Orebfuscator
Orebfuscator - Anti X-RAY:
For all releases of 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x: Version 4.4.3
Now with support for CraftBukkit 1.9/1.9.1/1.9.2/1.9.4/1.10/1.11/1.12.x/1.13.x!
This plugin is used to counter X-RAY Client mods.
It modifies data that are sent to clients to hide blocks of your choice, such as Ore, chests, dungeons, etc.
It does not manipulate blocks in the world file, thus is safe to use.
ProximityHider is a feature that hides chests that are far from players.
As of 4.3.3, Proximity Hider has been enhanced to use line-of-sight checks, not just proximity! Upgrade today.
Configuration Guide
https://github.com/lishid/Orebfuscator/wiki/How-to-properly-configure-Orebfuscator
https://github.com/lishid/Orebfuscator/wiki/Configuration-File
FAQ
https://github.com/lishid/Orebfuscator/wiki/FAQ
DOWNLOAD
Please read compatibility information before downloading as not all releases work with all versions of CraftBukkit.
Latest version should be on BukkitDev, or as a release on the Github page: https://github.com/lishid/Orebfuscator/releases
Please also download ProtocolLib and install it in the plugins folder.
- Is compatible only with version 4.0.0 or newer.
- For 1.9.4 support, you must use build 277 or newer of Protocollib 4.0
- For 1.10 support, you must use build 293 or newer of Protocollib 4.0
- For 1.11 support, please use latest stable builds of ProtocolLib for 1.11.
- For 1.12 support, please use ProtocolLib 4.3.0 or newer.
- For 1.13 support, please use ProtocolLib 4.4.0 or newer.
- Download link: https://www.spigotmc.org/resources/protocollib.1997/
- Legacy Link: http://dev.bukkit.org/server-mods/protocollib/
Features
- Advanced algorithm that hides ore, chest and and anything you specify in the configuration
- Spout compatible, but optional
- No modifications to CraftBukkit.jar is needed
- Customize the blocks you want to hide
- HIDES DUNGEONS and other blocks that are in the dark
- Different hiding mode, or scrambling.
- Extensive configuration. Change updating methods depending on your bandwidth and processing speed.
- Hide hidden chests and furnaces until a player is close to it.
- Hide hidden chests and furnaces until a player can see it.
Usage
Install:
- Copy "orebfuscator-4.4.3.jar" to your plugins folder
- If you're upgrading from Orebfuscator.jar, move the contents of the "Orebfuscator3" folder to the "Orebfuscator4" folder
- Restart your server.
Configuration
See this: https://github.com/lishid/Orebfuscator/wiki
Commands
See this: https://github.com/lishid/Orebfuscator/wiki
Permissions
See this: https://github.com/lishid/Orebfuscator/wiki
Source Code
Here you go! (Hosted on Github) - please post issues and requests for help there
Metrics
- This plugin utilizes Hidendra's plugin metrics system, which means that anonymous information of your OS and setup will be collected and sent to mcstats.org
- Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Thanks!
- Aleksey_Terzi, single-handedly updating to CraftBukkit 1.9, 1.11, and 1.12!
- DevotedMC for taking over management of the project
- AFFORESS, major help on code optimization and spout support!
- Lishid, for years(!) of maintaining this plugin, and MarioG1 for recent patch support
- raphfrk, helped with packet processing
- Many donators!
Bugs
- See the issues page for any outstanding problems.
TODO
- A command that generates the world cache for the existing chunks.
Changelog
Version 4.4.3
- Support for Minecraft 1.13.2 latest builds (CraftBukkit/Spigot/etc)
Version 4.4.2
- Fixes for reported issues during use -- please update
Version 4.4.1
- Support for Minecraft 1.13 and 1.13x (CraftBukkit/Spigot/etc)
- Some enhancements under the covers, including better support for tile entity hiding and state management
Version 4.3.3
- Includes fixes for portions of #164
- NEW FEATURE: Gaze based proximity hiding. If you can't see it due to blocks in the way, it stays proximity hid, regardless of your physical closeness! For full details, read here: PR#16
- New example configs! Find them here: https://github.com/lishid/Orebfuscator/tree/master/Plugin/src/main/resources/resources
Version 4.3.0
- Support for Minecraft 1.12 (CraftBukkit/Spigot/etc)
Version 4.2.1
- #135 : Resolved issue that plugin doesn't work unless you delete the config and force reload and clear cache after startup
Version 4.2.0
- Support for Minecraft 1.11 (CraftBukkit/Spigot/etc)
- Remove ChunkReloader due to performance issues at scale.
- Addressed #66. Limit Cache retention configuration options added.
- Proximity Hider blocks are by default orebfuscated, if both are active.
- Implemented #62. Per World Configuration -- have unique configurations per world.
- Addressed DevotedMC#8. Allow for unique proximity Y height per material hidden.
- Fixed #113. Item frames sometime disappeared.
- Fixed #124. Glitches when used FastAsyncWorldEdit.
- Fixed #125. Prevent obfuscation for NPC, for ex. NPC from plugin Citizens.
- Fixed #128. EntityChangeBlockEvent was not causing block updates.
Version 4.1.4
- Fixing ChunkLoader error: https://github.com/lishid/Orebfuscator/issues/110
- Improving performance of ChunkReloader
Version 4.1.2
- It is now possible to use Worlds list either as blacklist (i.e. all worlds are subject for obfuscation excluding listed) or as whitelist (i.e. only listed worlds are subject for obfuscation)
- Fixed bug with using ProximityHider and Signs. It is now possible to add WALL_SIGN and SIGN_POST to ProximityHider obfuscation.
- Updated wiki so commands and configuration pages are matching to the current Orebfuscator.
