NoLagg

Version: 1.90.4 | CB 1.7.2
Quote from lenis0012:NoLagg has not been updated since 1.7.10, for more info, check BKCommonLib
Description
NoLagg is made out of multiple completely separate components which you can enable and disable freely. Together they offer:
- Send chunks more gracefully with lowered network stress and reduced processing spikes Read more...
- Remove entities, resend chunks in case of chunk holes and clean up server memory Read more...
- Examine server tick rate performance with deep view into per-tick processes of the server Read more...
- Stop a large amount of items from spawning and spawn at a later time to avoid frozen clients Read more...
- Stack items with a configurable per-world radius Read more...
- Fix lighting errors that cause clients to recalculate lighting (and thus lag) Read more...
- Keep track of server performance such as entities, tick rate, memory and more Read more...
- Fix various bugs the server has (Patches component)
- Schedule autosaves and force data to be written to disk to prevent data loss on server crash (Saving component)
- Limit the amount of entities allowed to spawn per world or globally Read more...
- Watch events closely to warn when plugins execute main-thread methods from another thread Read more...
- Show a detailed message explaining the cause for a server freeze (lock) [read more]
- New TNT execution algortithm that is not only more efficient, but also avoids server freezes Read more...
Important
When first installing NoLagg, open up config.yml and disable components you do not need. This is very important, as some components may conflict with other plugins you use, or may not function on the type of demand you have. If you get a warning message [Severe] followed up with a stack trace in the log, this has to do with the main thread not having responded within 10 seconds. The warning is NOT an error and is no bug, and not a bug related to NoLagg. To disable this feature, disable 'threadlocknotifier' in the config.yml. This feature is mainly intended to notify you what plugin is causing the server to freeze, may it ever happen. It is used to debug plugins in general, as they may get stuck for whatever reason. If NoLagg DOES show up in there, it is a bug you should report.
FAQ
Separating into jar files
NoLagg consists of multiple components you can individually enable and disable. Reasons for not publishing it as a separate jar file for every component can be read here. Please don't ask to separate the components, I will just link you to here.
Spigot server
Not all components are needed when you use the Spigot server. The ItemStacker, ItemBuffer, Spawn Limiter, Thread Checker and Thread Lock Notifier components are not needed, since Spigot has it's own implementations to deal with that. If you still wish to use one of these components, you can, but it's best to disable the Spigot alternative then.
The other components (such as TNT, Chunks, Lighting, Common, etc.) are not implemented in Spigot (yet?) and offer additional functionality.
PTweaks
Since people keep asking about this, I went ahead and compared the two plugins. I am not going to discuss which is better in functionality, I'm just going to state which features overlap and which do not. Both plugins offer a TNT-lag solving solution, feel free to choose which solution you like better. (the solutions are different) Both plugins also offer a way to change when and how chunks are saved, NoLagg adds to this that you can configure when the server writes data to disk. PTweaks offers a way of showing used memory, NoLagg Monitor too with a bit more information. Again, preference. Chunk Persistence is something PTweaks offers and NoLagg does not. Reason I excluded it from NoLagg is that the implementation used up more processing power than that it solved (I did have this for a while). If you want to give it a try, PTweaks is your answer. Monster Limiter is incorporated in NoLagg as well but then for all entities, and more options. ChunkEdits is a tricky one: NoLagg chunks does something similar, with the difference being that it also changes at what rate chunks are sent, which is the main feature NoLagg chunks offers. In addition, the ability to increase the amount of threads running to process chunk packets and the re-using of packet raw data offers some benefits PTweaks does not offer.
Then there are a lot of other features NoLagg has and PTweaks does not, such as examining server tick rate, item stacker, item buffer, fixing lighting, cleaning up server memory, resending chunks, removing entities on command and others (see description).
In short: Both plugins offer some overlapping features, and you need to pay close attention to the configuration of PTweaks and NoLagg and disable things that conflict. Having two TNT explosion altering plugins is going to have strange results, for example. Compare the functionality, decide, and enable in NoLagg what you do not want in PTweaks, and vice versa.
