Orebfuscator
Orebfuscator - Anti X-RAY:
For all releases of 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x: Version 4.4.3
Now with support for CraftBukkit 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x!
This plugin is used to counter X-RAY Client mods.
It modifies data that are sent to clients to hide blocks of your choice, such as Ore, chests, dungeons, etc.
It does not manipulate blocks in the world file, thus is safe to use.
ProximityHider is a feature that hides chests that are far from players.
As of 4.3.3, Proximity Hider has been enhanced to use line-of-sight checks, not just proximity! Upgrade today.
Configuration Guide
https://github.com/lishid/Orebfuscator/wiki/How-to-properly-configure-Orebfuscator
https://github.com/lishid/Orebfuscator/wiki/Configuration-File
FAQ
https://github.com/lishid/Orebfuscator/wiki/FAQ
DOWNLOAD
Please read compatibility information before downloading as not all releases work with all versions of CraftBukkit.
Latest version should be on BukkitDev, or as a release on the Github page: https://github.com/lishid/Orebfuscator/releases
Please also download ProtocolLib and install it in the plugins folder.
- Is compatible only with version 4.0.0 or newer.
- For 1.9.4 support, you must use build 277 or newer of Protocollib 4.0
- For 1.10 support, you must use build 293 or newer of Protocollib 4.0
- For 1.11 support, please use latest stable builds of ProtocolLib for 1.11.
- For 1.12 support, please use ProtocolLib 4.3.0 or newer.
- For 1.13 support, please use ProtocolLib 4.4.0 or newer.
- Download link: https://www.spigotmc.org/resources/protocollib.1997/
- Legacy Link: http://dev.bukkit.org/server-mods/protocollib/
Features
- Advanced algorithm that hides ore, chest and and anything you specify in the configuration
- Spout compatible, but optional
- No modifications to CraftBukkit.jar is needed
- Customize the blocks you want to hide
- HIDES DUNGEONS and other blocks that are in the dark
- Different hiding mode, or scrambling.
- Extensive configuration. Change updating methods depending on your bandwidth and processing speed.
- Hide hidden chests and furnaces until a player is close to it.
- Hide hidden chests and furnaces until a player can see it.
Usage
Install:
- Copy "orebfuscator-4.4.3.jar" to your plugins folder
- If you're upgrading from Orebfuscator.jar, move the contents of the "Orebfuscator3" folder to the "Orebfuscator4" folder
- Restart your server.
Configuration
See this: https://github.com/lishid/Orebfuscator/wiki
Commands
See this: https://github.com/lishid/Orebfuscator/wiki
Permissions
See this: https://github.com/lishid/Orebfuscator/wiki
Source Code
Here you go! (Hosted on Github) - please post issues and requests for help there
Metrics
- This plugin utilizes Hidendra's plugin metrics system, which means that anonymous information of your OS and setup will be collected and sent to mcstats.org
- Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Thanks!
- Aleksey_Terzi, single-handedly updating to CraftBukkit 1.9, 1.11, and 1.12!
- DevotedMC for taking over management of the project
- AFFORESS, major help on code optimization and spout support!
- Lishid, for years(!) of maintaining this plugin, and MarioG1 for recent patch support
- raphfrk, helped with packet processing
- Many donators!
Bugs
- See the issues page for any outstanding problems.
TODO
- A command that generates the world cache for the existing chunks.
Changelog
Version 4.4.3
- Support for Minecraft 1.13.2 latest builds (CraftBukkit/Spigot/etc)
Version 4.4.2
- Fixes for reported issues during use -- please update
Version 4.4.1
- Support for Minecraft 1.13 and 1.13x (CraftBukkit/Spigot/etc)
- Some enhancements under the covers, including better support for tile entity hiding and state management
Version 4.3.3
- Includes fixes for portions of #164
- NEW FEATURE: Gaze based proximity hiding. If you can't see it due to blocks in the way, it stays proximity hid, regardless of your physical closeness! For full details, read here: PR#16
- New example configs! Find them here: https://github.com/lishid/Orebfuscator/tree/master/Plugin/src/main/resources/resources
Version 4.3.0
- Support for Minecraft 1.12 (CraftBukkit/Spigot/etc)
Version 4.2.1
- #135 : Resolved issue that plugin doesn't work unless you delete the config and force reload and clear cache after startup
Version 4.2.0
- Support for Minecraft 1.11 (CraftBukkit/Spigot/etc)
- Remove ChunkReloader due to performance issues at scale.
- Addressed #66. Limit Cache retention configuration options added.
- Proximity Hider blocks are by default orebfuscated, if both are active.
- Implemented #62. Per World Configuration -- have unique configurations per world.
- Addressed DevotedMC#8. Allow for unique proximity Y height per material hidden.
- Fixed #113. Item frames sometime disappeared.
- Fixed #124. Glitches when used FastAsyncWorldEdit.
- Fixed #125. Prevent obfuscation for NPC, for ex. NPC from plugin Citizens.
- Fixed #128. EntityChangeBlockEvent was not causing block updates.
Version 4.1.4
- Fixing ChunkLoader error: https://github.com/lishid/Orebfuscator/issues/110
- Improving performance of ChunkReloader
Version 4.1.2
- It is now possible to use Worlds list either as blacklist (i.e. all worlds are subject for obfuscation excluding listed) or as whitelist (i.e. only listed worlds are subject for obfuscation)
- Fixed bug with using ProximityHider and Signs. It is now possible to add WALL_SIGN and SIGN_POST to ProximityHider obfuscation.
- Updated wiki so commands and configuration pages are matching to the current Orebfuscator.
