Configuration
Next release there will be multiple configuration files. This will make the config simpler!
Scoreboard:
enable: Takes true(enabled) and false(disabled)
title: Takes a string (must be > 30 chars) . This will appear at the top of the scoreboard. Does not take colors. Eg: 'GXN Hub'
news: Takes a string (must be > 30 chars) . Enter any recent news. Leave as false if you do not wish to display. Does not take colors. Eg: 'New game: SkyWars!'
website: Takes a string (must be > 30 chars) . Enter your website's URL. Leave as false if you do not wish to display. Does not take colors. Eg: 'dev.bukkit.org/'
Doublejump:
enable: Takes true(enabled) and false(disabled)
Speed:
enable: Takes true(enabled) and false(disabled)
toggleitem: Takes item ID for the toggle item (the player right clicks to toggle). Default 262(arrow)
toggleitemslot: Takes integer from 0 to 8. 0 = far left inventory, 8 = far right inventory (must not conflict with other itemslots).
Announcer:
enable: Take true(enabled) and false(disabled)
broadcast1: Takes a string or false(disabled). To use colors use &(color number). Wrap string in quotations eg: '&4Message!'
broadcast2: Takes a string or false(disabled). To use colors use &(color number). Wrap string in quotations eg: '&4Message!'
broadcast3: Takes a string or false(disabled). To use colors use &(color number). Wrap string in quotations eg: '&4Message!'
broadcastinterval: Takes an integer that represents seconds between broadcasts. eg: 30 for 30 second interval.
prefix: Takes a string, the prefix that will come before each broadcast msg. eg: '&c[&eMy Server&C]' . Wrap with ' '
Invisibility:
enable: Takes true(enabled) and false(disabled)
toggleitem: Takes item ID for the toggle item (the player right clicks to toggle). Default 370(ghast tear)
toggleitemslot: Takes integer from 0 to 8. 0 = far left inventory, 8 = far right inventory (must not conflict with other itemslots).
ChestCommands:
enable: Takes true(enabled) and false(disabled)
toggleitem: Takes item ID for the item that toggles GUI (the player right clicks to toggle). Default 345(compass)
toggleitemslot: Takes integer from 0 to 8. 0 = far left inventory, 8 = far right inventory (must not conflict with other itemslots).
items:
item1name: The name that will be displayed in the GUI for the item(server). Can take &(color). Wrap with ' '. Leave as false to not display item. Eg: '&6SkyBlock'
item1desc: Appears under the item name. Describe the server. Can take &(color). Wrap with ' '.. eg: '&4Start on a floating island and make your fortune!' Can take false
item1slot: Takes integer from 0 to 8. 0 = far left GUI inv, 8 = far right GUI inv(must not conflict with other GUI itemslots). Can take false
item1type: Takes item ID that represents the server. item1name and description appears under this item. Can take false
item1cmd: Takes the command that teleports player to server(do not include /). Eg: skyblock.
SAME PROCESS FOR ITEM2,3,4 etc Leave as false for any unnecessary items.
Trails:
enable: Takes true(enabled) and false(disabled)
toggleitem: Takes item ID for the toggle GUI item(the player right clicks to toggle). Default 377(blaze powder)
toggleitemslot: Takes integer from 0 to 8. 0 = far left inventory, 8 = far right inventory (must not conflict with other itemslots).
HubName: Takes the name of the hub for when a player joins. eg: '&6&lGXN Hub' - Always wrap with ' ' . Can take &(color).
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