NoLagg

Version: 1.90.4 | CB 1.7.2
Quote from lenis0012:NoLagg has not been updated since 1.7.10, for more info, check BKCommonLib
Description
NoLagg is made out of multiple completely separate components which you can enable and disable freely. Together they offer:
- Send chunks more gracefully with lowered network stress and reduced processing spikes Read more...
- Remove entities, resend chunks in case of chunk holes and clean up server memory Read more...
- Examine server tick rate performance with deep view into per-tick processes of the server Read more...
- Stop a large amount of items from spawning and spawn at a later time to avoid frozen clients Read more...
- Stack items with a configurable per-world radius Read more...
- Fix lighting errors that cause clients to recalculate lighting (and thus lag) Read more...
- Keep track of server performance such as entities, tick rate, memory and more Read more...
- Fix various bugs the server has (Patches component)
- Schedule autosaves and force data to be written to disk to prevent data loss on server crash (Saving component)
- Limit the amount of entities allowed to spawn per world or globally Read more...
- Watch events closely to warn when plugins execute main-thread methods from another thread Read more...
- Show a detailed message explaining the cause for a server freeze (lock) [read more]
- New TNT execution algortithm that is not only more efficient, but also avoids server freezes Read more...
Important
When first installing NoLagg, open up config.yml and disable components you do not need. This is very important, as some components may conflict with other plugins you use, or may not function on the type of demand you have. If you get a warning message [Severe] followed up with a stack trace in the log, this has to do with the main thread not having responded within 10 seconds. The warning is NOT an error and is no bug, and not a bug related to NoLagg. To disable this feature, disable 'threadlocknotifier' in the config.yml. This feature is mainly intended to notify you what plugin is causing the server to freeze, may it ever happen. It is used to debug plugins in general, as they may get stuck for whatever reason. If NoLagg DOES show up in there, it is a bug you should report.
FAQ
Separating into jar files
NoLagg consists of multiple components you can individually enable and disable. Reasons for not publishing it as a separate jar file for every component can be read here. Please don't ask to separate the components, I will just link you to here.
Spigot server
Not all components are needed when you use the Spigot server. The ItemStacker, ItemBuffer, Spawn Limiter, Thread Checker and Thread Lock Notifier components are not needed, since Spigot has it's own implementations to deal with that. If you still wish to use one of these components, you can, but it's best to disable the Spigot alternative then.
The other components (such as TNT, Chunks, Lighting, Common, etc.) are not implemented in Spigot (yet?) and offer additional functionality.
PTweaks
Since people keep asking about this, I went ahead and compared the two plugins. I am not going to discuss which is better in functionality, I'm just going to state which features overlap and which do not. Both plugins offer a TNT-lag solving solution, feel free to choose which solution you like better. (the solutions are different) Both plugins also offer a way to change when and how chunks are saved, NoLagg adds to this that you can configure when the server writes data to disk. PTweaks offers a way of showing used memory, NoLagg Monitor too with a bit more information. Again, preference. Chunk Persistence is something PTweaks offers and NoLagg does not. Reason I excluded it from NoLagg is that the implementation used up more processing power than that it solved (I did have this for a while). If you want to give it a try, PTweaks is your answer. Monster Limiter is incorporated in NoLagg as well but then for all entities, and more options. ChunkEdits is a tricky one: NoLagg chunks does something similar, with the difference being that it also changes at what rate chunks are sent, which is the main feature NoLagg chunks offers. In addition, the ability to increase the amount of threads running to process chunk packets and the re-using of packet raw data offers some benefits PTweaks does not offer.
Then there are a lot of other features NoLagg has and PTweaks does not, such as examining server tick rate, item stacker, item buffer, fixing lighting, cleaning up server memory, resending chunks, removing entities on command and others (see description).
