OtherDrops

Make anything drop anything, anyhow!
Minecraft 1.7 features (click)!!
OtherDrops allows you to add anything from a simple "glass drops glass" or mob rewards, to a complex overhaul of your servers drops with drops differing depending on tools, biome, time, weather and much more, along with custom messages, actions and commands.
OtherDrops is lightweight* (it only acts on what you configure) and respects most protection plugins (eg. WorldGuard, Regios) settings. Many examples are included that you can enable and/or customize as you wish.
Getting Started (tutorials)
- Install & setup first custom drops
- Customising mob & block drops
- Customising money & XP rewards
- Customising fishing rewards
- Customising mob spawns
Core Features
- Drop anything!* (*from Bukkit - if it doesn't, let me know)
- Use triggers such as block break, combat, fishing & more
- Conditions to fine-tune your drops such as tool, world, regions, weather, permissions & more
- Add actions including damage, healing, messages, potion effects & more
- Easy syntax allows you to quickly customize drops & rewards for your server
- Future Support
- Where-ever possible the official Bukkit lists are used so OtherDrops supports all current and future:
- blocks, items, mobs, enchantments, potion effects, biomes,
- spawn reasons, tree, villager professions, cat & skeleton types
- Support for special item data:
- Custom names & lore text
- Enchanted weapons & armour (or add random enchantments)
- Enchant anything with unlimited levels (dirt with level 30 damage?)
- Enchanted books with any enchantment
- Written books (wtih custom title/author/pages)
- Leather armour colors
- Custom fireworks colors
- Skull types & custom player heads
- Support for special mob data:
- Custom names, HP (health) & equipment for any mob
- Baby animals (all "Ageable" mobs - chicken, cow, pig, zombie etc)
- Tame wolves (including collar color) or cats (& different cat types)
- Sheep colors (and sheared/unsheared)
- Villager professions, villager zombies, powered creepers & agressive level for pig-zombies
- Wither skeletons, Slime & lava-slimes of any size
- Economy support (via Vault)
- Support for all major economy plugins (see Vault project page)
- Players can gain, lose or steal money based on fixed amount or percentage
- Compatible with "MoneyDrop" to drop physical money items.
Conditions
- Multi-world support - create separate files to handle each world
- Add super rare drops with chance values down to 0.000000001%
- Specify tools required (or a list of tools eg. [any sword, -diamond sword])
- Lorename, Heroes (class & level) conditions
- Cooldowns
Actions
- Apply actions alongside the drop (or even without a drop)
- Damage tools and/or consume items (eg. use dyes to color wool)
- Damage or heal the victim, player or even the whole world
- Apply potion effects to the victim, player, radius, world or server
- Display custom messages (or a list of messages with one selected at random)
- Create explosions, lightning, visual effects (including particles), sound effects
- Run commands
Ideas
- Give leaves various chances of dropping apples, sticks, cocoa beans, saplings, etc on break and/or leaf decay.
- Make glass, stairs, and boats reclaimable (can be tool-specific if you wish).
- Allow gold and iron to be mined directly into ingots with a golden pickaxe.
- Allow users to right-click on cobblestone with vines in hand to turn the cobblestone mossy.
- Nerf mob traps by disabling drops from environmental damage.
- Unleash the zombie apocalypse by setting zombies to drop zombies when they die! (This can be world-specific.)
- Make mobs that don't normally spawn naturally spawn.
- Make mob spawning, drops, and events biome specific!
Documentation
Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Help Wanted
Would you like to help improve OtherDrops? Here are some ways to get involved:
- Media/art: OtherDrops could really do with some tutorial and example videos.
- Testers: Testers who are able to go through the plugin and rigorously check that things (both existing and new features) work as they should. PM Zarius your Skype (or other IM) details if you're interested or jump on the IRC channel.
- Programming: any assistance is welcomed - see the todo list here for some ideas. Anyone with refactoring and/or automated testing experience that wants to assist would be great.
Thanks
Many thanks to these people who helped with OtherDrops:
- Cyklo: creator of the original OtherBlocks. OtherDrops is a continuation of Cyklo's original OtherBlocks (2011) plugin.