NoLagg showing up in error stack traces
The examine component inserts various hooks into the server to gather measurements. Specifically, you will find that the following lines show up now and then. These hook classes do absolutely nothing when not examining and can not be the cause for any issues, unless the stack trace ends there (first line after the exception shows this stack trace)
- org.timedbukkit.craftbukkit.*
- com.bergerkiller.bukkit.common.internal.ChunkProviderServerHook
Video
Here is a video by BlueDevonMovies (lenis0012):
Metrics
This plugin sends server count statistics to MCStats.org. You can (globally) opt out in the PluginMetrics/config.yml file.







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Posted Nov 5, 2012UPDATED TO NEW BKCOMMON:
not pass event EntityRemoveEvent to NoLagg v1.88.9 08:44:54 PM CONSOLE: [SEVERE] Could not pass event EntityRemoveEvent to NoLagg v1.88.9 08:44:54 PM CONSOLE: [SEVERE] Could not pass event EntityRemoveEvent to NoLagg v1.88.9 08:44:54 PM CONSOLE: [SEVERE] Could not pass event EntityRemoveEvent to NoLagg v1.88.9 08:44:54 PM CONSOLE: [SEVERE] Could not pass event EntityRemoveEvent to NoLagg v1.88.9 08:44:54 PM CONSOLE: [SEVERE] Could not pass event EntityRemoveEvent to NoLagg v1.88.9 08:44:54 PM CONSOLE: [SEVERE] Could not pass event EntityRemoveEvent to NoLagg v1.88.9 08:44:54 PM CONSOLE: [SEVERE] Could not pass event EntityRemoveEvent to NoLagg v1.88.9 08:44:54 PM CONSOLE: [SEVERE] Could not pass event EntityRemoveEvent to NoLagg v1.88.9 08:44:54 PM CONSOLE: [SEVERE] Could not pass event EntityRemoveEvent to NoLagg v1.88.9
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Posted Nov 4, 2012just as an FYI, for those people complaining about extreme number of mobs on their server, this bug just popped up on the Mojang bug tracker:
https://mojang.atlassian.net/browse/MC-2293 (Sudden population explosion of mobs).
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Posted Nov 4, 2012NoLagg V 1.88.9
http://pastebin.com/Rrtx3H8x
is this a Error from no lag or is it simply a Plugin Conflikt
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Posted Nov 4, 2012@EvilJackCarver
I'm using the 1.4.2 version and still get this error: http://pastebin.com/Pwznt7r3 This is the error I get which is causing my server to restart/stop/crash every 1/2 min.... If I watch think I think Nolagg is causing it..; for now i wil remove it and check if it helps.
I just deleted the plugin and the crashing stops so idk what is goign on... Any fix?
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Posted Nov 4, 2012Posting this again since apparently people have severe tunnel vision:
Just a heads-up, the version for 1.3.2-R2 is incompatible with CB version 1.4.2-R0,2[BETA].
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Posted Nov 4, 2012v1.88.9 08:44:54 PM CONSOLE: [SEVERE] Could not pass event EntityRemoveEvent to NoLagg v1.88.9 08:44:54 PM CONSOLE: [SEVERE] Could not pass event EntityRemoveEvent to NoLagg v1.88.9 08:44:54 PM CONSOLE: [SEVERE] Could not pass event EntityRemoveEvent to NoLagg v1.88.9 08:44:54 PM CONSOLE: [SEVERE] Could not pass event EntityRemoveEvent to NoLagg v1.88.9 08:44:54 PM CONSOLE: [SEVERE] Could not pass event EntityRemoveEvent to NoLagg v1.88.9 08:44:54 PM CONSOLE: [SEVERE] Could not pass event EntityRemoveEvent to NoLagg v1.88.9 08:44:54 PM CONSOLE: [SEVERE] Could not pass event EntityRemoveEvent to NoLagg v1.88.9 08:44:54 PM CONSOLE: [SEVERE] Could not pass event EntityRemoveEvent to NoLagg v1.88.9 08:44:54 PM CONSOLE: [SEVERE] Could not pass event EntityRemoveEvent to NoLagg v1.88.9 08:44:54 PM CONSOLE: [SEVERE] Could not pass event EntityRemoveEvent to NoLagg v1.88.9 08:44:54 PM CONSOLE: [SEVERE] Could not pass event EntityRemoveEvent to NoLagg v1.88.9 08:44:54 PM CONSOLE: [SEVERE] Could not pass event EntityRemoveEvent to NoLagg v1.88.9 08:44:54 PM CONSOLE: [SEVERE] Could not pass event EntityRemoveEvent to NoLagg v1.88.9 08:44:54 PM CONSOLE: [SEVERE] Could not pass event EntityRemoveEvent to NoLagg v1.88.9 08:44:54 PM CONSOLE: [SEVERE] Could not pass event EntityRemoveEvent to NoLagg v1.88.9
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Posted Nov 4, 2012Chunk at X:1183 Z:-1405 loaded containing 264982 dropped items and 264982 other entities.
