Orebfuscator
Orebfuscator - Anti X-RAY:
For all releases of 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x: Version 4.4.3
Now with support for CraftBukkit 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x!
This plugin is used to counter X-RAY Client mods.
It modifies data that are sent to clients to hide blocks of your choice, such as Ore, chests, dungeons, etc.
It does not manipulate blocks in the world file, thus is safe to use.
ProximityHider is a feature that hides chests that are far from players.
As of 4.3.3, Proximity Hider has been enhanced to use line-of-sight checks, not just proximity! Upgrade today.
Configuration Guide
https://github.com/lishid/Orebfuscator/wiki/How-to-properly-configure-Orebfuscator
https://github.com/lishid/Orebfuscator/wiki/Configuration-File
FAQ
https://github.com/lishid/Orebfuscator/wiki/FAQ
DOWNLOAD
Please read compatibility information before downloading as not all releases work with all versions of CraftBukkit.
Latest version should be on BukkitDev, or as a release on the Github page: https://github.com/lishid/Orebfuscator/releases
Please also download ProtocolLib and install it in the plugins folder.
- Is compatible only with version 4.0.0 or newer.
- For 1.9.4 support, you must use build 277 or newer of Protocollib 4.0
- For 1.10 support, you must use build 293 or newer of Protocollib 4.0
- For 1.11 support, please use latest stable builds of ProtocolLib for 1.11.
- For 1.12 support, please use ProtocolLib 4.3.0 or newer.
- For 1.13 support, please use ProtocolLib 4.4.0 or newer.
- Download link: https://www.spigotmc.org/resources/protocollib.1997/
- Legacy Link: http://dev.bukkit.org/server-mods/protocollib/
Features
- Advanced algorithm that hides ore, chest and and anything you specify in the configuration
- Spout compatible, but optional
- No modifications to CraftBukkit.jar is needed
- Customize the blocks you want to hide
- HIDES DUNGEONS and other blocks that are in the dark
- Different hiding mode, or scrambling.
- Extensive configuration. Change updating methods depending on your bandwidth and processing speed.
- Hide hidden chests and furnaces until a player is close to it.
- Hide hidden chests and furnaces until a player can see it.
Usage
Install:
- Copy "orebfuscator-4.4.3.jar" to your plugins folder
- If you're upgrading from Orebfuscator.jar, move the contents of the "Orebfuscator3" folder to the "Orebfuscator4" folder
- Restart your server.
Configuration
See this: https://github.com/lishid/Orebfuscator/wiki
Commands
See this: https://github.com/lishid/Orebfuscator/wiki
Permissions
See this: https://github.com/lishid/Orebfuscator/wiki
Source Code
Here you go! (Hosted on Github) - please post issues and requests for help there
Metrics
- This plugin utilizes Hidendra's plugin metrics system, which means that anonymous information of your OS and setup will be collected and sent to mcstats.org
- Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Thanks!
- Aleksey_Terzi, single-handedly updating to CraftBukkit 1.9, 1.11, and 1.12!
- DevotedMC for taking over management of the project
- AFFORESS, major help on code optimization and spout support!
- Lishid, for years(!) of maintaining this plugin, and MarioG1 for recent patch support
- raphfrk, helped with packet processing
- Many donators!
Bugs
- See the issues page for any outstanding problems.
TODO
- A command that generates the world cache for the existing chunks.
Changelog
Version 4.4.3
- Support for Minecraft 1.13.2 latest builds (CraftBukkit/Spigot/etc)
Version 4.4.2
- Fixes for reported issues during use -- please update
Version 4.4.1
- Support for Minecraft 1.13 and 1.13x (CraftBukkit/Spigot/etc)
- Some enhancements under the covers, including better support for tile entity hiding and state management
Version 4.3.3
- Includes fixes for portions of #164
- NEW FEATURE: Gaze based proximity hiding. If you can't see it due to blocks in the way, it stays proximity hid, regardless of your physical closeness! For full details, read here: PR#16
- New example configs! Find them here: https://github.com/lishid/Orebfuscator/tree/master/Plugin/src/main/resources/resources
Version 4.3.0
- Support for Minecraft 1.12 (CraftBukkit/Spigot/etc)
Version 4.2.1
- #135 : Resolved issue that plugin doesn't work unless you delete the config and force reload and clear cache after startup
Version 4.2.0
- Support for Minecraft 1.11 (CraftBukkit/Spigot/etc)
- Remove ChunkReloader due to performance issues at scale.
