NBTEditor
NBTEditor allows easy customization of many aspects of Minecraft, through the modification of NBT tags, on Spigot and CraftBukkit servers. Creating custom potions and tools with powerful enchantments is as easy as running a few commands. And with the help of the Book of Souls, it's possible to create highly complex entities and spawners with ease.
Features include:
- Robust system to edit of all entities and spawners using a book based UI (Book of Souls);
- Conversion entities into '/summon' commands;
- Customization of items (name, lore, unbreakable, modifiers, colors on leather armor etc.);
- Item enchanting with no limits;
- Creation of custom potions;
- Conversion of items into '/give' commands;
- Tile customization (spawners, beacons, chests etc.);
- Conversion of tiles into '/setblock' commands;
- and more...
Edit now, spawn later: The Book of Souls is most powerful feature of the NBTEditor, it allows for easy entity customization. Create bosses, custom villagers, flying creepers or anything you like. No data files, no one-time customization, just keep the book safe and you can spawn as many entities as you like.
Included is also an 'Item Storage' command to keep track of your Books of Souls and other edited items.
The variable system used by the NBTEditor ensures that only valid NBT changes are performed while providing a standard way to make those changes. Arbitrary NBT modifications are not possible.


All Items, Entities and Spawners are fully compatible with the Vanilla Minecraft!
Great for creating adventure maps!
Documentation
FAQ
Source Code (GPLv3)
Jenkins Server (Dev. Builds)
Dev. Builds have not been approved by the BukkitDev staff. Use them at your own risk.
User Creations / Contributions
- Tutorial Videos
Jenkins Server byAndrokai(thanks)- Armor-Stand-Be-Gone (BoS to remove armor stands) by Taperpapers
- The awesome NBTEditor logo (orig) was made by Sy_Gibbon from the french Minecraft community nefald.fr, they also have the documentation of NBTEditor and other plugins in french. Check them out.
- Cauldron Flower Pots by robertoccu
HELP / Troubleshooting / Reporting Bugs
Please Read the FAQ before asking questions.
For questions about features and general help you can use the comments below or PM me.
Using the comments may help others that have the same problem.
For technical questions (errors/bugs) PM me directly.
Please check that you are using the most recent version of the plugin.
To report bugs, on the latest version of the code, you can use the Issues Page at GitHub.
Don't use the Issues Page to ask questions.
Global Statistics
On version 2.0 the NBTEditor started using MCStats for usage statistics. MCStats is now offline.
Since version 3.0, bStats is used to gather general usage statistics. You can read here about bStats, what data is sent, and how to opt-out from sending statistics from your server.
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Posted Dec 20, 2013@JackzMc
Oops, did not tested it on Spigot, I'll fix that. Thanks.
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Posted Dec 20, 2013@LucaDiv
I see what you mean by the the items from /bos items being all glitchy, I'll look into it.
And thanks for the heads up on the Unbreaking tag, didn't even know that it existed. I will certainly add that too.
@Maximvdw
As of now, there is no way to give a player head to another player. I may add that too. On 1.7 you will be able to do it in a vanilla way, /give OtherPlayerName 397 1 3 {SkullOwner:"Maximvdw"}, but I don't think it works with Bukkit yet.
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Posted Dec 20, 2013On 1.7.2, Beta build. Spigot version.
No commands work, in /plugins it's green.
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Posted Dec 20, 2013@goncalomb
Well, that are quite good news. I'm looking forward for the new features :)
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Posted Dec 20, 2013Any way to give a player a specific nbthead? F.ex:
/nbthead Maximvdw OtherPlayerName
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Posted Dec 19, 2013alright goncalomb, after some more testing i HAVE found some bugs. i'm not sure why, but sometimes the items from /bos items or /bos offers glitch and change into different items. also, i used a fallingsand bos to spawn in a firework spawner i had made in 1.6, and it only shoots white fireworks instead of the correct ones. (haven't tried remaking it in 1.7 yet though...)
i would like to request a feature: allow us to add the Unbreakable tag to items when using /nbti. i don't think this should be too hard and would be pretty useful.
THANKS AGAIN!
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Posted Dec 19, 2013@goncalomb
I love you 0_0
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Posted Dec 19, 2013For those who missed, there is already a SNAPSHOT for 1.7. Read my old comment.
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Posted Dec 19, 2013So you will be updating to 1.7.2 soon right? I need a alternative to epicboss because the owner of that plugin bailed on us.
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Posted Dec 19, 2013@Kaiser_Steve
I'm planing to add some way to put color in commands along with a way to convert the BoS into command blocks with /sumon commands.
@LucaDiv
Thanks, I'm glad it works ok I didn't test it too much.
No it is not possible to change the level of the effect, with NBT tags. But, you can set the same effect on both the primary and secondary, for strength 2.
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Posted Dec 19, 2013@Kaiser_Steve
yes, though only with tellraw (which isn't implemented into craftbukkit yet...)
@goncalomb
AWESOME WORK DUDE! running the 1.1 snapshot and yet to encounter any problems. thanks again for all your hard work.
btw,question: is it possible to change the strength of the effects on a beacon using /nbtt ?
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Posted Dec 19, 2013Hey Goncalomb,
is it possible in any way to color the text in commandblocks? If not, is it possible for you to add such a feature?
Greetings
Steve
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Posted Dec 19, 2013@goncalomb
i have them higher than players :P this should block them from being pushed
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Posted Dec 19, 2013@Nikkolo94
Invincibility will prevent it from taking any damage, but it will not block pushing. There is no way to disable pushing, you can always tie the mob to a fence post.
With the new tool on 1.0+ the Super Lead (needs CustomItemsAPI, /citem get super-lead) you can tie any mob.
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Posted Dec 19, 2013@goncalomb
thank you, well if i set him invincible player cant push it?
edit: slime keep moving :P with MovementSpeed
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Posted Dec 19, 2013@Nikkolo94
If you mean freezing the mob in one position, you can set the MovementSpeed attribute to 0, /bos attr add MovementSpeed 0.
This doesn't work for Ender Dragons and Withers, just normal mobs, and does not prevent them from being pushed around.
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Posted Dec 19, 2013hey is possible to make one mob holding position ?
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Posted Dec 19, 2013The long awaited update is here.
We are no longer in beta. Now open-source under GPLv3.
A new version for 1.6.4 and a SNAPSHOT for 1.7.2. All information here.
The documentation is no yet up to date. I will update it in the upcoming days.
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Posted Dec 19, 2013@goncalomb
Yeesss!
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Posted Dec 18, 2013Hint hint... You won't have to wait a full day!