MyZ
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What is MyZ?
MyZ is not simply a Bukkit plugin. It is a complete re-imagination of Minecraft. Featuring a highly immersive new gamemode, MyZ aims to emulate and enhance a combination of DayZ and MineZ. With new mobs, items, chat features and more, MyZ has a lot to boast about and nearly endless opportunities.
Survive and prosper in a post-apocalyptic wasteland. Be careful though - you'll have to pay close attention to your hunger, health, thirst, visibility and temperature. Not to mention the enhanced undead mobs and bosses. When you die - and you will die - become a zombie, or a ghost and get a second chance at surviving.
See a full list of features and highly configurable options in the links below.
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Posted May 16, 2013@TeeePeee
Could you possibly add http://dev.bukkit.org/server-mods/lores/ for custom item names? Like for the paper spawn, it sais bandage instead?
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Posted May 16, 2013No Problem it'd be great if these thing could be added :D. Also just found another bug with snowballs. If a zombie is about 10 blocks away from where it lands they get teleported to the location the snowball landed. Its a strange bug. Also our safe logout timer is up to 133 seconds now not sure why its increasing so much. Edit~
Another bug found recently is that occasionally drinking water wont replenish your thirst. Not sure if this is a bug or intended but zombies don't take damage from lava. Would be nice if they did.
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Posted May 16, 2013@cefailed
Thanks for this, I'll go through all these and get back to you! =)
@dexyh1234
That would be because your SQL is not connecting. Check your SQL settings or disable SQL in the config.
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Posted May 16, 2013Bugs (some previously mentioned):
Suggestions / Questions:
More suggestions surrounding customizations : (I'm just going to name a few things off I'de love to see in future updates.)
Sorry if this seems like I'm advertising, but I would love for you to check out our server and tell us what you think :) outbreak.haydzcraft.com This plugin is amazing, you've done a brilliant job! :D
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Posted May 15, 2013Animals don't seem to be spawning, I've made there rarity factor lower than zombies and I cant see any :( Also, when you log in, at the spawn if there's people there, you get slowness and they get the nearby message. Would you be able to stop that happening at spawn :)?
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Posted May 15, 2013Also, is it possible to stop myz from spawning mobs? I'd love to do that another way :)
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Posted May 15, 2013Is this (the mysql part) incompatible with the bukkitgui project? Somehow when I use that to load it gives this error: 14:48:45 [SEVERE] [MyZ] [MyZ][MySQL] Could not establish a MySQL connection, SQLException: Communications link failure
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Posted May 14, 2013Thanks for providing MineZ map. Any chance to import MineZ loot?
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Posted May 14, 2013Do not stack items.
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Posted May 14, 2013@KillerAnt9000
At first mysql didn't work for me then i realized I didn't make a data base named "MyZ" once I went in and made that it worked just fine.
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Posted May 13, 2013TeeePee! Your a legend! :D
Thanks for the awesome update! Here's a little more feedback ;)
/mz rank [Player] [RankNumber] <years months days>
...This way we could offer different packages with different lengths per rank. Adding more customization to the ranks.
This plugin really is turning out to be Epic! Thanks for all your hard work once again ! :)
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Posted May 13, 2013Very nice! Good luck with this plugin, TeeePeee!
