Multiworld
Craftbukkit 1.9 support!
Multiworld - The official Multiworld Project
The easy to use multiworld plugin, support custom end and nether worlds for each worlds, you can configure what you want, and you get it (limited to what I programmed)
History
I made this plugin because the previous author "Baummann", the original creator of Multiworld, became inactive. Before, it was just a simple plugin with 2 commands: /goto and /newworld. I took control of the project and developed a better version. We are now at version 5.2.8 of Multiworld.
Features
- Custom world generators like a world with deserts
- Allows you to change the gamemode of a player when you enters a world
- Supports relative coordinates with /mw move and /mw goto like the /teleport from vanila minecraft
- Block chat coming from other worlds to create worlds where the users have their own private chat
Commands and Permissions
world commands
| Command | Description | Permissions |
|---|---|---|
| World | ||
| /mw create <world name> [generator] [seed] | Adds a new world to the Multiworld Database. Notice: you can also use this command to add existing worlds. Warning: Do not give to players you don't thrust because they can create unlimited worlds! | multiworld.command.create |
| /mw load <world name> | Loads a world that has been defined in the Multiworld database | multiworld.command.load |
| /mw unload <world name> | Unloads a world that has been defined in the Multiworld database, other plugins cannot see this world anymore | multiworld.command.unload |
| /mw delete <wold name> | Removes a world from the MultiWorld database. Warning: This action is destructive to the settings multiworld has defined to the world! | multiworld.command.delete |
| /mw list | List the worlds multiworld has generated in your server. | multiworld.command.list |
| /mw info | Shows information from a world | multiworld.command.info |
| /mw listgens | List the supported world generators to use with /mw create | multiworld.command.listgens |
| Rules | ||
| /mw listflags | List the possible flags to use with the following commands. | multiworld.command.flags |
| /mw setflag <world> <flagname> <value> | Sets a flag/option on a world. | multiworld.command.setflag |
| /mw getflag <world> <flagname> | Gets a flag from a world, tip use * to get al the world flags. | multiworld.command.getflag |
| Portalling | ||
| /mw link <src-world> <dst-world> | Links all nether portals from <src-world> to <dst-world>. Notice, to use this you need to turn on the nether portal handler! | multiworld.command.link.nether |
| /mw link-end <src-world> <dst-world> | Links al end portals from <src-world> to <dst-world>. Notice, to use this you need to turn on the end portal handler | multiworld.command.link.end |
| Teleportation | ||
| /mw goto <world name> | Teleports yourself to a world, this command can also be used as alias /goto <world> | multiworld.command.goto |
| /mw move <player> <world> | Moves a player to an world | multiworld.command.move |
| Spawning | ||
| /mw spawn | Teleports yourself to spawn, to move other people use /mw move. | multiworld.command.spawn |
| /mw setspawn | Sets the spawn of a world, you can use this to correct the starting spawn point | multiworld.command.setspawn |
| Core and Utility | ||
| /mw save | Saves the plugin data | multiworld.command.save |
| /mw reload | Reload the plugin data | multiworld.command.reload |
| /mw debug | Shows some debugging information, this information is very handy when you create a bug report | multiworld.command.debug |
| /mw help | Shows help about the commands used in Multiworld, useful so you don't need to go to this page | multiworld.command.help |
| /mw easteregg | Not a real command, but there is a easter egg hidden in multiworld | - |
| Other | ||
| - | Permission used to allow multiworld to change the gamemode of the affected player when entering a creative world. Its recommend to give everyone this permission. | multiworld.creativemode |
| - | Gives access to the basic Multiworld moderator controll, this permission won't allow users to modefy settings of existing world, it only allows them to view the settings / teleport to worlds | multiworld.basic |
| - | All the permissions from multiworld, you can also use the star permission to give them all permissions. | Multiworld.admin |
Optional features
| Feature Name | Description | Configuration location |
|---|---|---|
| End portal handler | The end portal handlers allows you to define custom end portals per world | options.useEndPortalHandler |
| Nether portal handler | This addon makes it posiable to redirect netherportals to custom nether worlds, this setting is per-world | options.usePortalHandler |
| WorldChatSeperator | This allows you to use the RecieveChat and the SendChat flags on a world | options.useWorldChatSeperator |
| GamemodeChanger | This allows you to use the flag CreativeWorld to turn on creative mode for a world, to use this you need to give you users the following permissions on all worlds: multiworld.creativemode This module also comes with a other configuration settings, when you turn off usecreativemodeinv, it ONLY handles the gamemode part, it won't change the inventory contents, this can be used if you have a custom plugin for per world inventories. | options.usecreativemode |
| EnderBlock | Prevents the use of ender chests in creative mode, this can be used to prevent people from cheating stuff by storing it inside a ender chest in a creative world, and then removing it in a survival world. | options.blockEnderChestInCrea |
| WorldSpawnHandler | This allows you to have custom respawn worlds per world group, this can be setup by turning this part on to generate the configuration needed for this. | options.useWorldSpawnHandler |
| CraftbukkitHooks | Allows multiworld to hook into craftbukkit to display information that the bukit api won't provide. This feature will try to turn itself off when there are any errors. | options.craftbukkitHooks |
Multiworld and Data Collecting
Multiworld is using a statistcs tracking code so useage statistics wil be logged, for more information what is logged see:
Other recommended plugins for your server
- LocationTeleport - This plugin teleports users when they enter a arena, when you shape the area like a portal, you can have your own portals
- hothgenerator - Generates a awesome snow world (Case sensitive)
/mw create WorldName plugin:HothGenerator
- multiinv - Allows more control between the inventories of worlds than multiworld can provide on its own.