- Celtic Minstrel: many code commits and a major overhaul of the code moving into version 2.0. Moved on to create DropFactory.
- Rofang: major update of OtherDrops documentation.
- RugRats13: lots of testing and some documentation.
- Faldonboy & Steelsouls: currently maintaining and improving the documentation.
- CommodoreAlpha: community support on the comments/forum, assisting with documentation.
Many long nights are spent improving OtherDrops so if you like it please consider a donation to my coffee fund :) 
- OtherDrops uses Metrics for anonymous usage stats (learn more).

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Posted Jan 4, 2013Can someone help me with how to change the fish catching drop?
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Posted Jan 3, 2013[WARNING] [OtherDrops:2.5.2] Error: unknown entity target (CraftItemFrame{item=ItemStack{LOG x 1}, rotation=COUNTER_CLOCKWISE}) - please let the developer know.
Wait. I thought beta 2.6b.1 was rolled back due to issues. Is it (relatively) okay?
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Posted Jan 3, 2013Same fault. I have this in my config, but Nether_warts and carrots drop. I use Bukkit-1.4.6-R0.3 and I tried OtherDrops 2.5.2 and 2.6beta1
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Posted Jan 3, 2013@ZariusT
SWEEET Thanks!
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Posted Jan 2, 2013@xclucky
There is vault support in 2.6 but haven't tested it recently. I'm building on 2.6 for the next release so vault support will still be there.
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Posted Jan 2, 2013@ZariusT
No it does not xD I'll add that little note the the thread in permissions. Also, would you mind adding Vault support for your permissions? It would be much easier for me to just make all of the block breaking handled by orebfuscator. Also, it still has yeti perms in the config, which im pretty sure doesn't exist anymore xD
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Posted Jan 2, 2013@xclucky
Does the command work as expected if typed manually?
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Posted Jan 2, 2013I'm having an issue with my config. I posted it to PEX just in case it is their issue, but could you take a look and tell me what is going on?
http://dev.bukkit.org/server-mods/permissionsex/forum/47050-pex-not-working-with-other-drops/
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Posted Jan 2, 2013@F4BSE
What version of OtherDrops and Bukkit you are using? If you're using OtherDrops 2.5.2 can you try 2.6beta1 and let me know if you have the same problem (since I'm basing new fixes on the version)?
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Posted Jan 2, 2013@Faldonboy
Using 2.5.2? Can you try 2.6beta1 and see if it has the same problem?
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Posted Jan 2, 2013@ZariusT
I figured the problem out, the default section of the configs are no longer working for me.. I had to go add the world parameter to every drop.
Well, this explains why people were able to do a lot of things they shouldn't be able to do in the last few days o.O
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Posted Jan 2, 2013I think there is a little bug. See. I have this in my config as sampel
But not only Nether_Warts drop. One carrot drop too.
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Posted Jan 2, 2013@F4BSE
I had a quick look through the Bukkit javadocs and it seems that the "crop" levels for carrots are supported yet. Will probably have to wait until Bukkit updates to include them.
In the meantime you _might_ be able to use the raw data values - eg. CARROT@0, CARROT@1, etc... I haven't tried this yet.
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Posted Jan 2, 2013Okay thanks it works. But how are the entity for Carrotseeds?
I know for CROPS is:
But this will not work
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Posted Jan 2, 2013@F4BSE
Try CARROT_ITEM.
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Posted Jan 2, 2013Okay it will works. But how are the entitiy for the spreadlevel?
If I use this, only carrot seeds drop
CARROT@SEEDED don't work
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Posted Jan 1, 2013Have you tried CARROT or POTATO?
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Posted Jan 1, 2013How are the entity List for carrots and potatoes? :)
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Posted Dec 31, 2012@XtenDvas
Working on that one - should have a fix out soon.
@Faldonboy
Only occasionally? Odd, I would think it should work or not work at all. Will test with multiple worlds.
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Posted Dec 31, 2012Have this error on 2.5.2, with Spigot #337 http://pastebin.com/9fnYM627