- Addressed #66. Limit Cache retention configuration options added.
- Proximity Hider blocks are by default orebfuscated, if both are active.
- Implemented #62. Per World Configuration -- have unique configurations per world.
- Addressed DevotedMC#8. Allow for unique proximity Y height per material hidden.
- Fixed #113. Item frames sometime disappeared.
- Fixed #124. Glitches when used FastAsyncWorldEdit.
- Fixed #125. Prevent obfuscation for NPC, for ex. NPC from plugin Citizens.
- Fixed #128. EntityChangeBlockEvent was not causing block updates.
Version 4.1.4
- Fixing ChunkLoader error: https://github.com/lishid/Orebfuscator/issues/110
- Improving performance of ChunkReloader
Version 4.1.2
- It is now possible to use Worlds list either as blacklist (i.e. all worlds are subject for obfuscation excluding listed) or as whitelist (i.e. only listed worlds are subject for obfuscation)
- Fixed bug with using ProximityHider and Signs. It is now possible to add WALL_SIGN and SIGN_POST to ProximityHider obfuscation.
- Updated wiki so commands and configuration pages are matching to the current Orebfuscator.
Version 4.1.1
- Various Small fixes
- Fix which might resolves problem described in https://github.com/lishid/Orebfuscator/issues/100
- Config file now supports block names additionally to IDs
Version 4.1.0
- Support for CB 1.10 - thanks Asgarioth!
Version 4.0.14
- Single jar supports all releases of 1.9.x now!
- Some chunk reload issues are corrected (on teleport, etc.)
Version 4.0.12.1
- Add support for 1.9.4 - this release does not support prior versions.
Version 4.0.12
- Fixed entity list reload issue
Version 4.0.11
- Fixed failure to deobfuscate along chunk boundaries under specific conditions.
Version 4.0.10
- Fixed crash for PaperSpigot servers
Version 4.0.9
- Fixed crash when chunk section (16 x 16 x 16) has more than 127 different block types
- Implemented different "transparent block" lists for Engine Mode 1 and Engine Mode 2. For now only difference is with lava block, for mode 1 it is non-transparent, for mode 2 it is transparent.
- Implemented possibility to specify which blocks are transparent and not in the config file, sections: TransparentBlocks and NonTransparentBlocks.
- Fix which may have solved java.util.ConcurrentModificationException
- Fix for phantom blocks (visible after chunk reloaded) when player is digging straight line on the chunk border.
Version 4.0.7-beta
- Corrected transparent block list. For example, lava blocks marked as transparent and therefore adjacent blocks are not obfuscating anymore
- Improved performance of ProximityHider function
Version 4.0.5-alpha
- Fixes teleport / join in the End causing client-side crashes.
- Fixes failure to deobfuscate immediately on join.
Version 4.0.3-alpha
- Updated to MC1.9.
Full release notes: In Github Release
Version 3.0.5
- Updated to MC1.8.3.
Full history: https:github.com/lishd/Orebfuscator/wiki/Version-History
A quick donation is always appreciated :D
Devoted Patreon or General Inquiry
-
View User Profile
-
Send Message
Posted Sep 13, 2014@leebthaman2
You're welcome.
-
View User Profile
-
Send Message
Posted Sep 13, 2014@lishid Man I can't thank you enough! This version does everything that I want it to. Your help has been GREATLYappreciated!! Will donate in a couple weeks.
