Configuration Instructions
This is the very same text file which is included in the plugin's data folder (instructions.txt). This is online only for reference purposes.
====Configuration Instructions v 2.0==========
- Options Help -
Terms:
Being tagged means you have been attacked by a player.
After being tagged, a timer goes off, and you can't logout, or
anything of the sorts until the timer finishes counting down.
Options will be shown like this in the config file:
settingNameHere: {values go here} - Description here
General==
branding: {string} - This allows you to change the tags the plugin makes. NOTE: Certain tags will remain the same, like logs and events.
Commands==
afkProtection: {true, false} - Protect users that are afk from getting attacked. Add /afk or whatever command to block: {} to
prevent users from going afk while in combat.
block: [String command1, command2, commands3...] - Stop users from using these commands while in combat. Use the word "all" to allow all commands to be blocked.
during combat. Leave blank to disable. Commands must be in lower case.
blockFly: {true, false} - Stop users from flying during combat.
Cheat(Not Implemented Yet)==
voteKick: {true, false} - Players can vote to kick a player if they think they are cheating.
votesNeeded: {int amount} - Amount of votes needed in order to kill the accused player.
Creative==
affectCreative: {true, false} - Creative mode will be affect by combat protection.
creativePVP: {true, false} - Allow pvp in creative mode.
Combat==
time: {int seconds} - Time before users can logout or enter safe zones after initating combat.
blockEnderpearls: {true, false} - Prevent users from using ender pearls during combat.
blockCombatLogging: {true, false} - Prevent users from combat logging.
Tags==
ALL COLORS ARE DEFAULT BUKKIT CHAT COLORS. LOOK THEM UP.
Factions:
showTags: {true, false} - Show what relationship other factions are in with a different colored name tag. Red = Enemy, Blue = Ally, Green = Member, Yellow = Neutral
<tags>: {ChatColor color} - The color of the tag that will appear. All colors are default bukkit chat colors. Look them up.
Towny: These are more complicated.
townMember: These people are in your town.
nationMember: These people are in your nation.
noNation: These people don't have a nation. They can still be in a town, so keep that in mind.
noTown: These people don't have a nation or a town.
noResident: These people aren't even residents.
otherNation: These people have a nation, but you're not in it.
enemyNation: These people are in a different nation and they hate you. Figures.
allyNation: These people are in a different nation, but friends with you! :)
World==
worlds: [List worlds, all] - Plugin will affect all worlds or only certain worlds. Use the exact name of the world
on the folder. Use the word "all" to allow all worlds be affected. Does not have to be exact case. This doesn't affect arenas/events.
Rewards==
enableRewards: {true, false} - Enables reward feature.
getMoney: {true, false} - Get money from an economy plugin.
max: {int number} - Max amount of money that can be stolen from player. Must be an integer.
min: {int number} - Min amount that can be stolen. Must be an integer.
Extra==
lightning: {true, false} - Show lightning effect for certain deaths.
lightningOnAllDeaths: {true, false} - Show lightning for all deaths.
explosion: {true, false} - Show unharmful explosion effect on death.
explosionOnAllDeaths: {true, false} - Show unharmful explosion for all deaths.
EVENT CONFIGURATIONS==
Duel==
allowSpectators: {true, false} - Allows spectators to watch duels.
prepareTime: {int seconds} - Time players have before a duel starts.
nextDuelTime: {int seconds} - Time before next duel starts.
pauseAfterWinTime: {int seconds} - Time after player is killed before the duel is declared as finished.
noHungerLoss: {true, false} - Will prevent hunger from draining during a duel.
block: {String command1, command2, command3, etc} - All commands that will be blocked from use during a duel. Use the word "all" to allow all commands to be blocked.
changeGameMode {true, false}: Changes your gamemode before a duel. The gamemode is survival, so keep that in mind.
minimumBet {int money}: This is the smallest amount you can bet in a BET duel. Please keep this above 0, or you will confuse your players.
keepExp {true, false}: Keep your exp if you die during a battle.
showScoreboard {true, false}: Displays a scoreboard during the duel with health stats and other stuff.
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