One In The Chamber
- Pow* Right in the kisser! ( or should i say square head?)
Welcome to, Drum Roll Please
One in the Chamber
Remember that Call of duty game "One in the Chamber", This is practically the exact same thing! The Mechanics and Rules are simple. Let me show you what's going on here.
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I have now created a GitHub for anyone who wants to see and check up on the project.
GitHub: GitHub
Strong note ==on why some server owners cannot get this plugin working properly:
-This plugin has been compiled with JAVA 7,I am sorry but many of you probably do not have Java 7/8, you are probably still running Java 6, please update your java and be sure you have Java 7 on your computer for this to run correctly, and if anything, try Java 8 :) it's a bit better and it is what i am using.
V3.2 Update Notes:
- This update does have the Sign break bug fix inside!
- No more placing blocks when inside an arena
- No more breaking blocks when inside an arena.
- Wooden swords still added.
- Player inventories are now saved and are restored when leaving an arena (Any type of leaving)
- Added command: /oitc version
- Added command: /oitc stop <Arena>
- Please wait till Bukkit approves of OITC-V3.2, if you do not see it, that means it is still in the approval process!
if anyone wants me to work for them on their server please contact me :) I am open. ~~Artish1~~
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FAQ
Setup Video:
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Alright Welcome to OITC!!!! This plugin is quite like the famous call of duty gamemode called "One in the Chamber", Basically the aim of the game is to have a free for all and kill eachother, the first one to reach the stated kills wins the game (Default to 25 kills). You receive a bow, sword, and ONE arrow, arrows are 1 hit kill, and you gain one arrow for every kill you obtain.
Wow that was a big message, Glad that's overwith. Anyways lets get onto the Server commands :)
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Commands:
- /oitc - The main command of the plugin, and a shortened command for One in the Chamber
- /oitc start [Arena] - Force starts the Arena, (One player must atleast be in to actually force start it.)
- /oitc create [Arena] - Creates the arena with the name specified in the argument
- /oitc lobby - Teleports you to the Main lobby of OITC (Where the players will teleport back when a game is finished)
- /oitc addspawn [Arena] - Adds a spawn to the Arena, Can make multiple spawns (As many as you want)
- /oitc setmainlobby - Sets the main lobby to where players will teleport to after the game and with /oitc lobby
- /oitc setlobby [Arena] - This sets the Per-Arena Lobby's that players will be teleported to when they click on a sign.
- /oitc leave - leaves the current arena you are in.
- /oitc stop [ArenaName] - force stops the current arena.
- /oitc version - Gives you your current version of OITC.
- /oitc reload - Reloads the Config files for OITC(Instead of just Reloading the whole server)
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How to setup The Signs
- Line 1: oitc (Caps doesn't matter)
- Line 2: "Your ArenaName Here"
- Line 3: Nothing
- Line 4: Nothing NOTE: NOTHING IS CASE SENSITIVE.... YOU DO NOT NEED TO CAPITALIZE :)
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Features:
- Join signs!
- Multiple spawn creation for each arena. After a player has died they will respawn back to a Random location every time
- Simple to use and setup
- A scoreboard at the side of the screen, Shows each players stats with their names and kills together
- A Custom Countdown (Seconds can be changed in the config.yml for each Arena)
- Saving and restoring Player's inventories when joining/leaving an Arena.
- An Automatic Start Mechanism! (Configure how many players are needed to auto start in the config.yml
- Soon to come, Adding colored player nametags for Who is in 1st,2nd,3rd and so on Ex: Whoever is in 1st place shows other players a gold or dark red nametag
- Free for all
- No breaking blocks ingame
- No placing blocks ingame
- No opening chests ingame
- Automatic respawn, Nobody's got time for clicking "Respawn" Anymore. Just die and GO!
- Probably more to come, add anything in the comments and i might add it in.
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Permissions
- oitc.admin
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Configuration Help
Note that all values listed below are DEFAULT Values
- Countdown : 15 (How many seconds for the countdown to... countdown
- MaxPlayers: 20 ( The Amount of maximum players the Arena can hold.
- KillsToWin: 25 (The Amount of kills needed to win the game)
- AutoStartPlayers:8 (The amount of players needed to join the arena until the arena Automatically starts by itself)
- EndTime: 600 (The Amount of seconds the Arena will run for, By default is 10 Minutes(600 seconds), so after 10 minutes, if nobody gets to the KillsToWin amount, it will then stop itself.
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Other Information:
- None (At the moment)
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Posted Aug 7, 2013@TheAppService
As already said in previous comments it doesn't work with Multiverse at the moment.
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Posted Aug 7, 2013also.
When someone has got to 25 kills. Only the player who was shot on that winning kill is back at the lobby, everyone else remains in the arena and continues to shoot each other.
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Posted Aug 7, 2013Sometimes when the round ends, the server crashes: Here's the report. And it spames the console: http://pastebin.com/Fiu8jYmJ
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Posted Aug 7, 2013Updated the latest version, No more multiverse on my installation. Deleted all configs, recreated all arenas in same world, remade all signs.