Thanks a billion,
Leebthaman
-
View User Profile
-
Send Message
Posted Sep 12, 2014@leebthaman2
Check the latest version here: https://dl.dropboxusercontent.com/u/18947504/Orebfuscator/Permalink/Orebfuscator.jar
I made TNT to be considered a non-transparent block. This hopefully should make TNT obfuscate and also possible used as random replacement.
Make sure you /ofc clearcache!
-
View User Profile
-
Send Message
Posted Sep 11, 2014@lishid Awesome! Thank you
-
View User Profile
-
Send Message
Posted Sep 11, 2014@leebthaman2
Sorry, I got a little busy for the week. Expect something by this weekend though :P
-
View User Profile
-
Send Message
Posted Sep 11, 2014@lishid Anything?
-
View User Profile
-
Send Message
Posted Sep 10, 2014@lishid Did you ever come up with any ideas?
-
View User Profile
-
Send Message
Posted Sep 9, 2014@leebthaman2
Hmm That may be because it's considered as a transparent block... I'll see what I can do tonight.
-
View User Profile
-
Send Message
Posted Sep 9, 2014@leebthaman2
Clearcache didn't work? What does it do now if you only put TNT?
-
View User Profile
-
Send Message
Posted Sep 8, 2014@leebthaman2
You might need to /ofc clearcache
-
View User Profile
-
Send Message
Posted Sep 8, 2014@leebthaman2
It won't hurt anything I guess... Laggy players will be seeing TNT behind their walls and get scared haha
-
View User Profile
-
Send Message
Posted Sep 8, 2014THE BEST PLUGIN OF THE WORLD BUT THE PROBLEM IS LAG SO,I DONT HAVE THIS PROBLEM MY INTERNET IS TOO FAST :D VERY VERY THANKS MAN!!!!! PLZ MOAR PLAUGINS :3
-
View User Profile
-
Send Message
Posted Sep 7, 2014So wait the tnt iS an exploit
-
View User Profile
-
Send Message
Posted Sep 7, 2014@leebthaman2
Ok, then my conclusion is that the game considers TNT to be a transparent block, thus sending it and everything around it as real blocks anyway...not much I can do there, since minecraft will actually render the block even if it's hidden
-
View User Profile
-
Send Message
Posted Sep 7, 2014@leebthaman2
Could you try burying a TNT next to an iron block, and see what happens to both?
-
View User Profile
-
Send Message
Posted Sep 7, 2014@leebthaman2
Well, for any block, if it has any touching non-opaque block (redstone dust included), it will show up as the block. So if you have some kind of TNT contraption that has a TNT touching a redstone dust, it will not be obfuscated.
If that's not the issue, then could you tell me if it works with other blocks (like if you try to burry an iron block, would you see it?
Remember it won't obfuscate blocks until you logout and log back in (blocks will be obfuscated for others if they come in after you placed them), and make sure you're not having the OP or permissions flag for Orebfuscator when testing.
-
View User Profile
-
Send Message
Posted Sep 7, 2014@EmpowerGaming
Yes but since they're named in the same version, upgrading to 1.8 will break everybody who is still running on 1.7.9/10 (Since Spigot is faking 1.8 under the name of 1.7.9/10)
@leebthaman2
Are those blocks exposed to some kind of air block?
-
View User Profile
-
Send Message
Posted Sep 5, 2014@lishid
Well it's basically 1.7.9 - 1.7.10 because it's a protocol thing that just lets users connect from 1.7.x to 1.8 servers :S wouldn't it still work?
-
View User Profile
-
Send Message
Posted Sep 5, 2014@OllieIsPro
@EmpowerGaming
I can't update until Spigot bump the version from 1.7.10 to 1.8, otherwise it will break everybody else still using 1.7.9 and 1.7.10.
-
View User Profile
-
Send Message
Posted Sep 5, 2014It's a shame that it has not been updated to 1.8 yet I really need it.