In short: Both plugins offer some overlapping features, and you need to pay close attention to the configuration of PTweaks and NoLagg and disable things that conflict. Having two TNT explosion altering plugins is going to have strange results, for example. Compare the functionality, decide, and enable in NoLagg what you do not want in PTweaks, and vice versa.
NoLagg showing up in error stack traces
The examine component inserts various hooks into the server to gather measurements. Specifically, you will find that the following lines show up now and then. These hook classes do absolutely nothing when not examining and can not be the cause for any issues, unless the stack trace ends there (first line after the exception shows this stack trace)
- org.timedbukkit.craftbukkit.*
- com.bergerkiller.bukkit.common.internal.ChunkProviderServerHook
Video
Here is a video by BlueDevonMovies (lenis0012):
Metrics
This plugin sends server count statistics to MCStats.org. You can (globally) opt out in the PluginMetrics/config.yml file.







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Posted Nov 14, 2012The new chunk generation code in mc 1.4.4 prevents NoLagg & Orebfuscator from working
1 option is to turn off all chunk options in the config
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Posted Nov 14, 2012@Puremin0rez
@MrMime22
Ye i'm sad panda now :C
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Posted Nov 14, 2012Not working with @bukkit 1.4.4.
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Posted Nov 14, 2012And just as it was updated, It's broke again in 1.4.4 :(
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Posted Nov 14, 2012n(AsyncTask.java:44) 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.run(ChunkCompressionThread.java:277) 06:58:29 PM CONSOLE: [SEVERE] [NoLagg Chunks] Failed to compress map chunk [1, 27] for player SexyMime 06:58:29 PM CONSOLE: [SEVERE] java.lang.IllegalAccessError: tried to access field net.minecraft.server.Packet51MapChunk.e from class com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.createPacket(ChunkCompressionThread.java:113) 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.getCompressedPacket(ChunkCompressionThread.java:229) 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.run(ChunkCompressionThread.java:277) 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.common.AsyncTask$1.run(AsyncTask.java:44) 06:58:29 PM CONSOLE: [SEVERE] [NoLagg Chunks] Failed to compress map chunk [-1079, 1036] for player bobster64 06:58:29 PM CONSOLE: [SEVERE] [NoLagg Chunks] Failed to compress map chunk [26417, -12806] for player alexthemasher 06:58:29 PM CONSOLE: [SEVERE] java.lang.IllegalAccessError: tried to access field net.minecraft.server.Packet51MapChunk.e from class com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.createPacket(ChunkCompressionThread.java:113) 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.run(ChunkCompressionThread.java:277) 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.getCompressedPacket(ChunkCompressionThread.java:229) 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.common.AsyncTask$1.run(AsyncTask.java:44) 06:58:29 PM CONSOLE: [SEVERE] java.lang.IllegalAccessError: tried to access field net.minecraft.server.Packet51MapChunk.e from class com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.run(ChunkCompressionThread.java:277) 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.getCompressedPacket(ChunkCompressionThread.java:229) 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.common.AsyncTask$1.run(AsyncTask.java:44) 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.createPacket(ChunkCompressionThread.java:113) 06:58:29 PM CONSOLE: [SEVERE] [NoLagg Chunks] Failed to compress map chunk [1, 30] for player SexyMime 06:58:29 PM CONSOLE: [SEVERE] java.lang.IllegalAccessError: tried to access field net.minecraft.server.Packet51MapChunk.e from class com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.createPacket(ChunkCompressionThread.java:113) 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.getCompressedPacket(ChunkCompressionThread.java:229) 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.run(ChunkCompressionThread.java:277) 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.common.AsyncTask$1.run(AsyncTask.java:44) 06:58:29 PM CONSOLE: [SEVERE] [NoLagg Chunks] Failed to compress map chunk [-1077, 1036] for player bobster64 06:58:29 PM CONSOLE: [SEVERE] [NoLagg Chunks] Failed to compress map chunk [26414, -12802] for player alexthemasher 06:58:29 PM CONSOLE: [SEVERE] java.lang.IllegalAccessError: