEVERE] org.bukkit.configuration.InvalidConfigurationException: unacceptable character '�' (0xFFFD) special characters are not allowed in "<string>", position 2257
but there's no position 2257 in the config (maximum line is 180)
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Posted Apr 14, 2013@NanoEdit
Try enclosing in quotes like:
lorename: "&7Teleport Scroll - Spawn"
Lorename and colour codes are working just fine like that for me.
The colon (:) will mess up the config file, but quotes could make it work fine?
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Posted Apr 14, 2013@ZariusT
nope :\
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Posted Apr 14, 2013I try this:
ANY:
- tool: 340
lorename: Teleport Scroll - Spawn:Teleport you to spawn
action: RIGHT_CLICK
command: /*spawn
But it not work. Work only if
lorename: Teleport Scroll - Spawn
Also not work if
lorename: &7Teleport Scroll - Spawn
I think it's a bug.
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Posted Apr 14, 2013@TjustinD
Are you using vanilla bukkit or mods (eg. tekkit)?
@DoubleZ
Should be 10 hearts - shouldn't be too hard to kill, though slimes can be tricky to hit sometimes.
@DoubleZ
I've fixed the spawnegg@this issue in a dev build - will release as a beta soon.
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Posted Apr 14, 2013EDIT: It works. for example raw pork:
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Posted Apr 14, 2013I edit your pokeball example, found it works incorrectly. I always got a 383@0 spawnegg.
- action: HIT
tool: PROJECTILE_EGG
lorename: Pokeball
drop: SPAWNEGG@THIS
replacementblock: AIR
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Posted Apr 14, 2013How many heart does slime@20 has? I summon one and found it is too hard to kill. lol
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Posted Apr 13, 201313.04 14:51:14 [Server] INFO [OtherDrops:2.8b.512] CreatureData: get(EntityType), shouldn't be here (should be in specific mob data) - please let developer know.
O_o
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Posted Apr 13, 2013@ZariusT
Thank you very much! :D
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Posted Apr 13, 2013<<reply 1413657>>
Try doing this:
ANY:
- tool: 340
action: RIGHT_CLICK
lorename: "&7Teleport Scroll:&aTeleport to spawn"
command: /*spawn
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Posted Apr 13, 2013I need trigger only when player right click with renamed item.
I try this:
ANY:
- tool: 340@!~&7Teleport Scroll:&aTeleport to spawn
action: RIGHT_CLICK
command: /*spawn
But it trigger with any book(340).
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Posted Apr 13, 2013@NanoEdit
Yes, example:
@TjustinD
Something like this:
There's more up-to-date details on the 2.8 beta page (http://dev.bukkit.org/server-mods/otherdrops/pages/2-8-beta-features/) - I'll update the main docs when there's a full release.
@mal67
Must be some problem at startup perhaps? Can you pm me a copy of your config and startup log messages (from your server.log file)?
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Posted Apr 12, 2013@ZariusT
gave that a shot. exactly as you wrote it. but it still wont work. no change at all to fishing. no matter what i put in it.
also, i am now randomly unable to spawn giants :( unless i add potioneffect to them?
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Posted Apr 12, 2013And btw, is there an updated tutorial for this plugin about the proper use of "@", "!", and ":" , and also about the new parameters?
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Posted Apr 12, 2013uhmm.. can someone please teach me how to directly name mobs and make them a thing that drops other things?
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Posted Apr 12, 2013Can I hook when player right click with named item ?