Orebfuscator
Orebfuscator - Anti X-RAY:
For all releases of 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x: Version 4.4.3
Now with support for CraftBukkit 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x!
This plugin is used to counter X-RAY Client mods.
It modifies data that are sent to clients to hide blocks of your choice, such as Ore, chests, dungeons, etc.
It does not manipulate blocks in the world file, thus is safe to use.
ProximityHider is a feature that hides chests that are far from players.
As of 4.3.3, Proximity Hider has been enhanced to use line-of-sight checks, not just proximity! Upgrade today.
Configuration Guide
https://github.com/lishid/Orebfuscator/wiki/How-to-properly-configure-Orebfuscator
https://github.com/lishid/Orebfuscator/wiki/Configuration-File
FAQ
https://github.com/lishid/Orebfuscator/wiki/FAQ
DOWNLOAD
Please read compatibility information before downloading as not all releases work with all versions of CraftBukkit.
Latest version should be on BukkitDev, or as a release on the Github page: https://github.com/lishid/Orebfuscator/releases
Please also download ProtocolLib and install it in the plugins folder.
- Is compatible only with version 4.0.0 or newer.
- For 1.9.4 support, you must use build 277 or newer of Protocollib 4.0
- For 1.10 support, you must use build 293 or newer of Protocollib 4.0
- For 1.11 support, please use latest stable builds of ProtocolLib for 1.11.
- For 1.12 support, please use ProtocolLib 4.3.0 or newer.
- For 1.13 support, please use ProtocolLib 4.4.0 or newer.
- Download link: https://www.spigotmc.org/resources/protocollib.1997/
- Legacy Link: http://dev.bukkit.org/server-mods/protocollib/
Features
- Advanced algorithm that hides ore, chest and and anything you specify in the configuration
- Spout compatible, but optional
- No modifications to CraftBukkit.jar is needed
- Customize the blocks you want to hide
- HIDES DUNGEONS and other blocks that are in the dark
- Different hiding mode, or scrambling.
- Extensive configuration. Change updating methods depending on your bandwidth and processing speed.
- Hide hidden chests and furnaces until a player is close to it.
- Hide hidden chests and furnaces until a player can see it.
Usage
Install:
- Copy "orebfuscator-4.4.3.jar" to your plugins folder
- If you're upgrading from Orebfuscator.jar, move the contents of the "Orebfuscator3" folder to the "Orebfuscator4" folder
- Restart your server.
Configuration
See this: https://github.com/lishid/Orebfuscator/wiki
Commands
See this: https://github.com/lishid/Orebfuscator/wiki
Permissions
See this: https://github.com/lishid/Orebfuscator/wiki
Source Code
Here you go! (Hosted on Github) - please post issues and requests for help there
Metrics
- This plugin utilizes Hidendra's plugin metrics system, which means that anonymous information of your OS and setup will be collected and sent to mcstats.org
- Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Thanks!
- Aleksey_Terzi, single-handedly updating to CraftBukkit 1.9, 1.11, and 1.12!
- DevotedMC for taking over management of the project
- AFFORESS, major help on code optimization and spout support!
- Lishid, for years(!) of maintaining this plugin, and MarioG1 for recent patch support
- raphfrk, helped with packet processing
- Many donators!
Bugs
- See the issues page for any outstanding problems.
TODO
- A command that generates the world cache for the existing chunks.
Changelog
Version 4.4.3
- Support for Minecraft 1.13.2 latest builds (CraftBukkit/Spigot/etc)
Version 4.4.2
- Fixes for reported issues during use -- please update
Version 4.4.1
- Support for Minecraft 1.13 and 1.13x (CraftBukkit/Spigot/etc)
- Some enhancements under the covers, including better support for tile entity hiding and state management
Version 4.3.3
- Includes fixes for portions of #164
- NEW FEATURE: Gaze based proximity hiding. If you can't see it due to blocks in the way, it stays proximity hid, regardless of your physical closeness! For full details, read here: PR#16
- New example configs! Find them here: https://github.com/lishid/Orebfuscator/tree/master/Plugin/src/main/resources/resources
Version 4.3.0
- Support for Minecraft 1.12 (CraftBukkit/Spigot/etc)
Version 4.2.1
- #135 : Resolved issue that plugin doesn't work unless you delete the config and force reload and clear cache after startup
Version 4.2.0
- Support for Minecraft 1.11 (CraftBukkit/Spigot/etc)
- Remove ChunkReloader due to performance issues at scale.
