One In The Chamber
- Pow* Right in the kisser! ( or should i say square head?)
Welcome to, Drum Roll Please
One in the Chamber
Remember that Call of duty game "One in the Chamber", This is practically the exact same thing! The Mechanics and Rules are simple. Let me show you what's going on here.
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I have now created a GitHub for anyone who wants to see and check up on the project.
GitHub: GitHub
Strong note ==on why some server owners cannot get this plugin working properly:
-This plugin has been compiled with JAVA 7,I am sorry but many of you probably do not have Java 7/8, you are probably still running Java 6, please update your java and be sure you have Java 7 on your computer for this to run correctly, and if anything, try Java 8 :) it's a bit better and it is what i am using.
V3.2 Update Notes:
- This update does have the Sign break bug fix inside!
- No more placing blocks when inside an arena
- No more breaking blocks when inside an arena.
- Wooden swords still added.
- Player inventories are now saved and are restored when leaving an arena (Any type of leaving)
- Added command: /oitc version
- Added command: /oitc stop <Arena>
- Please wait till Bukkit approves of OITC-V3.2, if you do not see it, that means it is still in the approval process!
if anyone wants me to work for them on their server please contact me :) I am open. ~~Artish1~~
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FAQ
Setup Video:
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Alright Welcome to OITC!!!! This plugin is quite like the famous call of duty gamemode called "One in the Chamber", Basically the aim of the game is to have a free for all and kill eachother, the first one to reach the stated kills wins the game (Default to 25 kills). You receive a bow, sword, and ONE arrow, arrows are 1 hit kill, and you gain one arrow for every kill you obtain.
Wow that was a big message, Glad that's overwith. Anyways lets get onto the Server commands :)
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Commands:
- /oitc - The main command of the plugin, and a shortened command for One in the Chamber
- /oitc start [Arena] - Force starts the Arena, (One player must atleast be in to actually force start it.)
- /oitc create [Arena] - Creates the arena with the name specified in the argument
- /oitc lobby - Teleports you to the Main lobby of OITC (Where the players will teleport back when a game is finished)
- /oitc addspawn [Arena] - Adds a spawn to the Arena, Can make multiple spawns (As many as you want)
- /oitc setmainlobby - Sets the main lobby to where players will teleport to after the game and with /oitc lobby
- /oitc setlobby [Arena] - This sets the Per-Arena Lobby's that players will be teleported to when they click on a sign.
- /oitc leave - leaves the current arena you are in.
- /oitc stop [ArenaName] - force stops the current arena.
- /oitc version - Gives you your current version of OITC.
- /oitc reload - Reloads the Config files for OITC(Instead of just Reloading the whole server)
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How to setup The Signs
- Line 1: oitc (Caps doesn't matter)
- Line 2: "Your ArenaName Here"
- Line 3: Nothing
- Line 4: Nothing NOTE: NOTHING IS CASE SENSITIVE.... YOU DO NOT NEED TO CAPITALIZE :)
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Features:
- Join signs!
- Multiple spawn creation for each arena. After a player has died they will respawn back to a Random location every time
- Simple to use and setup
- A scoreboard at the side of the screen, Shows each players stats with their names and kills together
- A Custom Countdown (Seconds can be changed in the config.yml for each Arena)
- Saving and restoring Player's inventories when joining/leaving an Arena.
- An Automatic Start Mechanism! (Configure how many players are needed to auto start in the config.yml
- Soon to come, Adding colored player nametags for Who is in 1st,2nd,3rd and so on Ex: Whoever is in 1st place shows other players a gold or dark red nametag
- Free for all
- No breaking blocks ingame
- No placing blocks ingame
- No opening chests ingame
- Automatic respawn, Nobody's got time for clicking "Respawn" Anymore. Just die and GO!
- Probably more to come, add anything in the comments and i might add it in.
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Permissions
- oitc.admin
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Configuration Help
Note that all values listed below are DEFAULT Values
- Countdown : 15 (How many seconds for the countdown to... countdown
- MaxPlayers: 20 ( The Amount of maximum players the Arena can hold.
- KillsToWin: 25 (The Amount of kills needed to win the game)
- AutoStartPlayers:8 (The amount of players needed to join the arena until the arena Automatically starts by itself)
- EndTime: 600 (The Amount of seconds the Arena will run for, By default is 10 Minutes(600 seconds), so after 10 minutes, if nobody gets to the KillsToWin amount, it will then stop itself.