tried to access field net.minecraft.server.Packet51MapChunk.e from class com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.getCompressedPacket(ChunkCompressionThread.java:229) 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.run(ChunkCompressionThread.java:277) 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.common.AsyncTask$1.run(AsyncTask.java:44) 06:58:29 PM CONSOLE: [SEVERE] java.lang.IllegalAccessError: tried to access field net.minecraft.server.Packet51MapChunk.e from class com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.common.AsyncTask$1.run(AsyncTask.java:44) 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.createPacket(ChunkCompressionThread.java:113) 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.run(ChunkCompressionThread.java:277) 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.getCompressedPacket(ChunkCompressionThread.java:229) 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.createPacket(ChunkCompressionThread.java:113) 06:58:29 PM CONSOLE: [SEVERE] [NoLagg Chunks] Failed to compress map chunk [1, 28] for player SexyMime 06:58:29 PM CONSOLE: [SEVERE] java.lang.IllegalAccessError: tried to access field net.minecraft.server.Packet51MapChunk.e from class com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.run(ChunkCompressionThread.java:277) 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.createPacket(ChunkCompressionThread.java:113) 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.getCompressedPacket(ChunkCompressionThread.java:229) 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.common.AsyncTask$1.run(AsyncTask.java:44) 06:58:29 PM CONSOLE: bobster64 has left. 06:58:29 PM CONSOLE: [INFO] bobster64 lost connection: disconnect.quitting 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.run(ChunkCompressionThread.java:277) 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.getCompressedPacket(ChunkCompressionThread.java:229) 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.common.AsyncTask$1.run(AsyncTask.java:44) 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.createPacket(ChunkCompressionThread.java:113) 06:58:29 PM CONSOLE: [SEVERE] java.lang.IllegalAccessError: tried to access field net.minecraft.server.Packet51MapChunk.e from class com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread 06:58:29 PM CONSOLE: [SEVERE] [NoLagg Chunks] Failed to compress map chunk [26415, -12802] for player alexthemasher 06:58:29 PM CONSOLE: [INFO] Connection reset 06:58:29 PM CONSOLE: [SEVERE] [NoLagg Chunks] Failed to compress map chunk [1, 29] for player SexyMime 06:58:29 PM CONSOLE: [SEVERE] java.lang.IllegalAccessError: tried to access field net.minecraft.server.Packet51MapChunk.e from class com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread 06:58:29 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.createPacket(ChunkCompressionThread.java:113) 06:58:30 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.getCompressedPacket(ChunkCompressionThread.java:229) 06:58:30 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.run(ChunkCompressionThread.java:277) 06:58:30 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.common.AsyncTask$1.run(AsyncTask.java:44) 06:58:30 PM CONSOLE: [SEVERE] [NoLagg Chunks] Failed to compress map chunk [26416, -12802] for player alexthemasher 06:58:30 PM CONSOLE: [SEVERE] java.lang.IllegalAccessError: tried to access field net.minecraft.server.Packet51MapChunk.e from class com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread 06:58:30 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.common.AsyncTask$1.run(AsyncTask.java:44) 06:58:30 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.createPacket(ChunkCompressionThread.java:113) 06:58:30 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.getCompressedPacket(ChunkCompressionThread.java:229) 06:58:30 PM CONSOLE: [SEVERE] at com.bergerkiller.bukkit.nolagg.chunks.ChunkCompressionThread.run(ChunkCompressionThread.java:277)
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Posted Nov 14, 2012@Har88 we got nolagg for the chunk sending feature and without it its kinda pointless for us :( any suggestions on how to fix it and keep the chunks feature on? we had orebfuscator but we removed it and still have this problem -.-
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Posted Nov 13, 2012Since i installed 1.89.0 the animation for items coming at your character no longer happens, any way to fix this?
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Posted Nov 13, 2012Bergerkiller,
I've just noticed a BUG on v1.89.0.