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Posted Feb 11, 2014@Appleguy1999
what is the internal error you server gives?
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Posted Feb 10, 2014Can you use generators that are installed through forge, Like ATG, It would be nice to know and use since I am using this in a MCPC build, with a ton of forge mods, Love the Plugin, Thanks Dtgnoome
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Posted Feb 10, 2014Please Help
Before you ask I have read the documentation and when I follow those steps it does not work. I am trying to add a custom map that I made in Single Player to my server. When I put the game folder in the server directory it is called Golf. When I try to do /mw create Golf it looks like it is trying to generate a new world but then when I try to load it I get the internal error message. I have also tried just doing it with the /mw load Golf but then it can't find the world. Thanks in advance!
P.S. I am using 5.1.0
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Posted Feb 9, 2014@Ghosthaylo
@ylluminate
with the new version of multiworld, its to easy (:P)
/mw create <world name> amplified <
forgot the exact spelling of this, use tab to autocomplete so you get the correct spellings/mw create <world name> largeBiomes
Notice: this was introduced at build 5.1.0 of multiworld, released of 2/2/2014
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Posted Feb 9, 2014Hi! Would be great a feature to create a world tag, for example make world be name Wild, for then when making a world prefix in essentials show the Wild name, or just create a prefix feature with a tag.
Thanks, great plugin :D
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Posted Feb 9, 2014@Ghosthaylo
Yes, how do we create amplified biomes, etc?
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Posted Feb 8, 2014Help me!
How do you create a largebiome or a amplified biome? I search everywhere but i can't find it. Please help me!
-Ghosthaylo
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Posted Feb 8, 2014How do u make different gamemodes on different worlds??
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Posted Mar 10, 2014If you look at all the gamerules/flags of mine craft, the easiest way to set gamemodes in worlds is setting the default gm in a world. use (/gamerule GameMode creative true) i belive when your in the world. If not then try /mw setflag (world) GameMode creative true. If that dont work then just make the world a plot world and then make a sign that gives (/gm 1) for the world then set a map boundry for the place. Thats all i know.
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Posted Feb 8, 2014@Jcfire2Multiworld won't give the command /world tio your server
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Posted Feb 7, 2014I keep getting 'Error:Already Decorating!' when I do /world test2 (Test world). This then triggers a server crash. Do you have any knowledge about why this might be?
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Posted Feb 6, 2014I've gotten pretty much everything sorted out. I was wondering, though, if it would be possible to add world generators (Generating a superflat, but it's customised, like in the minecraft client).
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Posted Feb 6, 2014@ferrybig
Thanks, that did it. I'll keep that in mind.
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Posted Feb 5, 2014@ferrybig
Ha, ha. The answer was right under my nose. I must have visited that page a few times. For some reason the "RememberSpawn - make the server keep the spawn at its memory" description just never registered in my brain.
Thanks anyway for the reply!
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Posted Feb 5, 2014@_Minsc_
you can toggle this with the remember spawn flag on the world you want to enable/disable (you have full control using this system what's worlds have the spawn loaded, and what not)
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Posted Feb 5, 2014Hello ferrybig,
In multiworld, are spawn chunks for all loaded worlds persistently loaded? If so, is there a way to deactive the persistent chunk loading for all but one world?
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Posted Feb 5, 2014Hello if anyone can help me I tried to link a portal to my hgs lobby put this is what it said ''Unable to acces portal handler action''
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Posted Feb 5, 2014@TNTftw21
do you use a seperate plugin to change the weather from the other world, if yes, that plugin is at fould, because it toggles the first world, not the world you are in. Try /toggledownfall
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Posted Feb 5, 2014@vortexxskillz
use a plugin like multiinv
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Posted Feb 5, 2014@ReflexinYT
Create a world with exact the same name