One In The Chamber
- Pow* Right in the kisser! ( or should i say square head?)
Welcome to, Drum Roll Please
One in the Chamber
Remember that Call of duty game "One in the Chamber", This is practically the exact same thing! The Mechanics and Rules are simple. Let me show you what's going on here.
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I have now created a GitHub for anyone who wants to see and check up on the project.
GitHub: GitHub
Strong note ==on why some server owners cannot get this plugin working properly:
-This plugin has been compiled with JAVA 7,I am sorry but many of you probably do not have Java 7/8, you are probably still running Java 6, please update your java and be sure you have Java 7 on your computer for this to run correctly, and if anything, try Java 8 :) it's a bit better and it is what i am using.
V3.2 Update Notes:
- This update does have the Sign break bug fix inside!
- No more placing blocks when inside an arena
- No more breaking blocks when inside an arena.
- Wooden swords still added.
- Player inventories are now saved and are restored when leaving an arena (Any type of leaving)
- Added command: /oitc version
- Added command: /oitc stop <Arena>
- Please wait till Bukkit approves of OITC-V3.2, if you do not see it, that means it is still in the approval process!
if anyone wants me to work for them on their server please contact me :) I am open. ~~Artish1~~
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FAQ
Setup Video:
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Alright Welcome to OITC!!!! This plugin is quite like the famous call of duty gamemode called "One in the Chamber", Basically the aim of the game is to have a free for all and kill eachother, the first one to reach the stated kills wins the game (Default to 25 kills). You receive a bow, sword, and ONE arrow, arrows are 1 hit kill, and you gain one arrow for every kill you obtain.
Wow that was a big message, Glad that's overwith. Anyways lets get onto the Server commands :)
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Commands:
- /oitc - The main command of the plugin, and a shortened command for One in the Chamber
- /oitc start [Arena] - Force starts the Arena, (One player must atleast be in to actually force start it.)
- /oitc create [Arena] - Creates the arena with the name specified in the argument
- /oitc lobby - Teleports you to the Main lobby of OITC (Where the players will teleport back when a game is finished)
- /oitc addspawn [Arena] - Adds a spawn to the Arena, Can make multiple spawns (As many as you want)
- /oitc setmainlobby - Sets the main lobby to where players will teleport to after the game and with /oitc lobby
- /oitc setlobby [Arena] - This sets the Per-Arena Lobby's that players will be teleported to when they click on a sign.
- /oitc leave - leaves the current arena you are in.
- /oitc stop [ArenaName] - force stops the current arena.
- /oitc version - Gives you your current version of OITC.
- /oitc reload - Reloads the Config files for OITC(Instead of just Reloading the whole server)
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How to setup The Signs
- Line 1: oitc (Caps doesn't matter)
- Line 2: "Your ArenaName Here"
- Line 3: Nothing
- Line 4: Nothing NOTE: NOTHING IS CASE SENSITIVE.... YOU DO NOT NEED TO CAPITALIZE :)
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Features:
- Join signs!
- Multiple spawn creation for each arena. After a player has died they will respawn back to a Random location every time
- Simple to use and setup
- A scoreboard at the side of the screen, Shows each players stats with their names and kills together
- A Custom Countdown (Seconds can be changed in the config.yml for each Arena)
- Saving and restoring Player's inventories when joining/leaving an Arena.
- An Automatic Start Mechanism! (Configure how many players are needed to auto start in the config.yml
- Soon to come, Adding colored player nametags for Who is in 1st,2nd,3rd and so on Ex: Whoever is in 1st place shows other players a gold or dark red nametag
- Free for all
- No breaking blocks ingame
- No placing blocks ingame
- No opening chests ingame
- Automatic respawn, Nobody's got time for clicking "Respawn" Anymore. Just die and GO!
- Probably more to come, add anything in the comments and i might add it in.
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Permissions
- oitc.admin
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Configuration Help
Note that all values listed below are DEFAULT Values
- Countdown : 15 (How many seconds for the countdown to... countdown
- MaxPlayers: 20 ( The Amount of maximum players the Arena can hold.
- KillsToWin: 25 (The Amount of kills needed to win the game)
- AutoStartPlayers:8 (The amount of players needed to join the arena until the arena Automatically starts by itself)
- EndTime: 600 (The Amount of seconds the Arena will run for, By default is 10 Minutes(600 seconds), so after 10 minutes, if nobody gets to the KillsToWin amount, it will then stop itself.
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Other Information:
- None (At the moment)
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Posted Nov 2, 2013Same when the game ends they stay in the arena instead of going to the lobby.
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Posted Nov 2, 2013@revilosmith1999
Yah same here i was in a game with 1 other person i did /oitc leave and the other person was still in the game and the sign said IN GAME
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Posted Nov 2, 2013@artish1
When they do /oitc leave, it doesn't tp them to the lobby it just leaves them in the arena. V2.1.2? xD
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Posted Nov 1, 2013@mrcrafter3000
I can make a config option for this later on
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Posted Nov 1, 2013Hi
The signs not working
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Posted Nov 1, 2013Can you disable fall damage please? :)
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Posted Nov 1, 2013@revilosmith1999
@RikuX17
@ludgart
LOOOl, MY BAD, way too sorry guys for making you all wait this long and now i've mixed the player with the killer xD!! Ok ok... so SORRY SOOO sorry, i've just fixed it, updating to V2.1.1, This is soo embarassing....
@xXrobin99Xx
@TERRRIK
LOOOL, again my bad on that part... that was preperations for the Econ system with the shop being added back in (not back in yet but will later)
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Posted Nov 1, 2013So another 2 bugs i've found in v2.1 are as follows...:
The scoreboards adds up deaths not kills :3
Some people spawn in gamemode c :?
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Posted Nov 1, 2013@artish1
And you have failed the ScoreBoard :D If the Other Player kills me the Scoreboard shows a Kill on my Name not by the Killer :D
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Posted Nov 1, 2013@artish1
Thank You :) And can you add Prefix from OITC to the Config to Change The Colors Please That would be really cool
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Posted Nov 1, 2013The new version is to buggy... 1. When a game ready is and you join is pvp on 2. You write "KillsToWin" but is it "DeathToWin I kill a player and i dont get a "1" and i death and i get ja "1" (scoreboard) 3. Player stuck in the game(leaving and joining)
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Posted Nov 1, 2013when will the shop be back?
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Posted Nov 1, 2013@xXrobin99Xx
Need to install Vault plugin. *lol*
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Posted Nov 1, 2013BIG ERROR In 1.6.4 R 2.0 http://prntscr.com/214y15
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Posted Oct 31, 2013Sweet! So glad to see the plugin back :D
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Posted Oct 31, 2013Nice
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Posted Oct 31, 2013@revilosmith1999
Ah and for the arrows :), I have also fixed that issue in V2.1, The arrows should now dissappear when they hit the floor
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Posted Oct 31, 2013@moshe111
@revilosmith1999
@RikuX17
Ah TYSM for telling me this, i have gone in and now fixed that problem, apparently i forgot to set the kills on the scoreboard, that's on my bad So Sorry! I've currently already uploaded V2.1, Bukkit now has to approve it, so just be patient on that one
For now, i guess you can take this shortcut to get V2.1 earlier: Staff edit: Removed link to unapproved file.
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Posted Oct 31, 2013The OITC ScoreBoard is Buggy the Kills will not settet
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Posted Oct 31, 2013The 2 issues i've found with V2:
You can collect arrows of the floor (This basically spoils the game). The scoreboard doesn't work properly!
This is all ive noticed so far however they need to be fixed to make the game playable! Please release a version 2.1 soon Thanks!