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Posted May 13, 2013http://pastebin.com/wP06yuwr
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Posted May 13, 20132013-05-13 19:06:57 [SEVERE] Could not pass event PlayerDeathEvent to MyZ v1.0.5 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:427) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.TimedRegisteredListener.callEvent(TimedRegisteredListener.java:26) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:479) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:464) at org.bukkit.craftbukkit.v1_5_R2.event.CraftEventFactory.callPlayerDeathEvent(CraftEventFactory.java:339) at net.minecraft.server.v1_5_R2.EntityPlayer.die(EntityPlayer.java:283) at net.minecraft.server.v1_5_R2.EntityLiving.damageEntity(EntityLiving.java:754) at net.minecraft.server.v1_5_R2.EntityHuman.damageEntity(EntityHuman.java:686) at net.minecraft.server.v1_5_R2.EntityPlayer.damageEntity(EntityPlayer.java:348) at net.citizensnpcs.util.NMS.attack(NMS.java:97) at net.citizensnpcs.npc.ai.MCTargetStrategy.update(MCTargetStrategy.java:120) at net.citizensnpcs.npc.ai.CitizensNavigator.run(CitizensNavigator.java:114) at net.citizensnpcs.npc.CitizensNPC.update(CitizensNPC.java:220) at net.citizensnpcs.npc.entity.ZombieController$EntityZombieNPC.bo(ZombieController.java:54) at net.minecraft.server.v1_5_R2.EntityLiving.c(EntityLiving.java:1304) at net.minecraft.server.v1_5_R2.EntityMonster.c(EntityMonster.java:20) at net.minecraft.server.v1_5_R2.EntityZombie.c(EntityZombie.java:116) at net.minecraft.server.v1_5_R2.EntityLiving.l_(EntityLiving.java:528) at net.minecraft.server.v1_5_R2.EntityMonster.l_(EntityMonster.java:24) at net.minecraft.server.v1_5_R2.EntityZombie.l_(EntityZombie.java:135) at net.minecraft.server.v1_5_R2.World.entityJoinedWorld(World.java:1456) at net.minecraft.server.v1_5_R2.WorldServer.entityJoinedWorld(WorldServer.java:646) at net.minecraft.server.v1_5_R2.World.playerJoinedWorld(World.java:1432) at net.minecraft.server.v1_5_R2.World.tickEntities(World.java:1304) at net.minecraft.server.v1_5_R2.WorldServer.tickEntities(WorldServer.java:512) at net.minecraft.server.v1_5_R2.MinecraftServer.r(MinecraftServer.java:561) at net.minecraft.server.v1_5_R2.DedicatedServer.r(DedicatedServer.java:223) at net.minecraft.server.v1_5_R2.MinecraftServer.q(MinecraftServer.java:471) at net.minecraft.server.v1_5_R2.MinecraftServer.run(MinecraftServer.java:403) at net.minecraft.server.v1_5_R2.ThreadServerApplication.run(SourceFile:573) Caused by: java.lang.IllegalArgumentException: Cannot drop AIR. at org.apache.commons.lang.Validate.isTrue(Validate.java:157) at org.bukkit.craftbukkit.v1_5_R2.CraftWorld.dropItem(CraftWorld.java:420) at org.bukkit.craftbukkit.v1_5_R2.CraftWorld.dropItemNaturally(CraftWorld.java:437) at com.jordair.gmail.MyZ.Listeners.playerDeathListener.onDeath(playerDeathListener.java:63) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:425) ... 30 more
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Posted May 13, 2013@TeeePeee
Great! Hope it'll be released asap.
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Posted May 13, 2013Im not sure is it bug... but in my server zombies are going into the water, like everybody.
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Posted May 13, 2013@Pr0Acid
How did you get MySQL to work? I installed everything and I always get the error "MySQL isnt detected".
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Posted May 12, 2013In response to general comments:
@iminecraft253 Updated the link!
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Posted May 12, 2013Feedback: I totally love the work you have put into this plugin mate! I totally bet this was not easy to make and put together!
Big Plus - MySQL works :D!!
Bugs i found so far: - Zombies give you damage without actually touching you. Makes it really hard to fight them since they will always attack you no matter how hard you try to stay away from them. - Score Streaks work but could you make it tell you every time you kill a zombie? i bet it would not be that hard to make it tell you since its already tracking the numbers anyways. - /mz spawn NUMBER- Does not work when you put a spawn number.
Suggestions: - Add a chest kit system if you can and know how to do. - Add achievements if possible. - Add permissions for /mz spawn number - Add message for wrong /mz command or none existent /mz command. Feels weird when you get nothing in return for entering a wrong command.
What i love: The customization in this plugin is absolutely lovely! You can tweak everything :D.
Keep up the good work mate! Def the best MineZ plugin that i have seen. Also the support and constant update is a big plus :)
-Pr0Acid
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Posted May 12, 2013This may seem like a random request... but would it be possible to make it so the MyZ plugin doesn't override the health of citizens mobs? I set my citizens to vulnerable : false. But they're still killable. Its not a huge issue, I'de just like to create Npc traders in my world :) If we could get spawn rarity for villagers as well, that would be epic!
Also, any chance of an ETA on the next update ;)?