NoCheat

Thank You!
Thanks to everyone who used and liked this plugin. I've set the plugin to "abandoned" status myself (that's why there is a red box above this text), because it describes best the current status of this plugin. Thanks to everyone that supported me during the year of development, with money, bug reports or simply kind words.
What now?
NoCheat 3.5.0 no longer works with recent CraftBukkit build and you will no longer get any updates or support from me anymore.
If you want to see the original version of this description page for this plugin, you can find a copy of it here: Original plugin description
Replacements for NoCheat
Check out these plugins.
NoCheat+
It is based on NoCheat's code and is therefore similar in how it works. But it also adds a ton of new features. You can find it HERE.
NoCheat Classic
It is the original NoCheat without any modifications beyond what is necessary to make it work on modern CraftBukkit versions. If you like NoCheat exactly the way it is, this may be what you are looking for. You can find it HERE.
AntiCheat
Is a new plugin that's built from scratch. That means it will behave and feel different to NoCheat. I'm sure the developer appreciates new users and bug reports. Get it HERE.
Make your own
Don't like the presented alternatives? You may just create your own plugin instead. The source code for NoCheat is HERE.
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Posted Jan 29, 2012@The_Wizard
I need to test some things, I'd guess sometime within the next 3 days.
As I said on my Bukkit forums thread, it will completely change the config files of NoCheat, so expect to invest a little time to fix everything after updating (unless you liked the default settings, in which case there won't be any significant changes).
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Posted Jan 29, 2012@Evenprime85
When you will release the new version :)?
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Posted Jan 29, 2012@FurmigaHumana
Nothing has changed for how fast people can move from 1.0 to 1.1.
@HighlifeTTU
Yes, I may add a "reach" check for attacking soon. Up until now I had to fight a lot with bugs in Bukkit, where other types of attacks would be indistinguishable from fighting in hand to hand combat (e.g. attacking with bows, throwing potions). Those should be fixed now and therefore I may be able to add that type of check for swordfights without big problems.
@godgodgodgo
Normally this stuff should work by default. Maybe you have another plugin that blocks flying, e.g. "towny" can interfere here.
@eagleye117
No, there is no such site. The default values are the result of me experimenting a lot, and they have no significance outside of NoCheat, because I may calculate distance different from others. Anyway, reducing the values usually leads to lots of false positives, and the next version of NoCheat won't allow to change them anyway (the config options will be removed).
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Posted Jan 28, 2012Great mod! Could some one tell me how to kick a player without warning for speed moving instead of him lagging back.
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Posted Jan 28, 2012Is there a site or something that lists the default moving speeds in minecraft? Im having an issue where players cant fly but they can still use speed modifiers to run super fast. I want to lower the max speed in the config but I dont know what the default speed is in minecraft so im afraid if i lower it people wont be able to move at all. Ive searched google and couldnt find anything about the default running speeds.
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Posted Jan 28, 2012@dgaming
I agree with him, there are ALOT of new hacks...
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Posted Jan 28, 2012Do you have any recommendations for what to do for the vampire plugin? It has a super jump feature but nocheat just blocks players from going high at all.
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Posted Jan 28, 2012I just have to say, this mod has saved me hours of work. After observing what flags a normal player can set off in regular play on my server, I was able to tweak the config to auto ban the most blatent of hackers, and leave the questionable flags to the admins.
One request. The only thing that I have a very hard time detecting as an admin is a client using a reach hack. Basically attacking something further than he/she should be able to. I find myself logging into an alt account and fighting players with a wooden sword to determine this or watching fights. The problem is, players in higher gear with enchanted diamond weapons kill so fast, I can't observe the fight long enough to make a determination.
Is there a plan to add a check for the distance of an attack? This seems to be the last game changing hack that is undetected by nocheat.
Thanks for all your hard work. Without this mod, I don't think running a hardcore server would even be possible.
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Posted Jan 27, 2012after the 1.1 false positives grown too much, i guess the values of speed/etc were changed '-'
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Posted Jan 27, 2012@dgaming
Flying is not really possible with NoCheat. The only thing people can do is "gliding", that is build a high tower and jump off it, reducing their height the further they go. Or exploit some other plugin on the server to fly, that's also an option.
@selfservice0
NoCheat only checks if players are looking at the blocks that they are breaking. If they do, then it won't be stopped.
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Posted Jan 27, 2012Nocheat needs an update for the new hacks that bypass a lot of the detections.. I have had a few players flying and fast breaking on my server. I can link a few of the new cheats but I don't want to post the links here..
If its ok can I send you a pm with some of the new cheat links that bypass the detection?
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Posted Jan 27, 2012@MachetePanda
The current version still works in 1.1, so you don't have to wait.
@ImJoenemesis
Maybe you use "Towny". That plugin prevents flying too.
@LordKainzo
It shouldn't. NoCheat will only filter the special character "§" from messages that come from players. That character can't be entered anyway on most US keyboards (without using some Alt + X magic), so it shouldn't interfere with the normal usage of chat.
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Posted Jan 26, 2012@LordKainzo
It doesn't.
@Evenprime85 Nuke hacks are working. NoCheat v 2.25
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Posted Jan 26, 2012@Evenprime85
HeroChat uses Channel Chats and one of the biggest things is the ability to have multi-colored channels (global/local) etc
This doesn't mess with that portion of the chat system does it?
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Posted Jan 25, 2012I gave my builders the permissions of nocheat.checks.moving. I had it as the old one like nocheat.fly or something i dont remember, but it was before you added the .check. and now, they cant fly, if there a reason why, and what is the old permissions so i can use it again.
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Posted Jan 25, 2012I'm looking forward to trying this out on CB 1.1-R1. Following your page for when the update comes out. :)
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Posted Jan 25, 2012@FurmigaHumana
Yes, it's possible to use command args with the consolecommand "action", exactly the way you wrote it. Whatever args the command usually needs/takes, you can just add to the line.
@netherfoam
This is an almost impossible to solve problem, because Minecraft isn't very good at keeping track of where a player currently is/looks. Tracing the players line of view to find out if they are not interacting with blocks behind other blocks is very hard. Bukkit tried to add such a thing once, but gave up.
I suggest to allow players to use some kind of chest locking (LWC or Lockette) or get Precious Stones to also deny interaction with chests, if the player wouldn't be allowed to break them.
@morshu9001
People abused colored text to fake server messages (write long enough text that a new line starts, then use color codes to make it look like a message from the server/admin). Colored chat messages by users are NOT an intented feature of Minecraft, they are imho the result of a mistake made while making the chat support more languages. Server admins can deactivate the color blocking, if they want their players to write in color. But I don't see why they'd do that.
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Posted Jan 24, 2012Why block colored text? It's not cheating.
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Posted Jan 23, 2012I don't think there's any other plugins at the moment that do this; but protection plugins like Precious Stones and perhaps WorldGuard (I'd assume so) protect blocks in areas. Now those blocks often surround something... e.g. a chest inside a room. Now when you break a block in say the wall of a house, there is a small lag, that allows you to see inside the house. This also lets you right click a chest (very quickly) due to slight lag and view it's contents.
Is it possible you could add a check that a player CAN actually see the chest before they try open it? Cheers :)
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Posted Jan 21, 2012I'd like some more documentation on the consolecommand action.