Configuration

Next release there will be multiple configuration files. This will make the config simpler!

Scoreboard:

enable: Takes true(enabled) and false(disabled)

title: Takes a string (must be > 30 chars) . This will appear at the top of the scoreboard. Does not take colors. Eg: 'GXN Hub'

news: Takes a string (must be > 30 chars) . Enter any recent news. Leave as false if you do not wish to display. Does not take colors. Eg: 'New game: SkyWars!'

website: Takes a string (must be > 30 chars) . Enter your website's URL. Leave as false if you do not wish to display. Does not take colors. Eg: 'dev.bukkit.org/'

Doublejump:

enable: Takes true(enabled) and false(disabled)

Speed:

enable: Takes true(enabled) and false(disabled)

toggleitem: Takes item ID for the toggle item (the player right clicks to toggle). Default 262(arrow)

toggleitemslot: Takes integer from 0 to 8. 0 = far left inventory, 8 = far right inventory (must not conflict with other itemslots).

Announcer:

enable: Take true(enabled) and false(disabled)

broadcast1: Takes a string or false(disabled). To use colors use &(color number). Wrap string in quotations eg: '&4Message!'

broadcast2: Takes a string or false(disabled). To use colors use &(color number). Wrap string in quotations eg: '&4Message!'

broadcast3: Takes a string or false(disabled). To use colors use &(color number). Wrap string in quotations eg: '&4Message!'

broadcastinterval: Takes an integer that represents seconds between broadcasts. eg: 30 for 30 second interval.

prefix: Takes a string, the prefix that will come before each broadcast msg. eg: '&c[&eMy Server&C]' . Wrap with ' '

Invisibility:

enable: Takes true(enabled) and false(disabled)

toggleitem: Takes item ID for the toggle item (the player right clicks to toggle). Default 370(ghast tear)

toggleitemslot: Takes integer from 0 to 8. 0 = far left inventory, 8 = far right inventory (must not conflict with other itemslots).

ChestCommands:

enable: Takes true(enabled) and false(disabled)

toggleitem: Takes item ID for the item that toggles GUI (the player right clicks to toggle). Default 345(compass)

toggleitemslot: Takes integer from 0 to 8. 0 = far left inventory, 8 = far right inventory (must not conflict with other itemslots).

items:

item1name: The name that will be displayed in the GUI for the item(server). Can take &(color). Wrap with ' '. Leave as false to not display item. Eg: '&6SkyBlock'

item1desc: Appears under the item name. Describe the server. Can take &(color). Wrap with ' '.. eg: '&4Start on a floating island and make your fortune!' Can take false

item1slot: Takes integer from 0 to 8. 0 = far left GUI inv, 8 = far right GUI inv(must not conflict with other GUI itemslots). Can take false

item1type: Takes item ID that represents the server. item1name and description appears under this item. Can take false

item1cmd: Takes the command that teleports player to server(do not include /). Eg: skyblock.

SAME PROCESS FOR ITEM2,3,4 etc Leave as false for any unnecessary items.

Trails:

enable: Takes true(enabled) and false(disabled)

toggleitem: Takes item ID for the toggle GUI item(the player right clicks to toggle). Default 377(blaze powder)

toggleitemslot: Takes integer from 0 to 8. 0 = far left inventory, 8 = far right inventory (must not conflict with other itemslots).

HubName: Takes the name of the hub for when a player joins. eg: '&6&lGXN Hub' - Always wrap with ' ' . Can take &(color).


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