Testing going into arena and then /oitc leave and got this: 09:01:59 [INFO] creativetux issued server command: /oitc leave 09:01:59 [SEVERE] null org.bukkit.command.CommandException: Unhandled exception executing command 'oitc' in plugin OITC v1.6 at org.bukkit.command.PluginCommand.execute(PluginCommand.java:46) at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:192) at org.bukkit.craftbukkit.v1_6_R2.CraftServer.dispatchCommand(CraftServer.java:527) at net.minecraft.server.v1_6_R2.PlayerConnection.handleCommand(PlayerConnection.java:979) at net.minecraft.server.v1_6_R2.PlayerConnection.chat(PlayerConnection.java:890) at net.minecraft.server.v1_6_R2.PlayerConnection.a(PlayerConnection.java:837) at net.minecraft.server.v1_6_R2.Packet3Chat.handle(SourceFile:49) at org.spigotmc.netty.NettyNetworkManager.b(NettyNetworkManager.java:230) at net.minecraft.server.v1_6_R2.PlayerConnection.e(PlayerConnection.java:116) at net.minecraft.server.v1_6_R2.ServerConnection.b(SourceFile:37) at org.spigotmc.netty.NettyServerConnection.b(NettyServerConnection.java:125) at net.minecraft.server.v1_6_R2.MinecraftServer.t(MinecraftServer.java:592) at net.minecraft.server.v1_6_R2.DedicatedServer.t(DedicatedServer.java:239) at net.minecraft.server.v1_6_R2.MinecraftServer.s(MinecraftServer.java:481) at net.minecraft.server.v1_6_R2.MinecraftServer.run(MinecraftServer.java:413) at net.minecraft.server.v1_6_R2.ThreadServerApplication.run(SourceFile:582) Caused by: java.lang.IllegalArgumentException: Name cannot be null at org.apache.commons.lang.Validate.notNull(Validate.java:192) at org.bukkit.craftbukkit.v1_6_R2.CraftServer.getWorld(CraftServer.java:850) at org.bukkit.Bukkit.getWorld(Bukkit.java:247) at com.markyshuk.OITC.Methods.tpLobby(Methods.java:160) at com.markyshuk.OITC.Methods.leaveArena(Methods.java:214) at com.markyshuk.OITC.OITC.onCommand(OITC.java:144) at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44) ... 15 more
It leave you in the arena have to /spawn to get out back to the oitc lobby
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Posted Aug 7, 2013amazing plugin is in CoD they can knife the players does this plugin do something like that?
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Posted Aug 6, 2013Awesome plugin!
Good luck fixing the MV error and every other future update! For now everything is working perfectly using one world for the lobby and arena.
Will you be making the items in /oitc store editable? I'm unable to read the first item because the description is too long, haha!
- superzyr
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Posted Aug 6, 2013@artish1
Thanks can't wait to test it out, should be out within 24 hours.
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Posted Aug 6, 2013This message goes to all of you guys, It is BEST that you all place your arenas in ONE world for now, UNTIL i can fix the MV issue. And V1.6 is Released
Yayyy less bugs! But still put everything in one world for best results! Please and thank you!
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Posted Aug 6, 2013Guyz...that proplem only in your servers not mine!
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Posted Aug 6, 2013IMPORTANT: The server crashes when somebody wins a match :( PLLLLLS help!
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Posted Aug 6, 2013RealMTG i agree u but my server dose not crash its just showen that im stll in game but im not i tryed to type /oitc leave but they are tilling me u already left!
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Posted Aug 6, 2013When a player wins, my server crashes.
And sometimes the players lose their items and get teleported to spawn but they are still in-game.
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Posted Aug 6, 2013artish1 thanks so much for this plugin i really enjoy it...but it doesnot allow mr to pvp outside the arena i make sure that i left the oitc arena but still not working
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Posted Aug 6, 2013@blitszfil Oh Thanks So Much Bro!
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Posted Aug 6, 2013But how i can stop mob-spawning in the arena without it wait i may do = difficulty 0
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Posted Aug 6, 2013@Ghaloob3
remove ur worldguard flag ....
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Posted Aug 6, 2013Guyz...u didnot answer me..!
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Posted Aug 6, 2013@artish1
Each map is in a different multiverse world. The server is crashed with a ticking entity error array index out of bounds:
Time: 06/08/13 16:16 Description: Exception ticking world entities
java.lang.IndexOutOfBoundsException: Index: 4, Size: 3 at java.util.ArrayList.rangeCheck(ArrayList.java:604) at java.util.ArrayList.remove(ArrayList.java:445) at net.minecraft.server.v1_6_R2.World.tickEntities(World.java:1335) at net.minecraft.server.v1_6_R2.WorldServer.tickEntities(WorldServer.java:517) at net.minecraft.server.v1_6_R2.MinecraftServer.t(MinecraftServer.java:571) at net.minecraft.server.v1_6_R2.DedicatedServer.t(DedicatedServer.java:239) at net.minecraft.server.v1_6_R2.MinecraftServer.s(MinecraftServer.java:481) at net.minecraft.server.v1_6_R2.MinecraftServer.run(MinecraftServer.java:413) at net.minecraft.server.v1_6_R2.ThreadServerApplication.run(SourceFile:582)
This is generated when an arena gets to 25 kills. The OITC server runs almost no other plugins as my server is a hub based mini games/survival.
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Posted Aug 6, 2013and ALSO, If your "Client" Crashes, that means your server is most likely running 1.6.1, This plugin is only to be used in 1.6.2 server ATM.
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Posted Aug 6, 2013@zaino60
This is Fixed in V1.6
@creativetux
Are you using MultiVerse? and if the server is crashing then why isn't there an error code? seriously guys i have told everyone this enough, PLEASE give me error codes if there are any.
@creeperpiggy145
Be sure to Reinstall the whole plugin if you are updating. also make sure to delete the configs.