NoMobSpawners
NoMobSpawners - Remove all mob spawners from a world
Version: v0.5
NoMobSpawners take a list of worlds to strip from a config file, and then removes spawners as they spawn mobs and prevents those spawned mobs from spawning.
On first run NoMobSpawners will create a file named 'config.yml' in the 'NoMobSpawners' folder. From here you may add a comma separated list of worlds to strip mob spawners from.
By default, no worlds are set to be stripped.
The default config file looks like this:
# Worlds to strip, separate with commas. active-worlds: ''
To make NoMobSpawners remove mob spawners from the world named "world" you would set it like this:
# Worlds to strip, separate with commas. active-worlds: 'world'
To make it remove mob spawners from the world "world" and the world "sheepland" you would set it like this:
# Worlds to strip, separate with commas. active-worlds: 'world,sheepland'
WARNING: THIS WILL EDIT YOUR MAP AND IT CANNOT BE UNDONE.
Features:
- Removes mob spawners from specified worlds
NoMobSpawners was suggested by @jungalist81
Get the source on GutHub
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Posted Nov 22, 2020Does Chunk need to be loaded? Or delete everything in the world without the chunk being loaded?
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Posted Dec 26, 2013If you'd just like to disable the spawners (not remove them), you may like http://dev.bukkit.org/bukkit-plugins/disablespawners/
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Posted Aug 14, 2013worse experience ever... it does not only remove mob spawners, but all mobs from the world and it does that permanently
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Posted Jul 17, 2013Does this remove animals too?
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Posted Jul 7, 2013Hi,
Can you fix the bug so that the animals will come back? Are tired of waiting over a year for you to fix the bug.
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Posted Jul 3, 2013Why did you remove the ability to remove any block? That what I needed.
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Posted Apr 5, 2013Please Update... Please :(
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Posted Mar 31, 2013@ManBeastPigDev
I'm guessing it would, but as an fyi what I do is I use WorldBorder to limit my world size, then use the /wb fill command to go ahead and create all the chunks. Then I use McEdit to remove all the spawners of the world.
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Posted Mar 9, 2013Would it work if i removed all spawners, then removed the plugin.
I just want to remove the all, not stop mobs spawning
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Posted Mar 5, 2013agreed with the other ppl. this causes there to be no mobspawn for a world. fix that and it will be perfect.
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Posted Feb 2, 2013Any plans to update or fix this plugins? In its current state this plugin in unusable.
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Posted Jan 29, 2013Confirmed it stops all mob spawning on the server for listed worlds.
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Posted Jan 29, 2013Please update :(
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Posted Jan 25, 2013Eeh, it works fine for deleting spawners.
But it disables all the mob spawning on my server!?
Could you look at it please? Thanks :)
Extra Info:
- Libigot 1.3.6-R0.4
- Heroes, Nolagg,
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Posted Jan 24, 2013OMG! Thank you so much for updating!
Without this plugin my server us useless!
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Posted Jan 22, 2013This plugin gives me much lag on my server.
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Posted Jan 22, 2013please fix bug
thanks
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Posted Jan 14, 2013hi,
you can do so that it only remove blocks id 52?
because I want to keep the mob but I do not want a mobspawner.
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Posted Jan 13, 2013@kahlilnc
nvm :O
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Posted Jan 13, 2013There is a WorldGuard check right? O_O Cuz it didnt delete the spawners in my server spawn which is good. lol