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Other Information:
- None (At the moment)
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Posted Jul 31, 2013@lolokraus
@Taminoful
@HOCKEYMAN2591
hmm ok. I'll look through it.
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Posted Jul 31, 2013Is this plugin automatic?
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Posted Jul 31, 2013My server starts up fine, but when someone wins a game this is what happens (The OITC arenas are in a multiverse world, and the server is a Bukkit 1.6.2 server):
http://drtshock.net/WevM
EDIT: Turns out that your plugin has some bad blood with Multiverse. Originally the OITC Arenas were in the OITC multiverse world, but the main lobby spawn was in the overworld. I simply moved the lobby spawn to the OITC world, and the bug was fixed. Strangely, it still spawns players at the original main lobby instead of in the new one in OITC. Btw, if you want to check out my OITC maps, go on 198.12.66.123:25585
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Posted Jul 31, 2013I get an issue that the signs always say the game is running even though no players are in the match. Also a nice addition to the signs is that when a game is running, change [Join] to [In Game].
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Posted Jul 31, 2013Hey Man, really nice Plugin! :) I use it on my Server but i have a Problem with your version 1.5 :/ After we Play a round, the Users cannot Join anymore in the Arena :/ Console displays no Error code only give the Users his message here :/ Any Ideas?
Playermessageerror
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Posted Jul 31, 2013Everytime when i start the server I get this Crash:
Error occurred while enabling OITC v1.4 (Is it up to date?) java.lang.NullPointerException at org.bukkit.Location.getBlock(Location.java:82) at com.markyshuk.OITC.Methods.resetArena(Methods.java:211) at com.markyshuk.OITC.OITC.onEnable(OITC.java:89) at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217) at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:457) at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381) at org.bukkit.craftbukkit.v1_6_R2.CraftServer.loadPlugin(CraftServer.java:282) at org.bukkit.craftbukkit.v1_6_R2.CraftServer.enablePlugins(CraftServer.java:264) at net.minecraft.server.v1_6_R2.MinecraftServer.l(MinecraftServer.java:313) at net.minecraft.server.v1_6_R2.MinecraftServer.f(MinecraftServer.java:290) at net.minecraft.server.v1_6_R2.MinecraftServer.a(MinecraftServer.java:250) at net.minecraft.server.v1_6_R2.DedicatedServer.init(DedicatedServer.java:151) at net.minecraft.server.v1_6_R2.MinecraftServer.run(MinecraftServer.java:391) at net.minecraft.server.v1_6_R2.ThreadServerApplication.run(SourceFile:582) Can you help me?
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Posted Jul 31, 2013@TheAppService
You'r problem is you are not using 1.6.2 and btw THANK YOU, so much for one of the very few people who actually give me an error code in a pastebin link instead of flaming on me.
@EvilImperator
Be sure its 1.6.2 i think it's the same problem as that guy's^
@TheAppService The spectator mode is a good idea, i'll give it some time
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Posted Jul 31, 2013love the plugin works great ! thx
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Posted Jul 31, 2013@EvilImperator
Yes that's true
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Posted Jul 31, 2013After we played a round, the server crashes :/
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Posted Jul 31, 2013Doesnt Work When ever i type in /oitc create Arena it wont work nothing happins
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Posted Jul 31, 2013when a player leaves during the game and come back. he is in the arena with items. possible a system of the OITC to remove the player disconnect?
excuse the bad English is that I am Brazilian, but your plugin has great potential face
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Posted Jul 31, 2013And can you add a spectator mode ?
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Posted Jul 31, 2013Ok, the Server isn't crashing now. And will you develop hideandseek?
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Posted Jul 31, 2013I need your help! When i set the Type to Survive erverybody has only one life!But I set it in the Config to 5! Second thing the winner of a game buggs everytime between the world but the looser stands on the main lobby spawn! Can you help me please? There is no crash report!
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Posted Jul 31, 2013Ok, I hope, that the bugs will be fixed in the 1.4/1.5 I still have got the 1.3
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Posted Jul 31, 2013The Server crashes, when a game ends http://pastebin.com/rhY33MYE
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Posted Jul 31, 2013Is it right taht the players have a protectio phase ??
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Posted Jul 31, 2013@TheAppService
Umm no messages yet sorry, and are you positive you are using the correct version? Bukkit still hasn't gotten to my v1.4 and v1.5 yet as that's where all the updates are
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Posted Jul 30, 2013And wil the messages.yml file come in the 1.4 ? And there's also an other bug: When you leave. your item's won't get restored. And the arena wil not end, until you type /oitc stop (Arena)