Version 4.1.1
- Various Small fixes
- Fix which might resolves problem described in https://github.com/lishid/Orebfuscator/issues/100
- Config file now supports block names additionally to IDs
Version 4.1.0
- Support for CB 1.10 - thanks Asgarioth!
Version 4.0.14
- Single jar supports all releases of 1.9.x now!
- Some chunk reload issues are corrected (on teleport, etc.)
Version 4.0.12.1
- Add support for 1.9.4 - this release does not support prior versions.
Version 4.0.12
- Fixed entity list reload issue
Version 4.0.11
- Fixed failure to deobfuscate along chunk boundaries under specific conditions.
Version 4.0.10
- Fixed crash for PaperSpigot servers
Version 4.0.9
- Fixed crash when chunk section (16 x 16 x 16) has more than 127 different block types
- Implemented different "transparent block" lists for Engine Mode 1 and Engine Mode 2. For now only difference is with lava block, for mode 1 it is non-transparent, for mode 2 it is transparent.
- Implemented possibility to specify which blocks are transparent and not in the config file, sections: TransparentBlocks and NonTransparentBlocks.
- Fix which may have solved java.util.ConcurrentModificationException
- Fix for phantom blocks (visible after chunk reloaded) when player is digging straight line on the chunk border.
Version 4.0.7-beta
- Corrected transparent block list. For example, lava blocks marked as transparent and therefore adjacent blocks are not obfuscating anymore
- Improved performance of ProximityHider function
Version 4.0.5-alpha
- Fixes teleport / join in the End causing client-side crashes.
- Fixes failure to deobfuscate immediately on join.
Version 4.0.3-alpha
- Updated to MC1.9.
Full release notes: In Github Release
Version 3.0.5
- Updated to MC1.8.3.
Full history: https:github.com/lishd/Orebfuscator/wiki/Version-History
A quick donation is always appreciated :D
Devoted Patreon or General Inquiry
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Posted Dec 15, 2012@lishid
I disabled it and restarted the server, but it didn't work. But I got this error in the console. http://bit.ly/12gNrS1
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Posted Dec 15, 2012@supersean62
The plugin (Orebfuscator is at 1.8.0 right now)
That is a minecraft CLIENT bug and cannot be fixed.
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Posted Dec 15, 2012@lishid
Update what? and how do I fix this? http://puu.sh/1BmIY
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Posted Dec 15, 2012@supersean62
Update?
@ronfkingswanson
DarknessBlocks should have 54 in it, and DarknessHide should be true.
@supersean62
Use Engine mode 2 and InitialRadius 1.
@Darinator101
NoLagg is sorta broken... Try disabling NoLagg chunks.
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Posted Dec 15, 2012Uh for some reason when diamonds are exposed players are unable to see them it just look likes stone is there any way to fix that?
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Posted Dec 15, 2012@Darinator101 Theres something in nolagg to fix that
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Posted Dec 15, 2012@lishid
I have the CraftBukkit 1.4.5-R0.2 (Recommended Version)
EDIT: I think Orebfuscator is not working because of NoLagg
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Posted Dec 15, 2012Uh does this plugin work with nolagg? Because whenever nolagg is on my server nothing orebfuscates
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Posted Dec 15, 2012@lishid
cleared the cache, even generated new default config file. Still seeing chests in 0 light.
did you mean "DarknessHideBlocks" (which was set to true)
or actually "DarknessHide" (which would be new)?
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Posted Dec 15, 2012@lishid
Uh why are the ores on my server not being orebfuscatored? For some reason you can still xray and I have this plugin enabled. I even checked on a normal player alt so how may I fix this?
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Posted Dec 15, 2012@Jahb57
Yes, a LONG time ago. You need to learn to update your plugins...
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Posted Dec 15, 2012This seems to turn player heads or mob heads back into skeleton heads has this been fixed with the latest build?
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Posted Dec 15, 2012@ronfkingswanson
You need a full /ofc clearcache, and DarknessHide is by default disabled now, so you'd need to enable that too.
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Posted Dec 15, 2012Ahh that damn yaml file.
Fixed the tab issue. Download is here until file approved: https://dl.dropbox.com/u/18947504/Orebfuscator/Permalink/Orebfuscator.jar
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Posted Dec 15, 2012@lishid
:-(
This is bad news. Seems like an important thing for minecraft to throw away.... do you think there's any way around it?
Ok, so 1.8.0 fixes Darkness Hide and AntiFreecamAndTexturePack
can you be more specific, as in what was broken and what exactly is "fixed" now? Because I just tried adding my desired blocks to the new "DarknessBlocks:" list, and they're all showing normally even when I'm in 0 light...
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Posted Dec 15, 2012@IDontEvenKnow
Thanks that fixed it but for some reason notne of the ores are being changed to something else.
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Posted Dec 15, 2012@IDontEvenKnow
Thanks! That worked. I used "jar cf jar-file input-file(s)" to create a new jar file after editing.
For those who are not into editing jar files: https://www.dropbox.com/s/9yuq3oks2ou5ot8/Orebfuscator.jar
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Posted Dec 15, 2012@TheFamousFlyingDutchman There's a tab at the end of the version number in plugin.yml. YAML is super finicky so it breaks everything. You can fix it yourself by removing the tab.
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Posted Dec 15, 2012Does anyone know how I could make it so that if a player is next to a an ore like diamonds it will show itself? Because my server is skylands and has this plugin and for some reason if someone is next to diamonds they believe it is stone because it doesn't expose itself as diamonds. Anyone know how to fix this???
And now orefib isn't even being loaded >.>
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Posted Dec 15, 2012@lishid
Version 1.8.0: [SEVERE] Could not load 'plugins/Orebfuscator.jar' in folder 'plugins' org.bukkit.plugin.InvalidDescriptionException: Invalid plugin.yml