- Addressed #66. Limit Cache retention configuration options added.
- Proximity Hider blocks are by default orebfuscated, if both are active.
- Implemented #62. Per World Configuration -- have unique configurations per world.
- Addressed DevotedMC#8. Allow for unique proximity Y height per material hidden.
- Fixed #113. Item frames sometime disappeared.
- Fixed #124. Glitches when used FastAsyncWorldEdit.
- Fixed #125. Prevent obfuscation for NPC, for ex. NPC from plugin Citizens.
- Fixed #128. EntityChangeBlockEvent was not causing block updates.
Version 4.1.4
- Fixing ChunkLoader error: https://github.com/lishid/Orebfuscator/issues/110
- Improving performance of ChunkReloader
Version 4.1.2
- It is now possible to use Worlds list either as blacklist (i.e. all worlds are subject for obfuscation excluding listed) or as whitelist (i.e. only listed worlds are subject for obfuscation)
- Fixed bug with using ProximityHider and Signs. It is now possible to add WALL_SIGN and SIGN_POST to ProximityHider obfuscation.
- Updated wiki so commands and configuration pages are matching to the current Orebfuscator.
Version 4.1.1
- Various Small fixes
- Fix which might resolves problem described in https://github.com/lishid/Orebfuscator/issues/100
- Config file now supports block names additionally to IDs
Version 4.1.0
- Support for CB 1.10 - thanks Asgarioth!
Version 4.0.14
- Single jar supports all releases of 1.9.x now!
- Some chunk reload issues are corrected (on teleport, etc.)
Version 4.0.12.1
- Add support for 1.9.4 - this release does not support prior versions.
Version 4.0.12
- Fixed entity list reload issue
Version 4.0.11
- Fixed failure to deobfuscate along chunk boundaries under specific conditions.
Version 4.0.10
- Fixed crash for PaperSpigot servers
Version 4.0.9
- Fixed crash when chunk section (16 x 16 x 16) has more than 127 different block types
- Implemented different "transparent block" lists for Engine Mode 1 and Engine Mode 2. For now only difference is with lava block, for mode 1 it is non-transparent, for mode 2 it is transparent.
- Implemented possibility to specify which blocks are transparent and not in the config file, sections: TransparentBlocks and NonTransparentBlocks.
- Fix which may have solved java.util.ConcurrentModificationException
- Fix for phantom blocks (visible after chunk reloaded) when player is digging straight line on the chunk border.
Version 4.0.7-beta
- Corrected transparent block list. For example, lava blocks marked as transparent and therefore adjacent blocks are not obfuscating anymore
- Improved performance of ProximityHider function
Version 4.0.5-alpha
- Fixes teleport / join in the End causing client-side crashes.
- Fixes failure to deobfuscate immediately on join.
Version 4.0.3-alpha
- Updated to MC1.9.
Full release notes: In Github Release
Version 3.0.5
- Updated to MC1.8.3.
Full history: https:github.com/lishd/Orebfuscator/wiki/Version-History
A quick donation is always appreciated :D
Devoted Patreon or General Inquiry
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Posted Jan 3, 2013We're also experiencing very HIGH CPU usage :\
Had to disable Orebfuscator, and thanks bukkit OTC is no longer being update, so we're back at 1.6 BETA days where no decent antixray solution exist.
Thank you bukkit team.