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Posted Nov 4, 201288.9 07:46:08 PM CONSOLE: [SEVERE] Could not pass event CreatureSpawnEvent to NoLagg v1.88.9 07:46:08 PM CONSOLE: [SEVERE] Could not pass event CreatureSpawnEvent to NoLagg v1.88.9 07:46:08 PM CONSOLE: [SEVERE] Could not pass event EntityAddEvent to NoLagg v1.88.9 07:46:08 PM CONSOLE: [SEVERE] Could not pass event EntityAddEvent to NoLagg v1.88.9 07:46:08 PM CONSOLE: [SEVERE] Could not pass event CreatureSpawnEvent to NoLagg v1.88.9 07:46:08 PM CONSOLE: [SEVERE] Could not pass event CreatureSpawnEvent to NoLagg v1.88.9 07:46:08 PM CONSOLE: [SEVERE] Could not pass event EntityAddEvent to NoLagg v1.88.9 07:46:08 PM CONSOLE: [SEVERE] Could not pass event EntityAd
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Posted Nov 4, 2012This is the error I get which is causing my server to restart/stop/crash every 1/2 min....
http://pastebin.com/Pwznt7r3 If I watch think I think Nolagg is causing it..; for now i wil remove it and check if it helps.
I just deleted the plugin and the crashing stops so idk what is goign on... Any fix?
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Posted Nov 4, 2012@rodier
wrong?
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Posted Nov 4, 2012Latest Spigot breaks NoLagg, pretty sure you won't do anything about it but I was just letting you know incase :)
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Posted Nov 4, 2012all commands "unknown sub-command" on 142 r0.1 :-(
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Posted Nov 4, 2012@SolaKun
and did u turned limiter on in config file? and for right world?
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Posted Nov 4, 2012RootCookie - yes i am using latest BkCommonLib 1.33 :-(
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Posted Nov 4, 2012Please fix this for 1.4.2 all commands broken, plugin cannot be used
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Posted Nov 4, 2012Nolaggs mob limiter does not limit my mobs to 500, mine are going over 1500-1000 after 1 hour. can fix?
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Posted Nov 4, 2012take a look @ this picture, 50k items @ someones house.
crashing my server 4 times a day, its not always 1 location.
http://i.imgur.com/bj22K.png
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Posted Nov 3, 2012@MrMime22
Basictly, when some players log in, a shit load of items are on the floor of that chunk, from a previous date I think. Therefore nolagg tries to remove them but fails.
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Posted Nov 3, 2012@bergerkiller
Yeah, as soon as this 1 guy logged in , 131k entities spawned in his chunk.
CONSOLE: [INFO] Plugins (55): RealWeather, HardcoreDeathBan, GroupManager, ColourMotd, VoidtoSpawn, RemoveAllDrops, FastSoup, FusionJoin, Buycraft, Vault, AntiRelog, RuleBook, Shopkeepers, CraftBay, Permissions, FancyText, DrugMeUp, PluginSpy, Tracking-Plugin, ProtocolLib, Votifier, GAListener, Citizens, LagMeter, HideStream, WorldEdit, NoCheatPlus, TagAPI, SimpleExtras, AutoTeamLeather, WorldGuard, PvPTimer, boosCooldowns, mChatSuite, OPLock, LimitedCreative, BKCommonLib, ZavAutoMessager, Auto arm, ClearLag, MoneyDrop, Essentials, SilkSpawners, MagicSpells, DisguiseCraft, NoLagg, My Worlds, EssentialsChat, MobArena, EssentialsProtect, EssentialsSpawn, NameTags, EssentialsAntiBuild, Factions, MobDisguisePVPControl
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Posted Nov 3, 2012Just a heads-up, the version for 1.3.2-R2 is incompatible with CB version 1.4.2-R0,2[BETA]
Edit: The specific error, if you're not already well aware: http://pastie.org/5178553
SCS diagnositic report (since it contains the plugin list and server version by me only typing one command): http://pastie.org/5178558