OpenInv
Open anyone's inventory or ender chest and modify it in real time! Works with offline players!
Description
This plugin allows you to open any player's inventory or ender chest and interact with it in real time. You can also do it for offline players! This includes access to the armor slots as well as being able to drop items as if you were the player by moving them into the unused slots to the bottom right. Additionally, you can open any chest that is blocked with blocks above it with AnyContainer and open containers silently (no sound or opening animation) with SilentContainer.
Features
- OpenInv: Open anyone's inventory, even if they're offline.
- Read-only mode! Don't grant edit permission.
- Cross-world support! Allow access only from the same world.
- No duplicate slots! Only armor is accessible when opening self (if allowed at all)!
- Drop items as the player! Place items in the dropper slot in the bottom right. Can be disabled via permission!
- Allow any item in armor slots! Configurable via permission.
- OpenEnder: Open anyone's ender chest, even if they're offline.
- Allow access only to own ender chest! Don't grant permission to open others.
- Read-only mode! Don't grant edit permission.
- Cross-world support! Allow access only from the same world.
- SilentContainer: Open containers without displaying an animation or making sound.
- AnyContainer: Open containers, even if blocked by ocelots or blocks.
Installation
To install OpenInv, simply copy the plugin to your plugins folder and restart/reload your server.
Commands
Please see the wiki.
Permissions
Please see the wiki. For assistance upgrading to 5.0.0, check out the migration section.
Other
Source Code hosted on GitHub
Original Bukkit forum thread: http://forums.bukkit.org/threads/15379
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Posted Aug 4, 2014There's an error in OpenInv when players try to craft items using my plugin, FastCraft. There's a [url=http://dev.bukkit.org/bukkit-plugins/openinv/tickets/55-class-cast-exception-caused-by-extending-bukkit-apis/]ticket[/url] explaining it and I posted a possible solution for it. I hope you'll be able to fix it. Thanks!
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Posted Aug 3, 2014@smcerm
Got it. I'll push this update out sometimes later.
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Posted Aug 3, 2014@lishid
I've discovered a bug in version 2.2.2 that still prevents me from viewing the inventories of offline players. Luckily, after reading the stack trace and browsing your source code, I was able to identify the cause. I've submitted a pull request on GitHub that should address it.
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Posted Aug 3, 2014@madtomic
Yeah
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Posted Aug 3, 2014can i use the latest build on cb1.7.2-r0.3?
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Posted Aug 2, 2014@ThisUsernameIsMine
It was some mistake in my code when updating to the UUID stuff back in 1.7.5 that I missed all along...
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Posted Aug 2, 2014@lishid
Epicly Awesome! <3
Awesomely Epic! <3
What was the catch/fix? :)
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Posted Jul 29, 2014Awesome guys/gals...Thanks. I'll try it as soon as Mojang fixes auth server.
EDIT: Perfecto!
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Posted Jul 29, 2014I can verify this, it works.
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Posted Jul 29, 2014OpenInv 2.2.2 is live and should now fix offline players. Early access on the forum post.
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Posted Jul 29, 2014Latest version now FIXES offline players!
Thanks for testing guys!
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Posted Jul 29, 2014Getting the error with the newest 2.2.1 from the 2.2.0 link on the forums: http://pastebin.com/ShcV4uag When trying to access offline players, otherwise working fine.
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Posted Jul 29, 2014@ebiggz
Ok, give it another try? I got a test version for 2.2.1 out in the same link, from the forums page.
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Posted Jul 28, 2014@lishid
Thanks for the continued updates, lishid.
I am, however, still getting a NPE when checking an offline inventory with v2.2.0 on a 1.7.10 server :(
http://pastebin.com/g4YQJ0EX
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Posted Jul 28, 2014An update is coming, hopefully to fix the long waited offline inventory errors!
(If anybody wants to test out, download the latest version from the link on the forums page!)
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Posted Jul 25, 2014I seem to have same error as others , it was working fine then stopped , cant think of any plugins I changed that could effect it , here is my pastebin anyway ...
http://pastebin.com/2eN3GSJn
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Posted Jul 25, 2014@151baccardi
Maybe if this list gets long enogh, they will fix it! Thanks for joining in.
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Posted Jul 24, 2014Help !! My server ran out of Disk space (rendering a dynmap) and now a few players (those that were online) have the same inv every time they log in. When I do /openinv on them I get 'Internal Server Error' .
I use multiverse Inventories and essentials.
How do I reset a players inventory to a state as if they had just started playing on the server, or how do I kill the 'Internal Server Error' ? Some of the file sized for those players are 0 bytes. I'm ok with those players losing all their stuff, I just don't know where to look to erase their inventory so they can have a fresh start without errors.
Any help would be greatly appreciated.
Also, for one player, /openender will open their enderchest but for the same player /openinv will cause internal server error ... I know you are an inventory guru and probably know what directory I have to go into to kill their UUID file or whatever I need to kill.
Please help?
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Posted Jul 24, 2014I have a bug report: When you open a chest, and it is blocked but you can still open it, it leaves it witht he open animation state. I think this may have to do with that fact that im OP and have both openinv.silent and openinv.anychest?
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Posted Jul 21, 2014@JeffMeikle
I have a worldguard plugin that is 3 months old, whats your logic? Your the same guy that was harrasing people on offline player plugin forum. Lead follow or get out of the way and quit dogging people that are just trying to make their servers work.