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Posted Jan 3, 2013Gives lot of errors while using ''nolagg''
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Posted Jan 2, 2013@n13ksas
yep, i'm getting that too! What other plugins do you use? i have NoCheatPlus, Hawkeye, Reforestation, Vault, Essentials, PermissionsEx, Votifier, GAListener, Essentials, dynmap, EssentialsSpawn, EssentialsChat
EDIT: Actually, I think I've juts found the reason for it: https://bukkit.atlassian.net/browse/BUKKIT-1331 It's fixed in 0.4 tho.
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Posted Jan 2, 2013any news on the chest corruption? is it safe to use spigot with this yet?
anyone?
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Posted Jan 2, 2013@deaddude22
It's necessary if you want to use any of the plugins mentioned under compatibility.
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Posted Jan 2, 2013Please, fix the obfuscation of chests! In my server, I couldn't find a way to obfuscate chests.
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Posted Jan 2, 2013What is the point of adding protocol Lib in with orebfuscator?
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Posted Jan 2, 2013Have you looked into obfuscating chests?
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Posted Jan 2, 2013@n13ksas
Unfortunately, that exception pretty much useless for tracking down which plugin is responsible (and why).
Could you try running DetectCME (0.1.0) and see if you get any "IllegalThreadAccess" errors?
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Posted Jan 2, 2013hey mr lishid since you removed proximity, not sure if I read here that you were gonna add a separate plugin for that. if so that would be great !! I need this feature :)
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Posted Jan 2, 2013any idea?
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Posted Jan 2, 2013@lishid
ofc, I didnt remember that there where modes :P
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Posted Jan 2, 2013@johnbrasil
That's no default configuration at all! You switched to Engine Mode 1 didn't you?
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Posted Jan 2, 2013@johnbrasil
The plugin seems to be working just fine for you.
The ores you are seeing here is allready exposed to air and light and orebfuscator will not hide that.
My guess is that all ores in your picture is about 10% of all ores that actually excist there.
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Posted Jan 2, 2013Lishid well, iam using the last version bukkit (R.03) and using the last version of orebfuscator (1.8.2) and my orebfuscator are the "default configuration" and look this:
http://img99.imageshack.us/img99/9100/xray1.png http://img607.imageshack.us/img607/3725/axray2.png
yeah... It really does not seem to be working .... you can see all the ores, with the default configuration.
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Posted Jan 1, 2013@lishid
if the chest is in the dark, and the chest has non transparent blocks on all 6 sides, then save the contents of the chest and turn the chest into stone. You think that would work?
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Posted Jan 1, 2013@Baddassoverlord
And how do you think I can fix this? Hide redstones and chests? You won't be able to see them, ever?
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Posted Jan 1, 2013Theres a x-ray mod here at this link http://www.minecraftforum.net/topic/867079-146-xray-mod/ and if you press the r button which shows chests and redstone it will work i tested it on my server on my friends account please fix this because it takes away the secret part of secret rooms when you can see the pistons and chests. Please fix this asap my friend uses xray but i dont wanna ban him so please fix it. Thanks.
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Posted Jan 1, 2013@LordKainzo
That's actually very helpful! Thanks. I'll compare that with my code to see what happens.
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Posted Jan 1, 2013@lishid
Oreb is currently taking up 12% of the CPU time with 120 players online.
I'm using VisualVM to take a snapshot. This is much more.... accurcate than Profiling via timings.txt.
com.lishid.orebfuscator.internal.v1_4_6.ChunkQueue.isEmpty() 11.807672 37,001 ms (11.8%) 37,001 ms
com.lishid.orebfuscator.internal.v1_4_6.ChunkQueue.processOutput() 6.7004395 20,996 ms (6.7%) 20,996 ms
net.minecraft.server.WorldServer.getTileEntities() 4.383458 13,736 ms (4.4%) 13,736 ms
com.lishid.orebfuscator.internal.v1_4_6.ChunkQueue.processInput() 5.107232 16,004 ms (5.1%) 16,004 ms
com.lishid.orebfuscator.hook.ChunkProcessingThread.Queue() 3.9141593 12,265 ms (3.9%) 12,265 ms
java.util.concurrent.LinkedBlockingDeque.put() 3.5764098 11,207 ms (3.6%) 11,207 ms