Version 4.1.1
- Various Small fixes
- Fix which might resolves problem described in https://github.com/lishid/Orebfuscator/issues/100
- Config file now supports block names additionally to IDs
Version 4.1.0
- Support for CB 1.10 - thanks Asgarioth!
Version 4.0.14
- Single jar supports all releases of 1.9.x now!
- Some chunk reload issues are corrected (on teleport, etc.)
Version 4.0.12.1
- Add support for 1.9.4 - this release does not support prior versions.
Version 4.0.12
- Fixed entity list reload issue
Version 4.0.11
- Fixed failure to deobfuscate along chunk boundaries under specific conditions.
Version 4.0.10
- Fixed crash for PaperSpigot servers
Version 4.0.9
- Fixed crash when chunk section (16 x 16 x 16) has more than 127 different block types
- Implemented different "transparent block" lists for Engine Mode 1 and Engine Mode 2. For now only difference is with lava block, for mode 1 it is non-transparent, for mode 2 it is transparent.
- Implemented possibility to specify which blocks are transparent and not in the config file, sections: TransparentBlocks and NonTransparentBlocks.
- Fix which may have solved java.util.ConcurrentModificationException
- Fix for phantom blocks (visible after chunk reloaded) when player is digging straight line on the chunk border.
Version 4.0.7-beta
- Corrected transparent block list. For example, lava blocks marked as transparent and therefore adjacent blocks are not obfuscating anymore
- Improved performance of ProximityHider function
Version 4.0.5-alpha
- Fixes teleport / join in the End causing client-side crashes.
- Fixes failure to deobfuscate immediately on join.
Version 4.0.3-alpha
- Updated to MC1.9.
Full release notes: In Github Release
Version 3.0.5
- Updated to MC1.8.3.
Full history: https:github.com/lishd/Orebfuscator/wiki/Version-History
A quick donation is always appreciated :D
Devoted Patreon or General Inquiry
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Posted Mar 13, 2012lishid - initial radius didnt help... is it possible to update ChunkScrambler to new api (or will it work if i set enabled: false?)
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Posted Mar 12, 2012@Squirzy
Can you see any error in the console?
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Posted Mar 12, 2012@lishid
Yes, default config
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Posted Mar 12, 2012@lishid
Oh, I think NoLagg is causing issues. Thanks.
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Posted Mar 12, 2012@Qwahchees
Not needed yet, it works for now.
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Posted Mar 12, 2012Any update for CB 1.2.3-R0.2?
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Posted Mar 12, 2012@thibaultCha
Increase ProcessingThreads.
@darkknightcz
InitialRaius to 2.
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Posted Mar 12, 2012lishid - well, it works without error, but i have problem with orebfuscator, players are seeing obfuscated blocks after destroying one block - any idea? default config
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Posted Mar 12, 2012Hi,
This is appending again. 24h later: only one chunk is loaded, then players have to wait 30-45sec to load chunks around.
I run: Orebfuscator 1.4.1 beta8 Craftbukkit 1.2.3-R0.2 45-50 players online
Integers: EngineMode: 2 UpdateRadius: 2 InitialRadius: 1 ProcessingThreads: 1 MaxLoadedCacheFiles: 64 ProximityHiderDistance: 8 ProximityHiderID: 0
With all set to true except verbose (I use the cache)
Processor is running 30-40% more than usual.
Hope this will help.
Thank you ;)
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Posted Mar 12, 2012ok will try, thanks :)
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Posted Mar 12, 2012@darkknightcz
No idea what MaxTPS does, but only NoLaggChunks interfere, every other NoLagg module will work without problem.
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Posted Mar 12, 2012lishid - so without NoLagg (MaxTPS instead) it will work, right?
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Posted Mar 12, 2012@darkknightcz
It's created by NoLagg because of Dynmap's problem. Nothing to do with this.
@armed_troop
We discussed about it on skype many times, but right now, I don't see any simple (easy to implement) and non-hacky way of doing it. Also it doesn't cause much trouble anyways, as long as I don't force-load it.
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Posted Mar 12, 2012@darkknightcz, @lishid:
I spoke to bergerkiller on IRC about this. He gives a simplified explanation here: http://dev.bukkit.org/server-mods/nolagg/pages/synchronized-code-access-nolagg/ but you're welcome to come on IRC sometime and discuss it. :)
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Posted Mar 12, 2012lishid - so that error (Could not properly handle CHUNK_LOAD) is created by NoLagg or dynmap? or both? (and it is problem of orebfuscator or chunkscrambler?) i
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Posted Mar 12, 2012@Squirzy
Default config? or did you put all sort of stuff into RandomBlocks. The mob-spawners are only turned to ores when it's completely dark (unless you're using an old version of Orebfuscator)
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Posted Mar 12, 2012I don't know why, but I put this plugin on my server and was causing players to crash every 20 seconds. Also there mobspawners turned into ores
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Posted Mar 12, 2012@UnitedFactions
No, that's some minecraft bug.
@thibaultCha
I'll investigate into it.
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Posted Mar 12, 2012@thibaultCha Hi i have the following errors over time, could this be due orebfuscator?
I was talking on IRC and they claimed it could be, can you please take a look.
http://pastebin.com/X3Rvn3Gn
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Posted Mar 12, 2012Hello !
I had some weird things yesterday afternoon:
2012-03-11 18:10:59 [SEVERE] [OFC] null 2012-03-11 18:10:59 [SEVERE] java.lang.NullPointerException
was appearing very often in logs. When people tp, only one chunk was loaded and we had to wait 30-45s to load chunks around. /ofc clearcache didn't resolved it so I disabled the plugin, rm -rf * in orebfuscator_cache/, re-enabled the plugin and waited for the cache to re-build. Now it works fine :)
I don't know if this report will be useful but I'd want you to be aware of it.
Thank you !