MyZ
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What is MyZ?
MyZ is not simply a Bukkit plugin. It is a complete re-imagination of Minecraft. Featuring a highly immersive new gamemode, MyZ aims to emulate and enhance a combination of DayZ and MineZ. With new mobs, items, chat features and more, MyZ has a lot to boast about and nearly endless opportunities.
Survive and prosper in a post-apocalyptic wasteland. Be careful though - you'll have to pay close attention to your hunger, health, thirst, visibility and temperature. Not to mention the enhanced undead mobs and bosses. When you die - and you will die - become a zombie, or a ghost and get a second chance at surviving.
See a full list of features and highly configurable options in the links below.
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Posted May 5, 2013@Xuuk
It does.
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Posted May 5, 2013it dont work on 1.5.2 ?
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Posted May 5, 2013@CraftySubZero
Sorry, issues galore! Fixing this all in the release in a couple seconds.
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Posted May 5, 2013Also, with the latest version. I seem to receive an error in the console when spawning with the default kit (Which I don't receive) :
Console error here...
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Posted May 5, 2013@TeeePeee
Thank you. I've also found a few more things :P
EDIT :
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Posted May 5, 2013Now that MyZ seems to be in good shape, I want to begin working on LMS. Having never played LMS, this is going to be a challenge ;)
If anybody has access to the LMS servers, help my LMS development by PM'ing me!
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Posted May 5, 2013@CraftySubZero
Fixed now =)
@StealMaster
I'm uploading a version very shortly. Be patient :)
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Posted May 5, 2013@StealMaster
Subscribe and you can get the link on updates before bukkit approves.
Also to everyone, if you want to help release a MineZ map with the loot chests I would like some volunteers to help set up all the signs.
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Posted May 5, 2013Where have u guys found the latest version?
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Posted May 5, 2013@TeeePeee
Ok, that's great! Thank you. Also another thing I've just noticed, when you add yaw to a spawn point, it doesn't seem to have any effect. I spawn with 0.0 (SOUTH) every time.
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Posted May 5, 2013@CraftySubZero
I've just added extra config to the rank required whereas you put a + after the rank required to denote 'greater or equal'
eg. 1+ will required at least a silver rank while 1 will require a silver rank.
Durability can be used synonymously as a data value. I will add color customizability to leather armor. Consider bandages fixed!
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Posted May 5, 2013Just been testing the new update. Found a couple new bugs :
Could we have the possibility to use data values in the next update please, as well as leather colours. This would be much appreciated!
Also, is there anyway to give a certain rank a spawn kit, without giving it to the ranks higher than them ( If I use rank required )?
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Posted May 5, 2013@About7Deaths
Yes and yes. I've added configurable spawn rarities.
@Honest_Routuan
Download the citizens linked above.
@Dan3369
It should automatically generate a folder when the server is started. If it doesn't, there's probably an error along the way. Make sure MyZ is starting up correctly.
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Posted May 5, 2013And why when I set the jar file I do not have a folder with config?
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Posted May 5, 201300:59:27 [資訊] [MyZ] Enabling MyZ v1.0.1 00:59:27 [資訊] [MyZ] [AutoUpdate] Monitoring for updates. 00:59:27 [SEVERE] Error occurred while enabling MyZ v1.0.1 (Is it up to date?) java.lang.NoClassDefFoundError: net/citizensnpcs/api/ai/Goal at com.jordair.gmail.MyZ.main.onEnable(main.java:108) at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217) at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader .java:457) at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManage r.java:381) at org.bukkit.craftbukkit.v1_5_R3.CraftServer.loadPlugin(CraftServer.jav a:282) at org.bukkit.craftbukkit.v1_5_R3.CraftServer.enablePlugins(CraftServer. java:264) at net.minecraft.server.v1_5_R3.MinecraftServer.j(MinecraftServer.java:3 04) at net.minecraft.server.v1_5_R3.MinecraftServer.e(MinecraftServer.java:2 83) at net.minecraft.server.v1_5_R3.MinecraftServer.a(MinecraftServer.java:2 43) at net.minecraft.server.v1_5_R3.DedicatedServer.init(DedicatedServer.jav a:151) at net.minecraft.server.v1_5_R3.MinecraftServer.run(MinecraftServer.java :382) at net.minecraft.server.v1_5_R3.ThreadServerApplication.run(SourceFile:5 73) Caused by: java.lang.ClassNotFoundException: net.citizensnpcs.api.ai.Goal at java.net.URLClassLoader$1.run(Unknown Source) at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at org.bukkit.plugin.java.PluginClassLoader.findClass0(PluginClassLoader .java:80) at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader. java:53) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) ... 12 more
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Posted May 5, 2013@TeeePeee
Is 1.0.1 updated for 1.5.2? And did you fix the extreme amount of zombies spawning?
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Posted May 5, 2013Thanks TeeePeee
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Posted May 5, 2013@ForgenGod
Try out 1.0.1 when it is available, it should (hopefully) solve your issue.
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Posted May 5, 2013@Dan3369
Simply add the spawning location under "Spawns" in the config file =)
@CraftySubZero
Thanks and everything should be fixed now in 1.0.1!
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Posted May 5, 2013I would learn how to set spawns for players.