/nl clearall mob is not working anymore with specific mob/items name.
i.e: /nl clearall pig doesn't wipe them out. This is a serious bug as BIG servers have clear commands scheduled on a time to time basis.
BTW: /nl clearall all is still working.
Could you please take a look ?
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Posted Nov 12, 2012@sorrow777
Turn off Nolagg Chunks... and you wont get black spots anymore.
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Posted Nov 12, 2012Yes, its fixed with that thanks :) no, no errors in the console :)
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Posted Nov 12, 2012@bergerkiller
Nope. I can verify that the mob limiter does not work anymore in the new build. You cant test a plugin with less than 50 players, since if you have less than 50 players, you will hardly have any mobs at all. My server has 190 online now. My mob limit is 400, and there is 1500 mobs currently.
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Posted Nov 12, 2012I can't open the NoLagg.jar for the NoLagg Examiner. Every single time that I try to, it flashes the screen once with an obvious error stack trace and closes before I can even read it. Using java 7 update 9 and re-installed it 3 times...Anyone know why? Best screenshot I can grab of it before it closes.
http://puu.sh/1prON
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Posted Nov 12, 2012@Mayhem777 Try setting 'bufferedLoader' enabled to false. Does that fix the problem? Also, did you get any errors in the log?
@Davyhalliday Did you restart or reload the server? Could be the task didn't get stopped when the plugin disabled, that would be bad, but not a major issue. If you did, double-check that the chunks.enabled is really on false. Also check that you didn't just open an older .exam file.
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Posted Nov 12, 2012I disabled nolagg chunks but still get com.bergerkiller.bukkit.nolagg.chunks.ChunkSendQueue$ChunkLoadingTask as 197.0 ms in Nolagg examine for nolagg
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Posted Nov 12, 2012There's no error, i just use a xray, with oreb, i can't see anything (orebfuscator send fake blocks to my client) but if i install nolagg orebfuscator is enables but doesn't work, i can use any xray i want, i made the test like 3 times yesterday, installing and uninstalling both plugins.
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Posted Nov 12, 2012Bergerkiller..
You're an amazing dude... thanks for making it compatible with Spigot.
Love you.
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Posted Nov 12, 2012and I just got this plugin, deleting my other newbie entity cleaning plugins because this one seemed so popular... What exactly does this do and how can I tell if its working?
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Posted Nov 12, 2012@Code_Red11
I heard orebfuscator and nolagg don't work so nicely together...
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Posted Nov 11, 2012when any player dies they respawn at spawn/home, the chunks at that location remain unloaded but all the other chunks load normally, /rechunk (orebfuscator command) fixes the chunks until the player dies next, removing nolagg fixes this issue, issue still appears but is unfixable when i run a test server only using nolagg
craftbukkit build #2455, nolagg v1.89.0, orebfuscator 1.6.6
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Posted Nov 11, 201209:35:22 [INFO] This server is running CraftBukkit version git-Bukkit-1.4.2-R0.2 -b2455jnks (MC: 1.4.2) (Implementing API version 1.4.2-R0.2) 09:35:23 [SEVERE] Could not load 'plugins\NoLagg.jar' in folder 'plugins' org.bukkit.plugin.UnknownDependencyException: BKCommonLib at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager .java:195) at org.bukkit.craftbukkit.CraftServer.loadPlugins(CraftServer.java:229) at org.bukkit.craftbukkit.CraftServer.<init>(CraftServer.java:205) at net.minecraft.server.ServerConfigurationManagerAbstract.<init>(Server ConfigurationManagerAbstract.java:51) at net.minecraft.server.ServerConfigurationManager.<init>(SourceFile:11)
at net.minecraft.server.DedicatedServer.init(DedicatedServer.java:105) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:400) at net.minecraft.server.ThreadServerApplication.run(SourceFile:818) 09:35:24 [INFO] [Orebfuscator] Loading Orebfuscator v1.6.6